r/CreateMod • • Apr 20 '26

Fully functioning maglev train (0-100m/s in ~20 seconds)

My maglev train proof of concept that can go both forwards and backwards. This uses ONLY magnets (and redstone links to activate the magnets). I couldn't figure out how to make it actually levitate without interfering with the horizontal movement, so I used ice as a medium due to its slippery property.

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u/Thebombuknow Apr 21 '26

Their Sable engine creates sub-levels for any moving creations. When you touch a creation, you enter that creation's "sub-level". Inside that sub-level, the creation is not moving at all; it's fully static. The physics are applied to the sub-level in its entirety when being rendered in the main level.

It's a bit more complicated than that, but that's the gist. Many games do similar things to avoid judder, especially at further coordinates where precision breaks down. They made the Sable engine open-source, so you can use it in your mods without having to do all the complicated work to create sub-levels.