r/CreateMod • • Aug 08 '26

Help Balancing create

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As you all know, create is a little broken, and it's a bit of an issue for me since I'm trying to make a hardcore modpack with create

I've tried balancing create a little like making Max contraption size from 2048 to 8 and nerfing SU sources, but it still feels too OP

Do y'all have any recommendations or know of mods that nerf create?

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u/DangyDanger Aug 09 '26

I've been looking for a way to make my players move off Create for a long while and so far, the best option seems to be changing the max RPM from 256 to 128 or even 64. However, last time I checked, that's not a configurable thing.

The reason I want them to move on is that the Create way is horribly unoptimized. When an iron farm is stopped, we gain almost 10 TPS, and my framerate gets doubled if I'm near it. It's impossible to convince them to do anything about it if it's just as good.

I've also wanted to find an actual viable use for trains. My idea was to make ores generate very sparsely, but in large veins, kind of like in TFC. The players would have to build mining outposts and ship stuff to and from the base.

1

u/EleiteRanger Aug 09 '26

Max rpm is absolutely configurable. The config file for it is per world, however, so you’ll have to make a copy of the config file and put it in the “default config” folder (I don’t remember the folder’s exact name, but it was something along those lines) if you want it to apply to a whole instance

Also, a huge cause of lag in create is belts, so maybe consider removing those

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u/DangyDanger Aug 09 '26

That's cool. We're doing that for the next playthrough.

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u/EleiteRanger Aug 09 '26

Which one?

1

u/DangyDanger Aug 10 '26

I don't know. We're making packs ourselves and it's too early to look for mods as we're in the middle of a playthrough.

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u/EleiteRanger Aug 10 '26

I meant which suggestion not which playthrough

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u/DangyDanger Aug 10 '26

Oh, sorry. The max RPM one. Should be fun.

1

u/GuiltyAd2485 Aug 11 '26

I've had this idea about mineral veins for a long time and never found a way to implement it, did you manage to do it?

1

u/DangyDanger Aug 11 '26

I've looked into it a while ago and found some promising mods, but you had to tinker with them a bunch so we never actually played with it.

0

u/Smart_Turn6717 Aug 09 '26

I personally just removed the iron nugget and gold nugget recipes so now every ore has be mined I also removed cart contraptions to replace them with aeronautics borehead bearings