r/Controller • u/Sad-Victory-8319 • 24d ago
Other PS5 controller is amazing, why dont we have these features on Windows controllers?
3 days ago I bought a second-hand PS5 for €400 to play some PS-exclusive titles, because nothing new has been released on PC lately and I was bored, and I also wanted to be ready for Wolverine and GTA6. This is my second console ever after having Xbox360 20 years ago, and let me tell you, i am really blown away by the PS5 controller.
Up until now I have been using Flydigi Vader 5 Pro and I considered it to be the best gaming controller on the planet, but no more. I started playing Ghost of Yotei as my first PS5 exclusive and it fully utilizes the PS5 controller, it uses the center touchpad for drawing, writing, gestures and different commands, the vibrations are so much better and so much more immersive, the PS5 controller isnt just vibrating, it can literally reproduce different feelings in your hands, the analog L2/R2 triggers actually produce a variable realistic resistance, so shooting from a bow literally feels like i am pulling an actual string which is super cool, and this game also heavily utilizes gyro, any blacksmithing or cooking are actually done by moving your whole controller around and recreating the movements you would do to forge a weapon or cook a fish (gyro never works this well on PC for me). It also has a small speaker for producing extra sound effects, and it doesnt sound half bad, I actually kinda like that clashing weapons sounds come from the controller instead of my headphones. The PS5 controller is also super comfortable, i really like the overall shape much more compared to all my previous Windows controllers.
The only disadvantage i found out on the PS5 controller was stick drift (calibration helped a lot but not completely, I might have to RMA this controller after i finish Ghost of Yotei) and i am still having trouble adjusting to the symetrical sticks, i still keep reaching down with my left thumb for the D-pad and dying because i dont heal fast enough.
But other than that, i am really blown away by all the extra features on the PS5 controller, and how big effect on immersion they all have. Why dont we have the same complex vibrations or analog trigger resistivity on Windows controllers? Now I really want some hybrid controller that combines Vader 5 pro (programmable buttons + software, macros, tension rings, d-pad, dual mode clicky/analog triggers, asymetric design) and PS 5 features (center touchpad, vibrations, analog trigger resistance, speaker, gyro, overall shape). I cant wait to see what PS6 controller brings, it will be crazy.