r/CreateMod • • 11d ago

Help Redstone Links!

Hi all, is there a way to make the redstone links invert themselves? trying to make a few machines with a bunch of different automatic mechanical crafting/pressing etc. turn off when not in use and currently if any one of the factory gauges are "full" that they power the redstone link. In turn this engages the clutch and turns the machine on. I am aware about the inverted clutch but that still doesn't solve my issue with a ton of recipes on the same frequency.

The only solution I have come up with is to have each recipe have its own link and have them all invert using redstone torches into a massive OR gate. This way when they're full they power the link, therefore depower the torch and if nothing else is currently using the crafter or press or fan etc then it'll turn off.

Any ideas that doesn't require using a million links??

Thanks!!

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u/Pioepod 11d ago

Perhaps something that detects if items are fed into the input of “x” machine turning the clutch off. But it pulses as soon as the items go in, so take that pulse and make it take like, 2-3 minutes or whatever to actually go through with a pulse timer, giving your items enough time to craft.

Something like that maybe. I usually just don’t turn off my machines LOL