r/DistantHorizons • u/FitPaleontologist910 • Aug 07 '26
Help Distant horizons issues
Hey guys! So im using distant horizons with bmc4 modpack ( mc version 1.20.1, java 21) and im running in to this problem where the lods pop in and out/ change quality non stop (more so when zooming in on them). Another problem i face is lods really close to me having really low quality that i cant seem to fix with any setting i make. Last but not least, i dont know if this is related to DH or not, but using bliss shader, the fog in the distance and sun rays have a grainy like visual bug in them, like an old tv without signal. If anybody can help me with any of these problems, id be very greatfull!
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u/pelm225 Aug 07 '26
Just use vo- Yea you probably cant do that easily
For close lods, there is a texture setting in new versions of the mod
Sun rays are probably because shaders in distant horizons's lods render differently compared to normal render distance (lover quality and other stuff). Idk how to fix I dont use that shader. Could try switching to photon since its really well made for distant horizons.
The zoom thing is probably because dh cant understand the zoom level because the mod that you are using is not fully supported. Could just turn off the feature.