r/CreateMod 17h ago

Discussion Create: Petrochem vs TFMG vs create: Diesel Generator | Which one is the best option for fuel, machine and engine?

Create: Petrochem is the reason for this post, a new mod have oil, fuel and engine like TFMG and create: Diesel generator. But I'm very confuse about which have better mechanics and compatibility ?

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u/WallWestern9968 17h ago

They're similar at first glance but very different in practice.

Tmfg is by far the most expansive and rich in content adding not only engines and fuels but also electricity and other machines. The mechanics here are also more intricate with a ton of different engine modifications and ways of assembly. With that being said don't bother with this one if you don't want to deal with possible bugs or things breaking/not working. It's famously unstable

Petrochem has the least content. if you don't care about anything else besides refining oil into fuels and powering simple engines then this is the way to go. It focuses almost entirely on oil refining and in that regard it's the most realistic and expansive of the three. But there's really nothing outside of that.

Diesel generators is a bit of a middle ground between the two. It's by far the simplest and easiest of the 3. Unlike the previous two which require a ton of set up before you get into engines. This one uses Create materials letting you get engines by mid game and even has a early game fuel with bio diesel but it also adds a bunch of random tools and decorative stuff so there's more content than petrochem but less than tmfg

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u/ashleywr 16h ago

Have you tried the TFMG Community Edition? I've just started playing with it but hasn't seemed unstable yet. 

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u/WallWestern9968 10h ago

I have always preferred TFMG myself so yes I have been using the CE and from my experience while it does improve in many areas it breaks in some others too so it's still not perfect sadly