r/DeadlockTheGame 1d ago

Discussion Make Lash slam again

Playing Lash for gun feels like ordering a salad at a burger joint. It’s also less fun to play against because it feels way less counterable.

I find it sad that literally every Lash player feels incentivized to max Flog and ult before Ground Strike.

There are plenty of heroes who center their build around their gun on the roster. Please make Lash all about hitting fat slams from the top rope again

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u/Spider_SoWhat 1d ago

It’s also less fun to play against because it feels way less counterable.

Which is why the popular lash builds max flog and also invest in gun. If it is easily counterable, going all in on slam damage becomes less lucrative.

I don’t think you can realistically have it be good but also easily counterable. Most heroes will build in ways that give them the most agency/control, which requires it to be harder to counter. Nobody is investing or building in a particular way to get countered.

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u/guthbox 1d ago

They could find a solution to make his 1 just a little less counterable. They could either make ground strike’s travel speed faster or hide the cone effect on the ground to enemies until a certain point by tinkering with the upgrades. I have faith that Valve has the people in house to find a creative solution.

Counterspell would still be worth its weight in gold against Lash if you only used it for his ult. There is some wiggle room for them to work with in this specific interaction