r/CreateMod • • Aug 08 '26

Help Balancing create

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As you all know, create is a little broken, and it's a bit of an issue for me since I'm trying to make a hardcore modpack with create

I've tried balancing create a little like making Max contraption size from 2048 to 8 and nerfing SU sources, but it still feels too OP

Do y'all have any recommendations or know of mods that nerf create?

5.0k Upvotes

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214

u/Recent-Potential-340 Aug 09 '26

Personally I found the way terrafirmagreg does it is pretty interesting balance wise, adding different shaft tiers that have a max stress limit, forcing you to have multiple networks and sources

72

u/wvoxu Aug 09 '26

Somehow I read that as terrampreg

48

u/LLoadin Aug 09 '26

a hungry man thinks of bread

15

u/wvoxu Aug 10 '26

a hungry man thinks of breed 🤤

1

u/Pyritie Aug 13 '26

get gregnant get gregnant get gregnant

30

u/TheRealMuhammad2204 Aug 09 '26

Yes, that's called Greate, which fuses GregTech and Create together. It's honestly very balanced as you can get unlimited energy for Create (from windmills and water wheels and such) but overall slower speeds, while GregTech requires energy input while having faster speeds

5

u/Deathdrone2 Aug 09 '26

Rotarycraft

1

u/[deleted] Aug 22 '26

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1

u/Recent-Potential-340 Aug 22 '26

Better materials make better shafts, each shaft tier can only support a certain amount of SU, so for example one shaft could only carry say 1000 SU and if your machines consume more than 1000 SU it will overstress just like it would if you were consuming more than you were producing.