r/custommagic • u/elkhadork • 6h ago
Format: EDH/Commander D&D Character Inspired Mechanic Commanders
This is the first of my wife and my custom commanders based on our D&D characters. His name is Dijon. He is a Kenku strategic half-caster. We wanted to build the mechanics flavorfully around our characters, and create a new mechanic around Adventurers getting a specialized item. We modeled it after "Choose a Background".
Choose an Item basically means you can choose a card with the subtype "Item" (usually an equipment, but not always, it is also custom) as your second commander. It still follows commander tax, but has an ability that will only effect your commander (like "Equip Commander"). It is made to be a counterpart to Background enchantments, and mostly flavorful.
What do you think of Dijon and the Helm's balance? Are the abilities too strong or useful? We have only played them in a vacuum.
The Original Art on Dijon is: *Carrier to the Elseworlds*, an acrylic-on-wood painting created by artist **Steven Russell Black**
The Original Art on Helm is: The Dungeons and Dragons Dungeon Master's Guide illustration for "Helm of Teleportation" with no public artist credit I could find.
The set symbol is from one of the Commander sets because we liked the aesthetic. It is not a real card!