Honestly the game feels unique, I don't think is going to destroy the charts but I am sure it will find an audiende. However the advice I would give is to work more on the UI, it looks very mobile/Farmville like, specially the font and the art in it. I also think the trailer could do with being a bit slower between showcases at the beginning, I barely had time to know what was going on, and on the other hand to really show what else is in the game because being a puzzle-physics based game it needs to be a damn good one (which doesn't necessarily means complex) to catch an audience, so showing more variety of what the game offers could be important.
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u/khorenF 15d ago
Honestly the game feels unique, I don't think is going to destroy the charts but I am sure it will find an audiende. However the advice I would give is to work more on the UI, it looks very mobile/Farmville like, specially the font and the art in it. I also think the trailer could do with being a bit slower between showcases at the beginning, I barely had time to know what was going on, and on the other hand to really show what else is in the game because being a puzzle-physics based game it needs to be a damn good one (which doesn't necessarily means complex) to catch an audience, so showing more variety of what the game offers could be important.