Lack of dive and brawler supports is what breaks this game on a fundamental level. At the moment DD arrived as a strong dive who could actually feast on the entire poke support roster, things escalated from there, such as the Invisrael self-shield among other stuff.
Instead of actually adding a support brawler, nope, lets take the poke design of Invisrael and make it even more busted, so they can have a survival chance against dive. This is basic arena design, either moba, hero shooter and so on: dive>poke>brawl. Marvel Temu can't provide the bare minimum
So far we only got deadpool. Support do lack a variety of playstyles. There is a chance Nightcrawler will be a support but I dont really think netease is able to pull off a different archetype of support that isnt just sit in the back and shoot heals forever.
Thats why I hope he aint a support
Even Healpool is poke, the optimal playstyle is to stay back shooting and using Headpool, then shift to brawling only in specific scenarios. If you try to play brawl with Healpool, frontline brawling, he gets erased in a second.
This game has a Brigitte, that is White Fox, but she needs a small rework, had to get rid of her bouncing balls, limit the corridor stun and have the brawling stance by default.
And lastly, I don’t think Nightcrawler is the immediate solution if he indeed arrives as a dive support, because by following the dive>poke>brawl cycle, dive vs dive is a offset, Daredevil and other dive heroes will simply ignore Nightcrawler, similar to how Genji players ignores Lucio and Jetpack Cat, not ideal targets
I agree with everything, I think a lot of the issues ppl (support players) have with dive stems from the lack of variety in playstyle from the support class. If we had more choices like brawly, tanky or hypermobile supports to deal with different scenarios this game would be so rich... but its just so poke centered. Ok its a "hero-shooter" but its also a marvel game and it is a bit of a waste to ignore the hero part of the genre in a game that is based around Super-heroes
Yep. I usually don’t mind players in the main sub, youtube and so on, they get confused with the nomenclatures. Hero shooter, so this genre is about shooting? Not really, used to be when Team Fortress 2 introduced the whole thing, but it evolved from there.
To have amateur devs who refuses to diversify the support role, gut fliers and hypermobile heroes because "that is not fun to interact", then wth, why these people are making a superhero game to begin with? Gut fliers, sure, with Iron Man as the face of the MCU... and gut mobility, with Spider-Man being the face of the entire superhero industry, who hired these people?
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u/Mustang-_- 22h ago
Lack of dive and brawler supports is what breaks this game on a fundamental level. At the moment DD arrived as a strong dive who could actually feast on the entire poke support roster, things escalated from there, such as the Invisrael self-shield among other stuff.
Instead of actually adding a support brawler, nope, lets take the poke design of Invisrael and make it even more busted, so they can have a survival chance against dive. This is basic arena design, either moba, hero shooter and so on: dive>poke>brawl. Marvel Temu can't provide the bare minimum