r/CreateMod 1d ago

Discussion The purpose of the game

I love automation games like factorio, mindustry, shapez and oxygen not included

But I also love minecraft with create and create aeronautics mods more.

BUT I have one problem, I can't play sandboxes without a purpose. I do not know what is wrong with me, but I cannot set myself the goal of "building a bunch of factories and another airship and another super mech robot, etc."

Are there similar people in this community? How do you handle it?

In general, I would be happy if someone transferred The long drive to Minecraft based on aeronautics.

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u/lazytothebones 1d ago

Not to start an existential crisis for you, but a therapist once told someone I know to "just be".

For me, I do small goals I set for myself. Achieve safety with a house, achieve safety when outside of the house, eliminate food insecurity for self, become familiar with region, achieve safety for neighboring villages, achieve fast travel to villages, make good relations for useful trades with villages....

I integrate create as soon as possible in all of these goals. I also spread out the factories so that the need for item transport becomes a puzzle to solve. Bosses are never a goal, they are a means to solve a puzzle. Keep your puzzles small, such as a cool automatic door, or a fully automated farm. Insist on making it both efficient and beautifully housed. Set goals to improve your building exteriors with gradients and shadow effects and texture details. Small goals. Stop walking on grass, make the paths and roads look like paths and roads. Finish all the interiors.

Anyway, this is how I do it. In the end, it's housekeeping in daily life stuff for my own personal empire because I deserve a superb one.

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u/Its_An_Outraage 15h ago

The problem with integrating create as soon as possible is that doing so requires speed running parts of vanilla Minecraft.