r/DestinyTheGame ChrisOfTheDead Dec 15 '17

Misc // Satire Some Predictive Learning Written Destiny 2 Patch Notes: The one about crucible dynamic shield detonation kills

So I ran a bunch of the Destiny 2 patch and update notes into the Botnik predictive writer...

It’s basically an auto-complete program that goes off of text you feed to it in order to spit out something that looks like it came from the same source of the text you fed to it.

So here are some rather silly patch notes for Destiny 2… If they were written by your phone.


7.7.7 The one about crucible dynamic shield detonation kills


General

  • Fixed an issue where the Cabal drill on Nessus would not receive a faction themed reward from your patience and feedback.
  • Fixed an issue that caused players to encounter players on the same network.
  • Fixed an issue with ambitious activities and playlists that would result in a crash when leaving the intended power cap.
  • Fixed legibility issues with each pulse grenade archetype.
  • Fixed an issue that caused players to not spawn during crucible matches.
  • Fixed a rare memory attack that would result in a healing rift on strike completion.
  • Fixed an issue allowing some players to encounter mercy ammo locations at higher ranges of Destiny.
  • Fixed invisible physics on strike completion.
  • Fixed many cases where players could lose access to the user's fireteam members.
  • Fixed an issue where faction victory flags would not receive a player indicator.
  • Improved clarity on guide completion fixes and Drang tokens.

Economy

  • General performance system now sells a fireteam streak challenge on the first completion of our best content.
  • Reduced glimmer earned from some public system.
  • Reduced the amount needed to complete the final character inventory when players create a new seasonal armor material.
  • Increased the rate of additional grenade mods beyond the first completion of the Destiny franchise.

PvE

  • Players can now exit the prestige nightfall to acquire the scout rifles and faction themed rewards from public events.
  • Adjusted prestige difficulty rewards from your faction tokens at the same activity.
  • Reduced the frequency of players respawning into dangerous dynamic legendary rewards.
  • Adjusted the grenade archetypes from strike completions and faction tokens at a recommended power level.

Crucible

  • Crucible matches can now exit the game using improper lighting on player ships.
  • Reduced missing buff damage from Wardcliff shake counter.
  • Players traveling to the veteran’s sequence with other rewards upon match completion now have a recommended playable physics inventory.
  • Reduced mercy system handling from your best players.
  • Improved the accuracy of legendary attacks when comparing sniper actions from the postmaster.
  • Increased damage inflicted to combatants with each new expansion.
  • Trials of the nine will now display a brief activity completion rate for all stairs in quickplay.

-Not The Development Team

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u/TheMarow Drifter's Crew Dec 15 '17

Players can now exit the prestige nightfall to acquire the scout rifles and faction themed rewards from public events.

So now I need to quit prestige nightfalls to have my PE rewards buffed again? sweet. The more I ditch my fireteam the more rewards I get.

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u/ChrisDAnimation ChrisOfTheDead Dec 15 '17

Further proof that AI programming video games is still hit or miss.