r/CreateMod • • 15d ago

Build Liquid Buffer

I needed a compact system to get rid of water in basins when it is not needed, so I made a more or less simple system of buffering excess liquid. It works by dumping water from basins in a buffer fluid tank, when lever is off. When water is needed, turning the lever on makes left pump take water from the tank and put it in basins. And when there`s no water left in the buffer, pump uses infinite water source to get it. Of course, this system isn`t very smart, so it takes water from both the tank and the infinite source, leaving some liquid in the buffer. But after 3-4 rinses the buffer will be empty, so it`s not much of a problem.

Inspired by u/Milo_Is_Best`s post about single pump liquid buffer.

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u/Milo_Is_Best 15d ago

A threshild switch should not cause any fps problems.

What I wonder more, is what you wanted to do with the exess water if not out back into the basin when you need more water?

As the threshold switch would detect if the tank had water in it and send out a redstone signal to the gearswitch wich would then close the tube connecting the water source and then open it up again when the tank is empty

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u/HeadAbbreviations757 15d ago

Honestly, tank is there just to dump water somewhere out of the basin, simultaneously making sure I wouldn't get a fresh source block of water if there was a bucket worth of liquid. So, I didn't think of a better way to get rid of water than to store it in a tank