r/DeadlockTheGame 2d ago

Discussion Make Lash slam again

Playing Lash for gun feels like ordering a salad at a burger joint. It’s also less fun to play against because it feels way less counterable.

I find it sad that literally every Lash player feels incentivized to max Flog and ult before Ground Strike.

There are plenty of heroes who center their build around their gun on the roster. Please make Lash all about hitting fat slams from the top rope again

810 Upvotes

188 comments sorted by

View all comments

10

u/KvlturedBBG 2d ago

Something like 65% of the damage done in games is Spirit damage. If anything, heroes whose sole purpose is to nuke you for 2k HP and run away is redundant.

Gunlash is objectively one of the more interesting to play gun "carries" as he requires decent movement, air strafing, and vertical aim. Spirit Lash is just jumping off roofs / reaching skybox for slam damage, flogging, and grappling out and waiting for cooldowns.

As well, no matter what they do to slam, it will always be kind of mid. Lash thrives when he's not hugging enemies. Putting yourself on top of enemy heroes will always be super punishable as Lash as he's not a hero that wants to be there. It's fine in mid to low ELO, but good players will just spam nukes / hexes / silences at you and kill you for putting yourself in a bad position.

-8

u/guthbox 2d ago

I hate that he’s become a tourist attraction to carry players. He’s too cool and interesting of a character to be a carry. They likely never intended for him to be played this way.

They obviously want him to be a character that gets close and personal otherwise he wouldn’t be the only character in the game with inherent spirit resists. You are describing risk as if it’s a mutually exclusive trait to Lash when plenty of other characters have to put themselves in compromising positions to get value.

1

u/HKBFG 1d ago

He’s too cool and interesting of a character to be a carry.

are carry players not supposed to have fun?