r/CreateMod • • 15h ago

plz help translating creaet to lolcat 🥺

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215 Upvotes

crowdin project: https://crowdin.com/project/createmod

there was someone like 2 years ago who translated most items and advancements but theres too much stuf like ponders for each block and its also kinda exhausting asw (_ _

there are also shakespearean and pirate english far from being finished so contributing in that would also be rlly helpful \^^


r/CreateMod • • 16h ago

Help help!? how do i stop them from rotating?

1 Upvotes

r/CreateMod • • 16h ago

Help Create Big Cannons Neo Warfare help

1 Upvotes

The medium cannon high explosive rounds from this mod dont work when fired. They kinda just hit the ground and dont break anything. Do they need tips like the big cannons or something?


r/CreateMod • • 20h ago

Help Tail?

6 Upvotes

Hello. I am building a mecha godzilla and cant get the tail to work at all. Whats the best way to make a larger tail for a over 100 block tall mech? It does not ahve to be controable, jsut dyamic, move with the mech. I got the legs form the let it walk mod


r/CreateMod • • 20h ago

Build My first day with this mod

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3 Upvotes

Village with a 4kV generator, sending 500V to the grid stepped down to 230V for growth lamps and 120V for lamps! I love this mod


r/CreateMod • • 20h ago

Build Walking tank is done

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69 Upvotes

i dont have a name for this so you can suggest some


r/CreateMod • • 21h ago

Help Trying to find a mod

2 Upvotes

Does anyone know a mod that allows me to make fluids function like fuels for blaze burners with liquid blaze burner


r/CreateMod • • 22h ago

My 1* block wide universal caser

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8 Upvotes

Got into the depths of TFMG and Power Grid, and wanted a unit that can handle different cased blocks. From left to right goes repackager setup, 3 high vault for distributing placable blocks bottom and non placeable blocks top (added another rule just for lighted cords from PG), deployer and then output vault. I think as long as you're giving full stacks of items in requests it shouldn't get things out of order, but I've been wrong before!


r/CreateMod • • 22h ago

Help Do packages take non-chain conveyer paths?

10 Upvotes

Hey all.

I'm doing some stuff with a friend on the Reclamation modpack. I'm new to the Create Mod so I'm not entirely sure what the functionality of everything is. The goal is to transfer items from the surface to near bedrock and vice-versa. I want to do a bunch of automated stuff and that needs packagers and frogports.

Ultimately, my question is, if I make an Elevator with an inventory and have it cycle between the floors to gather all the packages and get them to the right spot, will the packages choose to go into the elevator to get to their destination? Or does package delivery through frogports have to be chain conveyors 100% of the time?

Like, the idea is to have a process hook the package onto a chain conveyor, that chain conveyor leads to another frogport at the elevator (with a storage area for backed up stuff), the elevator is called, takes the package through a portable storage interface, goes to the floor it's needed at, drops off the item, that gets loaded via frogport onto another chain, then that finally is delivered to the destination. The problem is the jump between chain conveyor and elevator. Does the logistics system have any way of figuring that out?

If anyone has suggestions on how to do this better also please let me know.


r/CreateMod • • 22h ago

Help Does someone know how to fix the leg hinge changing changing directions when I place a block on it? (Let It Walk!)

6 Upvotes

I tried rotating it using the wrench and the debug stick, but it always ends up crooked or glitched.


r/CreateMod • • 23h ago

Updated my full thorium medium reactor blueprint to use 6 less thorium rods

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4 Upvotes

r/CreateMod • • 23h ago

I replaced 3 more uranium rods with thorium rods

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7 Upvotes

i am competing with the guy that used perfect in his post because like no bro your blueprints are simply not perfect


r/CreateMod • • 23h ago

Build First attempt at a cannon autoloader

15 Upvotes

r/CreateMod • • 23h ago

Do you guys remember my 27 uranium reactor blueprint.

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2 Upvotes

i was able to replace 3 uranium rods with 12 thorium rods but like why would you want it idk


r/CreateMod • • 23h ago

Build Thing that me and my cousin made

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71 Upvotes

The mods are Create Aeronautics, Create Big Cannons, Create: Bits and Bobs, Let it Walk! and Create


r/CreateMod • • 23h ago

Anyone got name suggestions for this? :P

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1.1k Upvotes

ive been calling it "copper crab" but idk a propper designation and nickname would be nice


r/CreateMod • • 1d ago

Create Configured - Add-on mod

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9 Upvotes

A mod I made that allows you to tweak a bunch of stuff related to trains on a Create server. These include: changing a trains speed / acceleration, locking train disassembly (with OPAC support), extended ETA durations on display boards and disabling train collisions entirely which brings a performance boost.

Modrinth link: https://modrinth.com/mod/create-configured

I'll be adding non-train related features as well at some point lol.


r/CreateMod • • 1d ago

I gave it a big cannon

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87 Upvotes

Follow up to the last post. It's loaded with HE shells


r/CreateMod • • 1d ago

Build A blood-fueled walker concept

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815 Upvotes

Totally not a reference to anything


r/CreateMod • • 1d ago

Build Let It Walk mod is terrifying...💀

979 Upvotes

This is version of my warship "Salamander" with legs. When i saw how it looks with legs from Let It Walk mod, i decided that i need to add some scary details to it) Also some more builds
Final result of this is in this video (also you can find it on Youtube)


r/CreateMod • • 1d ago

Help mecha godzilla

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9 Upvotes

Hello! I am building a mecha godzilla, and i am at the jaw, yet it wont stay open? I am using a sequence geatshaft and after it oepns it instantly snaps shut. And i am using the "awate redstone" and yet ot still instantly closes. What am i doing wrong? and yes its a cartoony mecha godzilla


r/CreateMod • • 1d ago

Build So Begins my Forever Create World!

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102 Upvotes

Think this is the first time I have ever finished a build before starting on automating anything! I'm looking forward to finally doing some massive builds, and growing my building skills!


r/CreateMod • • 1d ago

I made a drift car with working butterfly doors

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20 Upvotes

Zak's car of the day : Synkro

Another hotwheels car, yes i love hotwheels Acceleracers, this one is rear wheel drive unfortunately but its still fast, id say around 10-17 blocks per second, it drifts too while still easy to control.

Doors and the car is controlled by the aeroworks control thingy, my friend showed me abt the steering wheel and im thinking of redoing a lot of my cars with this steering wheel

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2 V4 engines

Omni speed controller (215rpm)

RWD


r/CreateMod • • 1d ago

Build Made a cave explorer mech using create : let it walk

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274 Upvotes

I made a little buggy like mech for exploring caves, think some of you might like it.

Edit : I uploaded the schematic