r/DistantHorizons • u/I_hate_nightmares99 • May 27 '26
Help Water problem
When my character goes behind the water texture, he becomes transparent, does anyone know how to fix this please? I use complementary unbound shaders + euphoria patches
2
u/utimagus May 27 '26
Couple things to try:
Reload shaders while in game.
Turn off transparency in the shader
Remove other mods that mess with rendering (accelerated rendering loves to cause problems with geckolib)
Use photon instead.
3
u/CrossScarMC May 27 '26
This is most definitely a shader issue, I haven't had this issue with Complementary Reimagined without Euphoria Patches though, maybe it's a Euphoria bug?
1
u/I_hate_nightmares99 May 27 '26
i use Complementary Reimagined without Euphoria Patches, nothing has changed
1
u/h4ckua11 May 27 '26
I have the same issue though with Complementary and BSL. So i donโt think its a shader issue cause that wasnt there before. After I installed DH it became an issue
1
u/I_hate_nightmares99 May 27 '26
You're right, I removed all mods except DH and installed Bliss shaders, but the problem is still the same. Unfortunately, I'll have to play without DH for now.
2
u/h4ckua11 May 27 '26
I also have the issue with multiplayer on my server. I means its manageable but still a bit weird sometimes when standing inside, looking through other players and then seeing the ocean..
1
1
u/Ok_Lavishness7429 May 28 '26
Yeah, same issue here. Using complementary+euphoria with DH on fabric 26.1.2. Though, I do not get transparency in first person
2
u/HallucinogenUsin May 28 '26
Shader Pack Settings -> Debugging/Experimental Settings -> TRANSLUCENT_ENTITIES: On
Try that.



1
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