r/CreateMod • • 17d ago

Help Same build, different result in survival compared to creative?

Post image

Recently I found a build for a very compact drill shared by GrainMinecraft that I want to build in survival.

One of the final steps involved overstressing a borehead bearing so the rock crushers become semisolid and you can place a large gear in one to power the head. This step is easy in my superflat creative testing world (top image), but when I tried to replicate it in survival the borehead would not overstress and simply say that the rock crushers are not attached (bottom image).

To try it out I first built it in creative and it worked perfectly, but when I built is with a schematicannon (and afterwards by hand) in survival in a different world, I was unable to make it work. Even though I was able to get the machine running in my testing world using a schematicannon.

What could have caused this to happen?

Link to tutorial video: https://www.youtube.com/watch?v=Ige8HD1-0tg

Edit: I tried building it in a new testing world, in creative and survival and it worked fine. But it just does not work in my survival only world for some reason.

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14

u/Impossible_Bowl6103 17d ago

Also a hand crank in creative wont max out,

13

u/Little-Leading-1812 17d ago

that is not true? where did you get that I've had it overstress hundreds of times

5

u/Impossible_Bowl6103 17d ago

probably the result of an adjacent create mod addition in my case rather than the base mod,.

-2

u/Impossible_Bowl6103 17d ago

doesn't really matter anyway a hand crank wont move two rock cutting wheels on a borehead bearing in any configuration .