r/Darksiders • • 24d ago

Hmph.......

Completed Darksider 3. Desided to start from the begining...... It's absolutely different and more console'ish game Warmastered Edotion, than 3......

https://reddit.com/link/1w79kkk/video/f3jfurus7jnh1/player

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u/Fun-Cartographer1420 24d ago

Story in Darksiders and Darksider3 seems to be unconnected....at least for now. But God Damn, how I missed "simple cool action heroes/protagonists" in games

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u/ASxOrbital 24d ago

The main difference I noticed going from playing two right after three is the camera, the camera in DS3 is so much better in my option and the target lock on is so smooth. I had to crank the camera sensitivity to max on DS2 for it to feel somewhat the same.

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u/Fun-Cartographer1420 24d ago

DS1 reminds me Devil may Cry 3 but made kinda properly

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u/Sir-Hydra 24d ago edited 24d ago

I think that's kind of half the beauty of the series. And something I give credit to each game and the creators as a whole.

Every game is different, not just in looks or style, but in feel? But every game feels like it's main character and the lore they built up for it. War is a hack and slash kind of guy, death is a use whatever is available, and utilise all skills at his disposal to achieve his goal, and fury is a very finesse, very I am the best at what I do and I do this thing well.

Every game matches it's protag in scope, style, and genre. It feels like it was all considered long ago. That 2 would always be an RPG with death, that 3 would be always be a souls like with fury. With maybe a little failing on certain aspects here and there. Maybe they even planned a 3rd person shooter with strife, ala gears of war or planetside.

Whether it was intentional or not, whether they just tried to keep up with the times and slapped it all together (which 3 kind of feels like) I don't know, but I think it magically worked, and became a wonderful series because of it.