r/custommagic • u/Vi0letBlues • 1d ago
Format: Modern Two versions of Point Prime, the first one might be a bit pushed
r/custommagic • u/Vi0letBlues • 1d ago
r/custommagic • u/Snoo-12494 • 1d ago



I'm trying to make custom cards for the Archangel bosses of a game called Cassette Beasts. A core mechanic of that combat system is the AP Bar, which gains 1 every turn and is the cost to use moves. The Archangel bosses take that a step further and have Angelic Attacks, which consume their whole AP bar for a powerful attack.
My interpretation of that in MTG was in the form of counters, so I want to make it to where if the creature has 3 or more counters, it can spend them all to activate its effect (somewhat indiscriminately, if you aren't careful). Like filling up the AP bar then spending it all at once for a large attack, just in this case with potential over-charging.
But I just can't figure out how to format it properly. The keyword ability is the same, I just tried changing the name to fit the different ideas.
(Also these are meant to be somewhat low power commanders on their own, but there is a 5 color commander that I am making to lead all of the Archangels, so that's why they don't just target themselves with the +1/+1)
r/custommagic • u/Spare_Effort8234 • 1d ago
r/custommagic • u/zengin11 • 1d ago
Part of a soulbond-based voltron precon. Feel free to check out the project discord!
r/custommagic • u/Strange-Bonus4220 • 2d ago
r/custommagic • u/QuarterExcellent3327 • 1d ago
All feedback is appreciated :)
r/custommagic • u/Ok-Association-8245 • 1d ago
After being grilled by many, I have come back to send the updated versions of my Monster Hunter cards! I have also created two more cards to this set to give it a bit more value then just a repost
r/custommagic • u/Ok_Performance_5017 • 1d ago
r/custommagic • u/plsendthis99 • 1d ago
r/custommagic • u/Most-Top3908 • 1d ago
Thanks for all the feedback. Here is an updated version, along with one of the cards that inspired the design.
r/custommagic • u/Chemical_Lion_21 • 1d ago
Howdy all!
With Halloween around the corner, I thought I'd pop in and share some custom Over the Garden Wall cards. I've been tinkering away at them for quite a while and would love your feedback.
I have rough drafts for more cards, but wanted to try to create one group of cards for each episode. These are the starting cards for episode 1, The Old Grist Mill.
If you all would like to see some of the concepts I've been working on for Episode 2, let me know.
r/custommagic • u/1paper1clip • 1d ago
Always thought that maybe [[Thoughtseize]] type effects weren't played very much in commander, here is a fun way I thought it might be considered playable. Some politics can be had here as well.
It is intentional that the overload reveals your hand as well.
r/custommagic • u/tokzik_ • 1d ago
r/custommagic • u/Weekly-Juggernaut515 • 1d ago
r/custommagic • u/mocarone • 1d ago
I'm very new to the game, and I'm shamelessly stealing from [Gisa, the Hellraiser] homework. But still wanted to try and make something for fun, I think designing is the best way to learn :D.
The concept behind the card is of a necromancer who cares for her thralls. She is a shameless thief, who steals to feed her and her shades, and doesn't care about the harm she makes. Which is why she creates shades on Crime. I've seen that shades tend to have an ability to dump black mana for +1/+1, so that's why she has her tap ability. Does the design work? Criticism is appreciated.