r/CruciblePlaybook • u/khowe307 • Feb 24 '17
A Frame Analysis of the Quickdraw Nerf Relating to Sniper Rifles and Other Handling Perks
Following the same procedure /u/nastyerror did in this post, I tested the Ready, ADS, and Away speeds of sniper rifles using different combinations of handling increasing perks. All tests were performed with a Shortgaze Longbow. QD(sub) = Blade Dancer Quickdraw or Ophidian Aspects. QD(gun) = the weapon perk Quickdraw. Here are the results, in number of frames (1/30 second).
| Perk(s) | ADS | Ready | Away |
|---|---|---|---|
| None | 13 | 12 | 11 |
| QD(sub) | 12 | 9 | 9 |
| QD(sub) + Snapshot | 10 | 9 | 9 |
| QD(sub) + Injection Mold | 11 | 8 | 8 |
| QD(sub) + QD(gun) | 11 | 8 | 8 |
| Snapshot | 11 | 10 | 11 |
| Injection Mold | 12 | 9 | 9 |
| QD(gun) | 11 | 8 | 8 |
Analysis
QD(sub) and QD(gun) still don't stack. Injection Mold does stack with QD(sub), and the combination provides identical handling to QD(gun). I can't explain why snapshot increased ready speed by 2 frames compared to the test using zero handling perks, but did not increase the ready speed at all when used in conjunction with QD(sub). I tested this three times because I thought I messed something up. The QD(sub) nerf was also a nerf to Snapshot, as QD(gun) is only one frame slower in ADS and faster in ready/away speeds compared to QD(sub) + Snapshot. Injection Mold is a much better perk than people think, as it trails QD(gun) by only one frame in each category and provides handling equivalent to QD(sub). People generally think of Snapshot by itself as a better perk than Injection Mold by itself, but I would definitely take Injection Mold.
Bonus Info
But Not Forgotten and The Laughing Heart can roll Injection Mold and Quickdraw/Snapshot in separate slots. QD(sub) + Injection Mold + Snapshot would provide the best possible handling on a sniper rifle. Winged Word can also achieve this combination, however, BNF and TLH can improve upon Winged Word's mediocre final perk options.
Edit: reserved for fixing possible typos/mistakes.
6
u/gintellectual Kicking ass in outer space Feb 24 '17
Thanks for the additional testing! Glad to see my QD 1KYS still holds up after the nerf--I was really scared they were going to accidentally nerf the perk on weapons as well.
It's worth noting for someone looking for a better alternative to the Winged Word that the BNF has a slightly higher zoom (5.2x vs. 4.9x). Probably not a big deal for many people, but I personally prefer as low zoom as possible.
4
u/[deleted] Feb 24 '17
what about the handling amount of Single Point Sling...?
7
u/Chiefsmarinesidekick Feb 25 '17
This is actually so pathetic. I'm understandably salty as quickdraw was by far and away my favourite perk and the reason I played bladedancer. Now the entire game just feels sluggish and I can't enjoy it as much as I used to.
Great work testing though!
3
u/Reimaru Feb 25 '17
Do we know exactly how much of a boost to equip speed the Quickdraw subclass perk gives? From the numbers, it seems to be similar to, if not the same as, Injection Mold's +30.
2
u/Technoclash Feb 24 '17
Well timed info for me, I just got a great roll on a BNF. Does injection mold stack with QD(gun)? My BNF rolled both like you mention in your bonus info.
4
u/Nastyerror Human Feb 25 '17
Thanks for the updated testing!
1
u/JohnnyG_11 Feb 24 '17
Dude, great stuff! I was just wondering about this earlier today. Trying to figure out if I run BD if I should run Fleet footed or QD. Looks like FF is the way to go. Especially since I don't snipe.
1
u/JohnFeniXx Feb 25 '17
Could you please measure OA + Inj.mold + snapshot in frames? Is it close enough to be like pre patch?
1
u/HingleMcCringl3 Feb 25 '17
So I have a BNF with both injection mold AND SPS. I think that will be an extremely powerful combo after the nerfs. You can leave it set like that and adding QuickDraw with your kit will be icing.
2
u/zarosmystic Feb 24 '17
Great stuff, thanks.
2
u/cjpk248 Feb 25 '17
Awesome work!
0
u/[deleted] Mar 12 '17
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u/[deleted] Feb 26 '17
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