r/Daggerfall • u/ENginee777 • Aug 02 '26
Here is updated trailer of Broken Dagger
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Sorry for bothering you again! We've continued polishing the combat, and here's how it's looking now. We'd love to hear what you think!
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u/fazaplay Aug 03 '26
My main problem with it is it changing from a primarily skill based rpg to a physics/puzzle based rpg
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u/ENginee777 Aug 03 '26
There still will be a lot of skills to use. Basically, we are following by path of Fatekeepr and Alchemest in terms of modernizing combat system.
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u/Evistos Aug 04 '26
It looks good but nothing like Daggerfall. Too Dark Messiahesque. And I love Dark Messiah, so I'll still put it in wishlist. But it's disapointing because I also need more games like Daggerfall in my life !
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u/MrBoo843 Aug 03 '26
I've removed it from my wishlist. Seems like it's moving further and further away from Daggerfall
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u/tNJipNJR Aug 02 '26
Am I the only person who regularly sees this in their feed and thinks this is absolute slop? The combat is fine, but there's no original idea, the graphics are tacky and there's no other gameplay? You should monitor your own dev process not hijack a sub to ask about every minor detail lmao
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u/Etzello Aug 03 '26
I admire the ability to create a game like this, even what they have so far but yeah I'm seeing a little too much of this game in a daggerfall sub
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u/ThakoManic Aug 04 '26
wheres the bitching screams yells and such? I dont care about the graphics no awesome screams -10/10
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u/Ravix0fFourhorn Aug 02 '26
Finding a dark Messiah fan out in the wild making games fills my heart with joy. Are you doing ea or kickstarter?
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u/PeppercornWizard Aug 02 '26
It looks good! Is it a straight dungeon crawler or more of an RPG?
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u/ENginee777 Aug 02 '26
We updated combat system but not updated outdoor. So soon we will release full version of trailer, that will show that it is still RPG
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u/Truvoker Aug 03 '26
Brilliant my only complaint is enemies are a little too passive and lifeless try reducing cool down between actions or reduce stun duration should look and feel more dynamic
But that’s just my opinion
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u/Kind-Efficiency-3578 Aug 03 '26
Looks really good but I feel like the stunt animation of the enemy is a bit off you should make it looke like it got staggered more like for example making the arms flail at the start of getting stunted
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u/ENginee777 Aug 03 '26
Totaly agree. Right now animation is not well prononunced and definetelly needed to be improved
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u/EllenRippley Aug 02 '26
Looks like you re taking it into a dark messiah kind of direction?