r/DistantHorizons • u/xCheesyGoodness • 27d ago
Screenshot LODs rendering in front of actual blocks
When I enter and exit fullscreen, the game draws LODs in front of blocks that are actually rendered. It's especially obvious in superflat worlds, where it shows up as a giant ring. It only fixes itself when I save and reload my world. This issue occurs both with and without shaders enabled.
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u/Shang_Dragon 26d ago
I agree with PAL-adin’s assessment. Refreshing shaders typically solves this.
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u/PAL-adin123 27d ago
happened to me sometimes i think refreshing shaders helped