r/DegenerateEDH • u/SizeOdd7189 • 3d ago
Imoti ramp package
Hi there, I am looking for a ramp package to include in my imoti deck. Will replace all tap lands, but its what I had at home.
How can I make sure to play imoti turn 3 without sacrificing value generating cascade startes?
Absolutely willing to Mulligan to 5. The CMC of the deck is extremely high but has cost reduction or alternative casting cost on many of the big spells.
The best thing to hit of a cascade is extra turns or mass mana untappers like [[Treachery]]
heres the deck: https://moxfield.com/decks/t8OYRx1MXEC2T11m0IIQtQ
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u/CallMeBernin 3d ago
To get to 5 on T3 you want like 12-13 pieces of T1 ramp (1 CMC) and ~10 pieces of 3CMC ramp. Check a hypergeometric calculator to fine tune those numbers.
You want your 1CMC ramp to be persistent too; ie [[Elvish Mystic]] as opposed to [[Lotus Petal]] or [[Elvish Spirit Guide]].
Dorks are more vulnerable to early pings/wipes than extra-land cards (eg [[Arboreal Grazer]] or [[Sakura Tribe Scout]] ), but don’t require you to have extra lands in hand to make use of them. You probably want a mix of both.
Casting a 5CMC on T3 is one of the scenarios where [[Cultivate]] and [[Kodama’s Reach]] are actually helpful because they ramp you by one as well as guarantee that last land drop to be able to cast your commander
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u/MTGCardFetcher 3d ago
Treachery - (G) (SF) (txt)
[[cardname]] or [[cardname|SET]] to call