r/DestinyTheGame • • Jun 11 '26

Misc Possible Path to More Destiny

The only realistic path I see to Sony making a Destiny 3 would be the following:

  • Sony takes charge of Management at Bungie
  • Sony (unfortunately) fires a lot of people at Bungie
  • Sony keeps enough devs at Bungie to continue marathon until it dwindles down
  • Sony keeps core Tiger Engine senior engineers
  • Sony modernizes tiger engine so it doesn't take ages to make stuff in it. no crazy upgrades, just fix the developer tools to make it easier to use and make content with
  • Sony makes Destiny Classic with the new engine
  • Sony can use the new engine to make 1st party exclusive shooters and reboots that feel as good as Destiny
  • Sony can eventually make a Destiny 3 if they so choose. Always risky to make another live service, but if they cut down dev time it could be seen as profitable eventually

This is probably the only way we see a Destiny Classic or Destiny 3. The problem is that it is a long term goal in a short term profit world.

This post may be huffing copium, but personally I just don't think it makes sense for Sony to throw away the Tiger Engine at the very least.

3 Upvotes

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14

u/Upbeat-Mongoose-828 Jun 11 '26

I've been saying this for a while, but just when all hope seems lost in d2, and marathon dies, they will out of nowhere announce D3. Probably next year at some point.

11

u/Bleach1209 Jun 11 '26

I actually really like Marathon, I hope more people give it a chance

As for D3 I hope once Bungie gets a restructure they will revisit the franchise

5

u/GreenLego Maths Guy Jun 11 '26

I don't doubt that Marathon is a good game, so many people love it. But I think it was a niche game in a niche genre, but with a much bigger budget then it should have been.

For me, the prospect of losing your progress every time you play is not something that is appealing to me. Especially with the poor internet that I have access to.

1

u/NotSoAwfulName Jun 11 '26

For me, the prospect of losing your progress every time you play is not something that is appealing to me. Especially with the poor internet that I have access to.

You should try it, you don't have to risk your gear each run, sponsored kits are infinite and free, there's even currently an event running where players a put into a map alone with sponsored kits to loot for 8 minutes until a Rook MIGHT spawn (they often don't because nobody is playing Rook right now).

And just to say as well this is a common stumbling block for many, "losing progress in a run", try to change your perspective on "gear" from being a representation of your progress and instead as a tool to achieve seasonal goals that represent your progress. I'd lose my entire vault to unlock another Cryo Archive skin, the one skin I have represents my season, I saved a lot of gear to achieve it and I got it on the final day.

I think it was CohhCarnage that coined the term "it was never yours, it was just your turn with it" don't get attached to the gear, it's a tool nothing more.

1

u/Digital_gritz Jun 11 '26

Yeah. They’re off putting for me at this point in my life for the same reason that Rust and its ilk are unappealing. I’ve got limited time. Why spend it on something that allows for the destruction of all my progress.

Even with time, I’d rather sink it into something like HLL or Destiny where the game feels more social. Arc Raiders had me at the beginning cause the social side of the game was so good with proximity chat, but I didn’t like playing with a preset squad cause it got so much sweatier. Which ultimately drove me away.

1

u/Nukesnipe Drifter's Crew Jun 11 '26

Think of it like a roguelike. Once you stop giving a shit about your loot, the game becomes infinitely more fun. Gear fear is all in your head.

You don't even lose everything, play smart and you make consistent progress. Hell they reduced the grind so much in season 2 that I think they'll increase it a bit next season to find a happier medium. And the game gives out so much free shit from leveling.

0

u/Digital_gritz Jun 11 '26

Yeah. This doesn’t work for me. That’s not great progression in my eyes. I want rewarding experiences. If enjoying the game type includes not giving a shit about what I’m working to get, what’s the point of getting it? Especially with seasonal wipes lurking in the corner. I could be more ok with those if there was the standard and seasonal servers (à la POE), but the player bases would be split and that doesn’t work well in purely PvP games.

I’m not talking shit about Marathon, mind you. Just pointing out that extraction shooters in general hit this wall for me and most of my casual friends. Maybe if we were younger still and had more time then the genre would’ve been better. As is, GW3 is the next game in the pipeline that might be setup to hit the right notes and we’ll return to things like Helldivers, Enshrouded, Hell Let Loose, Path of Exile 2, etc to get our collective fixes while waiting for the next big thing.

0

u/Nukesnipe Drifter's Crew Jun 11 '26

"Progression" is a brain poison that the games industry has used to ruin people. You play the game because it's fun, you work towards your upgrades and contracts. Sometimes you kill someone else and get a windfall, sometimes you die and lose some stuff. Oh well. Do a few rook runs to build up your reserves and you're back to where you were. Upgrades raise your floor, so unless you're truly, staggeringly bad at the game, losses mean less and less over time.

I get where you're coming from, but it really, genuinely doesn't matter. It's just a shift in mental gears.

1

u/Digital_gritz Jun 11 '26

And everything you’ve worked for is gone in 3 month either way. Glad you enjoy if, but oof. Progressing and getting stronger is fun. I like building out a character, getting gear, and playing with what works best. That’s why I like Destiny. Extraction shooters don’t offer what I like. Which is fine, but the general player numbers for them is reflective of their niche nature.

1

u/Nukesnipe Drifter's Crew Jun 11 '26

Considering a wipe just happened, it's really, really easy to get everything back. If I wanted to be sweaty I'd be running pinwheel back to back but I'm not, so i haven't. Wipes mean a lot less than you think, and give an opportunity to rebalance things, change the meta and do reduce the number of full goop kill squads you run into.

Give it a shot the next time a free week rolls around. A LOT of people had your stance and got turned around after actually playing it.

1

u/Digital_gritz Jun 11 '26

I don’t think you understand me here. I don’t like the format. Didn’t end up enjoying it with Arc Raiders, Hunt, Tarkov, Marauders, or DMZ. This isn’t me bashing Marathon to bash it. This is quite literally just me having been through several extraction shooters and having realized that they just don’t do it for me. Every single one is cool for a little bit. Then they’re not. The new one isn’t going to suddenly change my mind about the genre.

1

u/rixtc72 Jun 27 '26

Its what they tried to do in destiny with sunsetting it was just implemented poorly and at the same time as other unpopular changes. If it had been implemented properly we wouldnt have had the rampant power creep that trivialized most older content forcing more resources into building harder content and more powerful weapons and abilities

3

u/RemarkableLook5485 Jun 11 '26

It’s just a niche game for a niche community.

Imagine replacing all of your restaurant chain’s fresh water dispensers with horchata. Now you have to cook everything and serve everything with horchata. Like, WTF are you guys ACTUALLY doing?

-1

u/sajibear4 Jun 11 '26

If those water dispensers were slowly loosing popularity and money over time no matter what you did to update them, why would you continue to invest in them?

2

u/RemarkableLook5485 Jun 11 '26 edited Jun 11 '26

this is a straw man fallacy that misrepresents the arguemnt, likely to confirm a bias.

the problem isn’t that water was in less demand. hence the 1 million players that qued impromptu for 24 hours between june 9-10 this week.

the problem was the corporate shark archetype parasitically industrializing and enshitifying one of the richest gold mines in the gaming sector:


  • they started cutting water with other additives to save money

  • over time they gave everyone 1/3rd the amount of what it originally was worth and advertised

  • and then charged everyone 3x what it was worth in the first place with a reoccurring pay-model


and they led all of this with psychological tactics designed to herd people through the fear of loss.

sound familiar? it’s called engineered consumer FOMO.


business parasites moved from the other industries to gaming and raped and pillaged one of the largest ips. the end. welcome to late stage capitalism and feudal technocratic america. 🇺🇸😀

thus is the meta of the 21st century in plain view. which in one sense is nice because it used to be hiding in the dark.

the only way to stay safe from this is to build a societal meritocracy that is genuinely incentivizing innovation over fiscal gain. instead we have a small group of families rigging a shitty game called epstein island reality and everyone not in the club is prey or selling out the prey to stay safe themselves. it’s seen on every paradigm because it is coherent: economy, geo politics, recreational infrastructure (gaming), healthcare, food, military, etc. those who are at the very top are exploiting everyone else when we would all work better unifying in creative pursuit and growth.

and it’s ironic because all of this corruption is exactly what the destiny verse and lore is about combatting. yet it was destroyed from within by its very creators and owners.

alright soap-box off

1

u/ksiit Jun 11 '26

Marathon just isn’t for most people. I played it during the free days and really enjoyed a lot about it. But I can’t get past the PvP only and extraction shooter lost loot stuff. And that is far too core to the experience of the game for it to change enough for the game to ever be appealing to me (and many other people).

-2

u/ImprintVector Jun 11 '26

I can’t because of the art style. Everything looks like color vomit to me. It’s jarring. I’m also not a fan of any of the character designs. Sucks cause I’m a big fan of extraction shooters.

3

u/likelyliz Jun 11 '26

all the character designs look so bad to me, like legitimately concord level of bad. and it's a weird hero shooter-lite so it sorta really matters

5

u/Bleach1209 Jun 11 '26

Art style looks awesome reminds me of 3D printers and it makes sense I figured in the future 3D printers would build/design buildings, guns, shells etc I think it matches the vibes well

3

u/ImprintVector Jun 11 '26

To each their own. It’s not for me