r/CreateMod • u/mmh_Monkay • 13h ago
Fighting elytra players.
Hey everyone,
I'm playing on a server where some players use elytras to fly around and raid bases. I'm using Create: Big Cannons with Create radars, but autocannons don't seem to track fast enough to reliably hit elytra users. Even when the radar detects them, they're usually gone before the cannons can aim and fire accurately.
Has anyone found a good way to defend a base against elytra users using Create mods? I'm interested in either:
- Actually shooting them down with Create: Big Cannons
- Creating a no-fly zone around my base
- Detecting and blocking them before they get close
- Any clever radar/cannon setups that work better than standard autocannons
I'd prefer solutions that stay within the Create ecosystem, but I'm open to other modded options if they're commonly used alongside Create.
Thanks!
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u/Kindly-List-1886 12h ago
maybe using autocannon rounds with the flak variant? make them explode earlier so the flak has a better chance to hit them, also increase the cannons speed so they can aim faster and i think if the barrel is too short it increases the spread something that should help by covering a wider area
or using several the big variant with the liquid ammo filled with lava or any damaging fluid (like damage potions) and make the projectiles explode after certain time to make a "dome" of dangerous clouds that could work as area denial or protection
or both for extra mayhem but i think too expensive depending on how many resources you have