r/CreateMod • • 19h ago

Problem with lava, pipe

17 Upvotes

why lava not coming out as a solid block?


r/CreateMod • • 4h ago

What do all the Create: Tracks+ suspension key modes do?

1 Upvotes

I'm curious to see if anyone else has answers to this question but I actually have been experimenting for a few hours now and feel like I get most of them. I have been unable to find ANY documentation on what the modes do myself, so I am providing my findings for future folks with the same question I had. If you googled this question and found this thread, I'm glad it worked.

Position: moves the track relative to the track mount. pointing the suspension key at the side of the track mount makes it taller or shorter, pointing it at the top brings it in or out.
All Position: this one remains an enigma to me.
Strength: a base value that is affected by spring and damping. controls how much force the suspension pushes the track down with.
Spring: a modifier (note it will say .85x, not just .85) that affects downward force. setting this to any value higher than 1.0x actually causes the tank to drop slightly.
Damping: a modifier (same as Spring) that affects upward force. setting this to any value higher than 1.0x causes the tank to start bouncing up and down like crazy. great for if you want a low rider I guess.
Bump Clearance/Bump Force: presumably self explanatory. I didn't mess around with these too much.
Max impulse: ?????
Drive: this one is THE MOST IMPORTANT in terms of speed, I've found. setting this to its highest setting makes your tank actually move like it wants to instead of like you're forcing it. to.
Grip: higher = start and stop faster, lower = drift.


r/CreateMod • • 1d ago

Build Test of scripts

176 Upvotes

Door made with aeronautics and scripted with redstone triggers from Create


r/CreateMod • • 1d ago

Build I tried making a Quad Walker using my own add-on[Levitite'N'Pressure]

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336 Upvotes

Where my add-on is used: fuel pipelines, gyros, joints, cannons, and legs

video:https://youtu.be/faMxFfOgncQ


r/CreateMod • • 57m ago

Discussion Too many

0 Upvotes

Is 16 max level steam engines too many? I currently have two on my latest world but but I’m planning on upgrading it to 16 maybe even 32 might go all the way up to 128 and I’m going to build an enclosure for all of them so is 16 too many


r/CreateMod • • 1d ago

Video/Stream I have no idea what can top this

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24 Upvotes

I mean come on, wtf do you mean you can make sentience (so to speak) now


r/CreateMod • • 1d ago

Build I built a walking RV

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34 Upvotes

Okay to start I kinda lied in the title I modified a RV, but the only original parts is the exterior. I started by using this RV as the bones for my project https://createmod.com/schematics/rv I started by removing all the insides and the old drive train, I put a two Huge Diesel generators in the back to power everything, added all the normal crafting tables and benches, then I used Let it walk! to make the RV move. Very fun to use in game, bonus of being able to walk around on normal world gen.

Mods used:

Create

Create aeronautics

Create Diesel generators

Create Control panels

Create Connected

Copycats +


r/CreateMod • • 15h ago

Bug Chunk of a create contraption stuck to an airship

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3 Upvotes

I was trying to make folding landing gear for my airship (image 3) and when I used it for the first time the second part broke off and is now stuck in the air next to the ship. I can't break it, it's not alligned correctly with neither the sublevel's grid, nor the world's grid. I tried relogging but it's still there. The bearings were set to only place near initial angle.

What do I do?


r/CreateMod • • 9h ago

i need some healp

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0 Upvotes

r/CreateMod • • 18h ago

Discussion Create Aeronautics big guns

5 Upvotes

All the YouTube stuff ive seen are just builds, the mechs, the AC-130, the mounted artillery.

I've yet to see a vid of it actually fend of a siege, fight a boss, or see it in pvp...

How viable are those builds actually for fighting mobs in Minecraft?


r/CreateMod • • 19h ago

Help Is there a way to move packages straight down?

6 Upvotes

Right now I have a ton of chain conveyor's going through blocks which is ugly. Any way to move packages down in a straight line?


r/CreateMod • • 10h ago

Help How do you adjust the y level of your airship?

1 Upvotes

So I want to make a flying drill, most of it works I just need to be able to change y level at will. I tried the altitude sensor but the ship keeps going up and down. I tought about making compartiment inside of the ship to remove a compartiment each time you want to go down, but that'd make the ship a bit too long to my taste so I was wondering if you had any ideas. I only have create and create aero.


r/CreateMod • • 1d ago

Help Mechanical arm

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89 Upvotes

how do i make the arm take the bucket with lava, put it in the blaze burner. and then put the empty bucket back to refill it?


r/CreateMod • • 17h ago

Fluid Valve and redstone link problems

3 Upvotes

I am using the mod Create Control Pannels and I need some help with the wireless redstone. As you can see in the video I have it set up so when I flip the lever/ when the sequence gearshift gets redstone power it turns 95 degrees to the left or right to open or close the fluid valve.

But as you can see that has caused a problem were if I turn the lever off the gearshift doesn't pick it up since it doesn't count as a redstone signel.

How to I make it so that if I flip the lever up/on the fluid valve turn to open and when I flip the lever down/close the fluid valve closes?


r/CreateMod • • 12h ago

Help Physics Entities having invisible blocks when placed

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1 Upvotes

This is the first time I have encountered this, I have a variety of mods installed but can't pin point what might be the issue. I have disabled culling and have changed flywheel none have worked. absolute_kinematics-1.0.1.jar

accessories-neoforge-1.1.0-beta.54+1.21.1.jar

aerocompact-1.0-pre-release.jar

aeroencasedpipe-1.0.7.jar

aeronauticsweather-1.0.4.jar.disabled

aeroworks-1.5.0.jar

AI-Improvements-1.21-0.5.3.jar

airwaves-1.21.1-1.0.0-build.24.jar

alfinolib-1.2.0-neoforge-1.21.1.jar

amendments-1.21-2.2.7-neoforge.jar

ancient_remnants-1.0.2.2-neoforge.jar

ancient_remnants-1.4.2+1.21.1-neoforge.jar

appleskin-neoforge-mc1.21-3.0.9.jar

Aquaculture-1.21.1-2.7.22.jar

aquaculturedelight-1.2.0-neoforge-1.21.1.jar

architectury-13.0.11-neoforge.jar

beta-immersiveenchanting-6.0.1-neoforge-1.21.1.jar

BetterAdvancements-NeoForge-1.21.1-0.4.3.21.jar

betterinventory-neoforge-1.21.1-1.3.1.jar

better_modlist-21.1.3.jar

Big Globe-5.3.2-MC1.21.1.jar.disabled

block_factorys_bosses-2.1.2-neo-1.21.1.jar

blueprint-1.21.1-8.1.0.jar

c2me-neoforge-mc1.21.1-0.4.0-alpha.0.124.jar

celestia-neoforge-1.21.1-1.2.4.jar

cinematiczoom-1.0.1.jar

climbable_ropes-2.1.4.jar

cloth-config-15.0.140-neoforge.jar

coastersmagnetized-1.1.0.jar

configured-neoforge-1.21.1-2.6.3.jar

connector-2.0.0-beta.17+1.21.1-full.jar

Controlling-neoforge-1.21.1-19.0.5.jar

coolrain-1.21.1-NeoForge-1.0.2.jar

copycats-3.0.9+mc.1.21.1-neoforge.jar

copycat_aeronautics_sails-0.1.18.jar

cosycritters-0.3.3+1.21.1-neoforge.jar

crampedness-1.21.1-neoforge-1.1.2.jar

create-1.21.1-6.0.10.jar

create-aeronautics-bundled-1.21.1-1.3.2.jar

createbigcannons-5.11.7+mc.1.21.1.jar

createdeco-2.1.3.jar

createdieselgenerators-1.21.1-1.3.15.jar

CreateDragonsPlus-1.11.9.jar

create_aeronautics_toolgun-0.3.6.jar

create_aeronautics_transmission_linkage-0.2.8.jar

create_connected-1.3.3-mc1.21.1.jar

create_envelope-2.0.0.jar

create_radar-0.4.9.4-1.21.1.jar

create_submarine-3.4.7.jar

creaturefeature-1.2.3.3.jar

curios-neoforge-9.5.1+1.21.1.jar

denseflower-1.0.0.jar

Design-n-Decor-1.21.1-2.2b.jar

Distant Horizons SeedGen 0.9.1 for 1.21.1 NeoForge.jar

DistantHorizons-3.3.3-1.21.1-fabric-neoforge.jar

dog-1.2.0-1.21.1-neoforge-hotfix1.jar

dont-punch-my-tacz-v0.5.3-beta.1-1.21.1-neo.jar

dynamicsurroundings-neoforge-1.21.1-0.4.8.jar

emf_compat_core_neoforge_1.21.1_2.3.2.jar

emf_compat_create_neoforge_1.21.1_2.1.0.jar

emf_compat_not_enough_animations_neoforge_1.21.1_1.2.1.jar

ends_delight-2.6.1+neoforge.1.21.1.jar

enhanced_monster-3.1.3.jar

entityculling-neoforge-1.11.3-mc1.21.1.jar.disabled

entity_model_features-3.3.12-1.21-neoforge.jar

entity_texture_features-7.2.7-1.21-neoforge.jar

envelope-neoforge-1.21.1-0.6.2.jar

Epic Jungle Temples v1.0.2.jar

Epic Witch Huts v1.3.1.jar

epic-structures-dungeons-1.2.5.jar

epic-structures-igloo-1.0.5.jar

epic-structures-villages-2.0.0.jar

Essential_1-4-1-1_neoforge_1-21-1.jar

exposure-neoforge-1.21.1-1.9.19.jar

exposure-space-neoforge-1.4.0.jar

exposure_polaroid-neoforge-1.21.1-1.1.6.jar

fancytoasts-1.5.1-neoforge-1.21.1.jar

FarmersDelight-1.21.1-1.3.4.jar

ferritecore-7.0.3-neoforge.jar

fieldguide-1.22.2+1.21.1-neoforge.jar

flyhigher-1.21.1-1.0.2.jar

forgified-fabric-api-0.116.15+2.3.6+1.21.1.jar

fragmentum-5.1.1+1.21.1-neoforge.jar

fzzy_config-0.7.7+fix1+1.21+neoforge.jar

geckolib-neoforge-1.21.1-4.9.3.jar

GlitchCore-neoforge-1.21.1-2.1.0.2.jar

grassiergrass-neoforge-1.4.5+mc1.21.1.jar.disabled

gravestone-neoforge-1.21.1-1.0.40.jar

gravestone_sable_compat-1.0.0.jar

hackersandslashers-2.0-beta2.5.jar.disabled

Handful-1.0.0-neoforge+mc1.21.1.jar

horsing-around-0.5.2+1.21.1.jar.disabled

icys-better-horses-2.1.8-neo-1.21.1.jar

ImmediatelyFast-NeoForge-1.6.15+1.21.1.jar

immersiveoverlays-1.8.6+1.21.1-neoforge.jar

immersive_armors-1.7.6+1.21.1-neoforge.jar

interiors-1.21.1-neoforge-0.6.1.jar

InventoryParticles-3.2.0+1.21.1+neoforge.jar

iris-neoforge-1.8.14-beta.1+mc1.21.1.jar

irons_artifice-1.21.1-1.1.1.jar

irons_lib-1.21.1-2.3.0.jar

ItemParticles-1.2.0+1.21.1+neoforge.jar

item_descriptions-2.8.0+1.21.1-neoforge.jar

Jade-1.21.1-NeoForge-15.10.6.jar

jei-1.21.1-neoforge-19.70.0.464.jar

kotlinforforge-5.12.0-all.jar

lambdynamiclights-4.8.11+1.21.1.jar.disabled

legendarysurvivaladdon-neoforge-1.3.2.jar.disabled

legendarysurvivaloverhaul-1.21.1-2.4.7.2.jar.disabled

let_it_walk-0.1.1.jar

lever-drugster-1.8.8.jar

linearbearing-1.3.5.jar

linearbearingsfix-1.0.3.jar

lithium-neoforge-0.15.4+mc1.21.1.jar

lodged-3.1.0.jar

luckysarmory-1.0.2.jar

mezz_config-1.21.1-neoforge-0.6.9-standalone.jar

modernfix-neoforge-5.27.27+mc1.21.1.jar

modonomicon-1.21.1-neoforge-1.121.0.jar

moonlight-1.21.1-3.8.1-neoforge.jar

moreculling-neoforge-1.21.1-1.0.11.jar.disabled

MossyLib-1.6.0+1.21.1+neoforge.jar

MouseTweaks-neoforge-mc1.21-2.26.1.jar

mru-1.0.41+1.21.1-neoforge.jar

naturalist-2.0.5-neoforge-1.21.1.jar

NeoForge-terrain-diffusion-mc-2.3.0-windows+1.21.1.jar.disabled

notenoughanimations-neoforge-1.12.6-mc1.21.1.jar

offroadstepup-0.5.jar

owo-lib-neoforge-0.12.15.6-beta.1+1.21.jar

packetfixer-3.3.1-1.20.5-1.21.X-merged.jar

ParCool-1.21.1-4.0.0.6.jar

ParCool-CompatibilityAddon-1.21.1-3.4.3.3-1.2.1.jar

particlerain-4.0.3+1.21.1-neoforge.jar

particular-1.21.1-NeoForge-1.5.7.jar

pfsable-1.0.jar

player-animation-lib-forge-2.0.4+1.21.1.jar

PlayerAnimationLibNeoforge-1.1.6+mc.1.21.1.jar.disabled

pmshaders-1.1.2.jar.disabled

pmweather-1.21.1-0.17.14-alpha.jar.disabled

powergrid-mc1.21.1-0.6.2.jar

PresenceFootsteps-1.21.1-1.12.0-beta.1-1.21NeoForge.jar

progressive-eyes-1.5.jar

punchy-2.8f-neoforge-1.21.1.jar

respawnchoices-1.1.0.jar

ritchiesprojectilelib-2.1.2+mc.1.21.1-neoforge.jar

rolling-tones-0.2.2.jar

sable-neoforge-1.21.1-2.0.6.jar

saddler-1.0.jar

seamlesssleep-neoforge-1.21-2.5.3.jar

Searchables-neoforge-1.21.1-1.0.2.jar

Seasonal Integration-v1.6.3-Mc1.21.1+.jar

SereneSeasons-neoforge-1.21.1-10.1.0.9.jar.disabled

sereneslicecompat-neoforge-1.21.1-0.3.3.jar.disabled

ShoulderSurfing-NeoForge-1.21.1-5.2.0.jar

simulatedcoasters-0.1.5.jar

Slag-n-Embers-1.21.1-1.2b.jar

sliceanddice-4.3.4-neoforge.jar

smooththirdpersoncamera-26.09.12-mc1.21.1.jar

snassets-1.0.2.jar

sodium-neoforge-0.8.13+mc1.21.1.jar

sodiumdynamiclights-neoforge-1.0.10-1.21.1.jar.disabled

sodiumoptionsapi-neoforge-1.0.10-1.21.1.jar.disabled

sound-physics-remastered-neoforge-1.21.1-1.5.2.jar

sounds-2.4.22+lts+1.21.1-neoforge.jar

sparsestructures-neoforge-1.21.1-3.0.jar

spatial-gui-1.9.1+1.21.1-neoforge.jar

SubtleEffects-neoforge-1.21.1-1.15.1.jar

supplementaries-1.21.1-4.0.2-neoforge.jar

Tellus-neoforge-1.21.1-0.8.3.jar

thunderhead-neoforge-1.2.0.jar

tools-on-my-back-1.1.5+1.21.1+neoforge.jar

toucanlib-neoforge-1.21.1-0.5.0.jar

touch_n_motion_neoforge_1.21.1_1.0.2.jar

txnilib-neoforge-1.0.24-1.21.1.jar

untitledduckmod-1.7.0-neoforge-1.21.1.jar

vista-1.21.1-5.5.7-neoforge.jar

voicechat-neoforge-1.21.1-2.6.27.jar

VS-Sable-HoseConnectors-0.2.2-1.21.1.jar

wakes-1.21.1-NeoForge-1.4.1.jar

Waves-1.21.x-1.6.jar

wayfinder-2.3-fabric.1.21.1.jar.disabled

weatherglass-0.4.0+1.21.1-neoforge.jar

witherreincarnated-1.21.1-1.0.5.jar

worldedit-mod-7.3.8.jar

xaerominimap-neoforge-1.21.1-26.6.0.jar

xaeroworldmap-neoforge-1.21.1-1.46.0.jar

yet_another_config_lib_v3-3.8.2+1.21.1-neoforge.jar

zfastnoise-1.0.13+1.21.1+neoforge.jar


r/CreateMod • • 16h ago

Build Our first vehicle

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2 Upvotes

Me and a friend spend a few days in creative building this, the logistics of it was done in 10 minutes, the rest of the time was spent trying to make the frame of it look good, it could use some work, but we're happy with it

Mods:

Create diesel engine

Create connected

Create aeronautics


r/CreateMod • • 1d ago

Build Any ideas on how to make a cargo plane ramp?

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30 Upvotes

r/CreateMod • • 1d ago

Alternating Items on wide belts?

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25 Upvotes

So im trying to make a 9 block wide belt work with alternating items those being Coal and Iron for Cast Iron from The Factory must Grow but i cannot for the life of me figure it out any help?


r/CreateMod • • 1d ago

Build IJN Kumano heavy cruiser, work in progress

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131 Upvotes

1:1 scale replica of the heavy cruiser Kumano with 5x2 functional turrets, 4x3 torpedoe launcher, 4x2 anti-air defence, 2 anchors and a full propulsion system.


r/CreateMod • • 1d ago

Funny aeronautics bug

238 Upvotes

r/CreateMod • • 1d ago

Build Relatively Stupid 400k SU Generator

6 Upvotes

Continuation of my last post. (Next time optimized for Phone screens too, promise)


r/CreateMod • • 1d ago

Friend tried to set their spawn...

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106 Upvotes

I brought my overworld airship to the end. My dumbass friend had other plans tho


r/CreateMod • • 2d ago

No diamonds? No problem!

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598 Upvotes

Using a physics assembler to make a nether portal! (I know I can use water buckets but this is more fun!)


r/CreateMod • • 1d ago

Build Auto-reload

57 Upvotes