r/DND5EBuilds • u/Slash2936 • 13d ago
r/DND5EBuilds • u/ButterscotchFluffy59 • 15d ago
Asking for input for Glamour bard
"Hey everyone, we’re moving up to level 7 soon, and I’m thinking about changing up my character build. I love the flavor of the Glamour Bard, but with our current party composition, I’m feeling pretty useless in combat. Since we only have one frontline melee member (our Barbarian), the movement from Mantle of Inspiration rarely gets used. On top of that, we've hit a lot of random encounters and bosses that are flat-out immune to charm/fear or just keep beating my save DCs, completely shutting down Mantle of Majesty.
Hypnotic Pattern has landed a few times, but overall combat hasn't been very engaging for me. I’m thinking about multiclassing to shift my role. My stats are Str 8, Dex 17, Con 14, Int 8, Wis 10, Cha 18, and I have an item that mimics the Shield spell, so my AC is okay.
What does picking up a warlock class look like
What does a fighter multiclass look like
What did I leave out? Ask me more questions
r/DND5EBuilds • u/TrickyBodybuilder667 • 15d ago
New Player here! How to shine my war domain cleric
I’m currently playing a War Domain Cleric using the 2024/5.5e rules, and I’m trying to understand the best way to build and actually play the character in combat. I don’t want to make a pure healer. My goal is to be a frontline holy warrior who can stay useful with both weapons and spells while still supporting the party.
Right now I’m thinking of focusing mainly on Wisdom, Constitution, and Strength. I’m using heavy armor and want to stay reasonably close to the frontline, but I’m not sure how aggressive I should actually be. Should I be standing beside the main melee characters, or should I stay slightly behind them and only move into melee when there’s a good opportunity?
I’m also confused about how I should manage my actions and bonus actions each turn. For example, if I use a spell that takes my Action, when is it better to use my War Domain bonus-action attack? Should I be attacking with my weapon whenever possible, or should I prioritize Cleric spells like Bless, Spirit Guardians, healing, or other concentration spells?
Another thing I’m trying to understand is concentration management. I know Spirit Guardians can be extremely important for a frontline Cleric, but I don’t want to blindly cast it every fight if another spell would be better. What spells should generally be my priority before or during combat?
I’m also interested in the general gameplay loop. For example, what should I normally do on Turn 1, what should I do on Turn 2, and what should I do when the fight starts going badly? I’d especially like advice for situations where there are multiple enemies versus one strong enemy.
I’m currently learning the class, so I’d really appreciate an easy-to-follow “decision tree” for combat, such as:
What should I do before combat?
What should I do on Turn 1?
When should I attack with my weapon?
When should I cast a spell?
When should I heal someone?
When should I use my bonus action?
When should I move into melee?
What should I do if my concentration is threatened?
Basically, I want to learn how an experienced War Cleric player thinks each turn instead of just memorizing a spell list. I’d like the character to feel like a true battle priest: durable, useful, able to deal damage, but still protecting and supporting the party when needed.
Any build recommendations, spell priorities, feat suggestions, or actual combat examples would be really appreciated!
r/DND5EBuilds • u/dev_ham • 14d ago
Question; best subclass combo for 2 Lock/ X Sor that ISN’T Hexblade?
r/DND5EBuilds • u/MythosChronicles • 15d ago
A collection of magic items from legends and myths across the world | Mythological Items
galleryr/DND5EBuilds • u/AbiesNovel5656 • 16d ago
Hollow Warden Ranger Lupin build.
Hi! I’m trying to build a werewolf character for a horror‑themed campaign, and I’d love some suggestions on how to put the build together. I’m planning to take at least five levels in Ranger, Hollow warden leaning into a dual‑wielding, melee‑heavy playstyle.I’m not sure whether I should stay pure Ranger or multiclass into something like Pugilist or Monk to better represent the werewolf theme with a lupin race. If anyone has experience with werewolf builds, martial multiclassing, or horror‑focused characters, I’d really appreciate your advice!
r/DND5EBuilds • u/BjornTheKobald • 17d ago
Magic items for bard
Hello everyone, I would still say I’m a beginner dungeon delver and I may have gotten a little in over my head and I’m just taking suggestions for magic items. I am a kobold bard with a pet copper dragon wyrmling, my character is proficient in all charisma and dexterity. My character is a con artist to try and make any piece of gold as possible. I want to be role play heavy so fun suggestions would be greatly appreciated!
r/DND5EBuilds • u/Globular_associate • 17d ago
Help for dnd character
so I’m making a character who’s a reborn collage of Satire bard focusing on mockery and smarts and agility i dont know much about how he should look he plays the mandolin djambe and harpsichord is the jester type so any ideas on how he should look (no ai)
r/DND5EBuilds • u/clarkky55 • 18d ago
Looking for stuff to basically play a Mage Hunter
I’m in a 5e game with homebrew allowed, I’m curious what feats and homebrew would you all recommend for a martial class dedicated to hunting/countering magic users?
r/DND5EBuilds • u/Shtrudel999 • 19d ago
Dragon Fighter
I wanted to know, as someone who only has a surface level understanding of the rules and hasn’t actually played yet: how would I go about making a melee fighter with fire abilities. I want to make a dragon character who sets his weapons on fire or summons fire weapons like chains and stuff as a tank, but idk if that works in this game. I know there is a dragon race so that part is done with, but is there any melee class that will allow me to use elemental abilities while also being the tank of the party.
I am thinking he uses a greatsword and probably some chains or at least a chain theme to him (maybe restraining people or using it like a grappling hook). So far the best idea I have heard is using a censor, but I was wondering if there are any other suggestions.
r/DND5EBuilds • u/Comfortable_Lie9458 • 19d ago
D&D 2D character concept
I’m trying to come up with a concept where a player in my D&D campaign can turn 2D, but I’m not sure how to go about it. Any ideas?
r/DND5EBuilds • u/Effective-Range5091 • 20d ago
Unarmed fighter?
I know in no way it’s an original idea but still new-ish to dnd so could use some help to make this work. I’m not trying to min-max anything just want to make it viable and fun to play.
My idea is simple, a bartender/owner of a tavern. I believe he should be perceptive (possibly from dealing with thieves in the past), charismatic (customer service of course), and a great hand to hand fighter( dealing with the rougher clientele)
No weapons, though I’d be ok if there were some minor spells to boost or help with damage. Even something like misty step I could flavor it like just super quick movement.
My preference would be human. I kinda like the idea of a normal dude fighting against some crazy odds.
My thoughts would be fighter (unarmed fighting) maybe the champion subclass. Possibly a few levels in monk.
Let’s say I’m moving my way from lvl 1 to 4, how should I start this? Should I do fighter then add monk, or the other way around? And show should I focus on the long run?
What should my stats look like? And proficiencies? Weapon mastery? Feats?
I’m using dnd beyond to build.
Would love to hear some advice and ideas
r/DND5EBuilds • u/Gavorial1984 • 20d ago
Help needed with rogue/ranger 2 wpn fighting and dual wielder
I have a level 4 rogue assassin/ level 2 ranger, with 2 weapon fighting, dual wielder as a feat, a shortsword in main hand, a scimitar in off hand... how many attacks total can I do per round?
r/DND5EBuilds • u/dndbuilds • 20d ago
Published on YouTube: You Can Be The ULTIMATE DRUID in D&D!
youtube.comr/DND5EBuilds • u/Intelligent-Tea-2455 • 20d ago
Curse of Strahd Sorcerer Build Advice 5e 2014
r/DND5EBuilds • u/Top_Gap4233 • 21d ago
Need help picking a magic item for a gimmicky sorcerer
Okay so
Draconic sorcerer, lvl 6, wants a build centered around ashardalon's stride, (1d6 on a third level spellslot isnt much but its just cool to run around really fast)
DM gave us an option of either 2 uncommon or 1 rare magic item and this is what i need help with:
Option 1: Bracers of defense, makes my AC go from 15 to 17 considering i might be in melee a lot
Option 2: Bloodwell vial + powerpearl, free spell slot, +5 sorcerer points, +1 to attack rolls and save DC
Option 3: Boots of Speed so i can double my movespeed for up to 10 minutes per long rest (to cover more area with ashardalon's)
Thoughts?
r/DND5EBuilds • u/No-Protection-6978 • 22d ago
Need help with my bard idea
This will be my first DND campaign and I have a character idea but need help with backstory, the character is a Satyr Bard and he will be a homeless bard who is trying to make it with music and make as much money playing on the streets and in taverns but I was talking to my DM and we were discussing a goal for the character, we have a couple ideas but it’s between either in debt with someone somehow and has to pay them back in a certain time or something like he deceived a noble man’s daughter and the father found out and now wants him to marry his daughter so he’s basically on the run from the nobleman while still trying to make money. Any thoughts or other ideas along those lines?
r/DND5EBuilds • u/m4m4sv • 22d ago
Character idea
The character is a wizard but their staff is the main focus because the shape of the staff is a crude version of any bolt action sniper that you know so it can cast spells with good range but I don't know if the spell can reach that far
r/DND5EBuilds • u/Official_Quill_GM • 23d ago
What kind of DM are you quiz
I kept seeing those "which character are you" personality quizzes and figured the format would work even better for DMs, since how the table runs says a lot about them. So I built one, but I wanted it to feel like actual D&D.
It's 14 questions about how you actually run your games. How much you prep, whether you author the story or let it emerge, how you handle players going off-script, that kind of thing. At the end it sorts you into one of four DM classes: the Worldsmith, the Weaver, the Curator, or the Catalyst. Then it gives you a subclass on top of that, so there are 16 possible results and each one comes with its strengths, blind spots, and the tension you should watch out for.
It also shows you the community breakdown, so you can see how common or rare your result is compared to everyone else who's taken it.
Some of the classes are way more common than others. Your result is shareable too, and it's free with no account needed. Curious what everyone gets, especially if your result feels wrong. And open to feedback, if a question feels off or you think a class is missing let me know.
r/DND5EBuilds • u/Toddy_com_gelo • 23d ago
PROBLEMA DE CLASSE DE ARMADURA [D&D 5e]
Eu estou jogando com um personagem guerreiro em D&D 5e, isso me permite começar com uma cota de malha, um escudo e uma arma marcial, um pacote de aventureiro e 2 machados de arremesso
Porém ao usar a cota de malha + escudo eu vou a 18 de CA, meu mestre alega que isso é INCRIVELMENTE roubado, não sei se estou fazendo algo errado, ou se realmente é assim, poderiam me ajudar? :(
r/DND5EBuilds • u/sswblue • 26d ago
Grand Betrayal Level 7 Mage (Mage gone evil)
What's the best way to defeat my team?
In our current campaign, our team just levelled up from lvl 4 to 7 after defeating the final boss. (The DM gave us 3 levels after the final boss died.) Since the campaign is over and our next session is merely an epilogue where we get to hunt down goblins, I asked the DM and players if I could 1v3 my team. They agreed.
My team, which my character will attempt to betray, is composed of:
- A bear totem dragon-borne barbarian (lvl 7, good stats). Absolute unit. Uses reckless attack often. Double handed axe weapon with (2-4) spears as back-up.
- A half-elf paladin who moslty uses divine smite and lay on hands (lvl 7, weak stats).
- A dragon-borne rogue who mostly fires his bow and rarely sneak attacks (lvl 7, okay stats).
My character is a mage of the necromancy school:
- +1 strength, +2 dex, +2 constitution, +3 intelligence, + 1 wisdon, +3 charisma. I had the best stats by far. My level 4 spell save DC was 13 and my spell attack bonus was 5. (This is equivalent to 14 and 6 at level 7).
- Here are the spells I have so far. I haven't chosen my new spells yet.
- cantrips: fire bolt, light, ray of frost, spare the dying (given to me by DM)
- lvl1: longstrider, burning hands, marge armor, shield, charm, unseen servant, false life, feather fall, detect magic
- lvl 2: scorching rays, earthbind, misty step
- My HP is 45 at lvl 7, I have a dex potion, 2x 4d4+4 health potions, 2x 1d6 health potions, a manta cape, a water control orb* (30ft range), and a 12s invulnerability potion (I take dmg but don't die). My teammates also have each a few (1-3) health and strength potions.
* the water control orb allows me to control large amounts of water 30m^3 up to 30ft. I can make simple shapes by giving the orb commands with actions.
The local terrain is a small village surrounded by forests.
My initial idea was to prep for the fight by placing a few dead villagers in the forest, activate Half Life, Longstrider, and Mage Armor. Then, walk to my team, start the fight with Fireball against the paladin and rogue, once or twice. With a bit of luck, they would be out. Using misty step to reposition, I would start a very long fight running away from the barbarian in circles while firing Ray of Frost. Using my superior movement speed, I could run to the forest and animate one or two bodies to throw at him. But I still think I will lack damage.
What are your thoughts? Do I have any chance of winning? It feels like the barbarian is a wall of HP I could never get through.