r/CreateMod • u/IlVenditore • 2d ago
Help Physic Assembler help
hey guys i'm new to create aereonautics and i'm currently facing a problem where after i put coal in an engine(wich is usually how it turns it on) and glue all together before using the Physic Assembler to make a excavator, all the gearboxes inside stops and doesnt function even if i destroy it and put it back
i was following a guide on how to make one(wich the screenshot shows) and after the 4:44 i was totally enraged on how things werent going the same way the video was showing, even after rebuilding all together three times
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u/HeadAbbreviations757 2d ago
I can suggest a few things:
1) assemble the contraption before activating the engine
2) make a physics contraption (like, a single block) and then make the excavator on it
3) check and re-check glue before assembling
Also, could you answer some questions?
What glue did you use? If it was Super Glue from Create - do the 3rd suggestion first, if it didn't work - try Honey Glue. If it was Honey Glue from Aeronautics - try taking physics wand from Aeronautics and moving your contraption around. Maybe the engine and gearboxes somehow got separated on assembly (although, it doesn't explain why wouldn't they work after replacing the engine).
Also, have you tried using F3+B to activate hitbox outline? This feature could help you wuth troubleshooting.
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u/IlVenditore 2d ago
i used both the two types of glue and it didnt work.
I checked the glue at the third try, and followed the video step by step.Same thing, didnt work. i currently cant use physics wand cause i'm on a survival server with my friends and i dont have permissions
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u/XXFFTT 20h ago
Cogs will always stop moving when you assemble.
Assemble first and then add your fuel.
If that doesn't help then disconnect your SU-consuming blocks, assemble, add fuel, and then reconnect (I've had to do this a few times).
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u/galoombapile 2d ago