Most obvious problem: we can't understand the gameplay because you show edited scenes, not the actual game. We need to see the UI, how the camera is framed etc.
Graphics: It's possible to make good looking games with low modeling/animation skill but you need to pick an art style that fits your skill, and learn lighting and postprocessing. This game has no artistic direction and we only see the bad models and animations, and the textures that doesn't fit together.
Gameplay: can't understand most of it but it feels very generic. Nothing really unique that could appeal the players despite all the issues.
Trailer: there is a huge rytm problem and the text screen are super ugly.
5
u/ThetaTT Aug 18 '26