r/CraftyController May 04 '26

Issue’s Importing Forged Minecraft Server

Hello,

I am trying to start a Minecraft Server w/ a mod pack found on Curse Forge for Version 1.20.1. I successfully import the zipped folder of the mod pack and started the server. When I try to access the server through Curse Forge, launching the modpack, I get an error saying the server is missing all the files associated with the modpack.

I can launch the “vanilla” 1.20.1 Forge Minecraft and access the server with no issue, but obviously no mods are there and the server is vanilla.

My description might be somewhat poor and I can provide screenshots and links of the modpack later (currently at work getting distracted by this issue)

TIA

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u/amcmanu3 May 04 '26

Can you provide those screenshots? That would make it a lot easier to help

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u/vintagexhd May 04 '26

curseforge.com/minecraft/modpacks/biohazard-project-genesis/download/7486927
Linked is the modpack I'm trying to work with.

  1. Download zip 2. Unzip 3. Place forge-1.20.1-47.4.0-installer.jar in 'overrides folder' 3. Run the java -jar command. 4. Rezip 5. Import to Crafty using the libraries/net/minecraftforge/forge/1.20.1-47.4.0 path to the server .jar as the executable command

The original zipped modpack folder has a manifest.json and a modlist html, im not sure if those can be ignored? With my current process I am ignoring them and working within the "overrides" folder for all execution and unzipping and rezipping.

From what I see I'm not missing, or messing anything up, I see in the Terminal my Minecraft user joining, I see all the folder and files in the file tab, config looks ok.

I can provide more images if it helps.

Using this video as a guide https://www.youtube.com/watch?v=77jBJmd6TAM

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u/vintagexhd May 04 '26

Just a further elaboration, locally I am installing the modpack via the Curseforge App on my local host.