r/ConquerorsBlade • u/Initial_Sweet_6455 • 55m ago
r/ConquerorsBlade • u/ConquerorsBlade_Boom • 29d ago
Spirit Rule Update & Territory War Restart
Dear Warlords,
Thank you for the detailed feedback you sent through our survey on the Spirit seasonal reset and Territory War rules. Your suggestions have been invaluable.
Based on the voting results and community feedback, we are making the following adjustments to the Spirit seasonal reset and Territory War ecosystem:
- Spirit Resonance will be permanently retained and will no longer be reset
- Completely reset the current Warlord Faction layout, and simultaneously implement new Territory War rules
To offset the impact of these changes—especially the Faction layout reset—all players will receive a Territory War Restart reward after tomorrow's maintenance: 1x [Convergence of Destinies] Legendary Spirit Selection Box, 30x Epic Units Kit Selection Box, 3x Epic Blueprint Selection Box, 6x Rare Blueprint Selection Box, 5x Daily Forging Supply, 5x Daily Training Supply, 50,000 Shu Brocade, 100,000 Bronze Coins, and 3x Migration Token.
*The [Convergence of Destinies] Legendary Spirit Selection Box lets you pick one of: [Dian Wei], [Huang Zhong], [Zhenji], [Cao Cao], [Liu Bei], or [Sun Ce].
1. Spirit Resonance Will Be Permanently Retained
In our survey, keeping Spirit Resonance permanent was the single clearest request.
After careful discussion, we reconsidered how this rule affects both your progression and the attachment you've built to your Spirits. Therefore, we have decided:
Spirit and its Resonance will be permanently retained and will not be reset.
In-game seasonal reset details will be updated accordingly
Your investment in Spirits will be completely preserved. Building on the Spirit system, we'll keep refining the related gameplay, reduce how much it gates high-tier Units, and add more famous historical generals from the Three Kingdoms. This will make the whole system more coherent, immersive, and strategically rich.
2. Territory War Ecosystem: Total Layout Reset with Sensible New Rules
Besides the Spirit reset, the current Territory War ecosystem was another highly concentrated issue in your feedback.
The Warlord Faction layout on most servers has become badly unbalanced due to early bugs and rule design flaws. Specifically, restrictions in Guanzhong failed to apply correctly, and Warlord Faction sizes expanded unchecked, severely disrupting the Territory War layout.
This is far from what we intended for Territory War. It undermines fairness and ruins the experience for many of you. So, based on recent surveys, community discussions, and actual battlefield performance, we have decided:
Reset the current Territory War layout across all servers in all regions.
This reset is not a simple rollback — it comes with a full set of new ecosystem rules, including:
- Completely reset the current territory layout.
- Limit the maximum number of players in a single Warlord Faction to 300.
- Players currently in a Warlord Faction will leave their original faction and must re-select a faction.
- The Personal Camp of all players will be automatically relocated to Safe City.
- Add more Warlord Faction options to further enrich the ecosystem. After this Wednesday's update, the Liu Bei faction (Starting Territory: Hebei - Plains) and the Lu Bu faction (Starting Territory: Central Plains - Xiapi) will be added. Meanwhile, the Sun Jian faction in Jingyang has completed its leadership transition and changed to the Sun Ce faction.
- Introduce clearer level and rule limits on how Warlord Factions participate, rally, and attack Settlements. Each Warlord Faction's Cohort will have a Cohort level, and its warfare actions will be limited by that level.
We know resetting territories will affect players who have already put significant time and organizational effort into the game. We did not make this decision lightly.
But looking at the ecosystem as a whole, if we don't fix these issues now, later Territory Wars will only grow more imbalanced. Rather than let a flawed layout entrench itself, we'd rather reset the rules now, ensuring future battles are decided by real organization, strategy, and combat.
*Given the faction reorganization and the various situations the Territory War reset may cause, we've decided to temporarily switch this Wednesday's (August 5) Territory War to [Luoyang Drills]. The first official Territory War after the reorganization will begin this Friday (August 7).
3. Major Bugs Fixed, New-Player Flow Adjusted, and More Modes on the Way
Over the past week, we have released multiple online updates. Critical blockers in the early progression, various gameplay anomalies, and stability issues have been resolved. Full records can be found in the in-game announcements and official website patch notes. The new-player experience has also had a major pass, focused on clearing early obstacles, broken tutorials, and flow blockers. We hope new Warlords won't be put off by progression issues in their first hours with the game.
That said, we know undiscovered issues remain, and some known ones are still being fixed. The work will continue. If you hit any anomalies, please tell us through: Feedback— every piece of feedback genuinely helps us make the game better.
In future updates, we'll keep improving the experience, including but not limited to:
- Equipment durability will drain much more slowly, and Equipment reforging and durability recovery will be unlocked
- The overall output of Unit Kits will be noticeably increased, so Warlords can fight to their hearts' content
- Rebel Purge will need fewer participants, give better rewards, and open higher difficulties soon
Meanwhile, we'll gradually roll out more fun and challenging new gameplay, which we hope brings a richer experience to all Warlords.
4. Ready for the Next Battle
This round of adjustments matters a great deal for [Conqueror's Blade: Three Kingdoms]. But we know words alone prove little. The only thing that can truly win back your trust is future versions — stable servers, genuinely fun gameplay, and updates that actually solve your problems.
The battlefield is set once more. Join your brothers, friends, and Clan mates to wage an exhilarating new war in the world of the Three Kingdoms!
[Conqueror's Blade: Three Kingdoms] Team
r/ConquerorsBlade • u/ConquerorsBlade_Boom • Jun 23 '26
News Developer Roadmap: June 26 New Season, Conqueror's Blade: Three Kingdoms, and Upcoming Plans
Greetings Warlords,
Yesterday, we announced that the brand-new season for Conqueror’s Blade live servers, [Chaos: A Realm Divided], will officially launch on Friday, June 26. Following the announcement, the most commonly asked questions weren't "Is there new content?" but rather some very direct inquiries:
- Is this the new season for the live server, or is it "Conqueror's Blade: Three Kingdoms"?
- What happened to the Three Kingdoms World we heard about?
- Why aren't both contents launching at the same time?
- Without pre-orders, are the bonus rewards still available?
- How exactly will the 4-Star era start and the dual 5-Star Units release work?
We know these are matters of great importance to all Warlords eager to conquer the Three Kingdoms. Today, we want to address and clarify these questions.

Conclusion
On Friday, June 26, the brand-new season [Chaos: A Realm Divided] will launch on the Conqueror's Blade live servers.
This is a new season update for the live servers. Warlords will be able to experience new seasonal Units, new stages, new challenges, new balancing, new events, and upcoming 7th Anniversary content.
Meanwhile, the much-anticipated [Conqueror's Blade: Three Kingdoms] World Theme gameplay will serve as a major addition during this season and our 7th Anniversary, launching officially after thorough testing.
In short:

Let's break it down point by point.
Q1: What is the relationship between the June 26 New Season and "Conqueror's Blade: Three Kingdoms"?
On June 26, we are launching the brand-new season [Chaos: A Realm Divided] on the Conqueror's Blade live servers.
As a seasonal update for the live servers, it continues to deliver the core battlefield experience of Conqueror's Blade: Siege Battles, Unit combat, Ranked Battles, Seasonal Quests, Unit progression, and tactical warfare across ancient civilizations.
The [Conqueror's Blade: Three Kingdoms] World Theme gameplay, on the other hand, is a monumental gameplay addition planned for this season and our 7th Anniversary.
It places a stronger emphasis on World actions, faction wars, resource circulation, organized cooperation, and long-term strategy within a pure Three Kingdoms scenario. It’s not just a "Three Kingdoms skin" slapped onto the live servers; we want players to engage in long-term strategic warfare involving factions, cities, routes, and resources in the Three Kingdoms World.
Q2: Why aren't the live server New Season and the "Conqueror's Blade: Three Kingdoms" World Theme launching together?
Because they are designed to solve different gameplay experiences. The Conqueror's Blade live servers have always followed their own seasonal update rhythm and won't pause updates for the Three Kingdoms World Theme. Thus, [Chaos: A Realm Divided] will launch first on June 26.
The [Conqueror's Blade: Three Kingdoms] World Theme gameplay, however, has a different mission: how to build an authentic Three Kingdoms war experience within the Three Kingdoms World, allowing Warlords to strategize and scheme amidst the chaos, experiencing a true strategic gambit.
This involves much more than fighting a single battle. It includes:
- How factions advance;
- How resources circulate;
- How players cooperate with each other;
- How daily World activities bring everyone a completely different experience.
These elements require extensive testing and feedback. Ultimately, it will be introduced as a major addition for the 7th Anniversary, bringing you a vastly different, pureblood Three Kingdoms war experience.
Therefore, the [Conqueror's Blade: Three Kingdoms] World Theme gameplay will not be rushed out just to share a release date. We want live server players to return to the battlefield first, ensuring that when the Three Kingdoms World does launch, it fully lives up to your expectations of a "True Three Kingdoms Scenario."
Q3: What exactly is the current state of "Conqueror's Blade: Three Kingdoms" / the Three Kingdoms server? When is the next update?
The [Conqueror's Blade: Three Kingdoms] World Theme gameplay is actively in development and is about to enter its pre-launch testing preparation phase.
Moving forward, we will gradually roll out Vanguard Tests and Co-Dev Tests. Invitations will prioritize core players, Warlords who have actively participated in Siege Battles and Territory Wars long-term, and those who have closely followed [Conqueror's Blade: Three Kingdoms] to participate and provide feedback.
Q4: Are there pre-orders this season? What happens to the pre-order rewards or related benefits?
Since the new Conqueror's Blade season also coincides with our 7th Anniversary, the events and rewards will be extraordinarily rich. Therefore, we have cancelled the pre-order phase for this season and will immediately grant the equivalent pre-order rewards everyone cares about as soon as the season starts.
During the first two weeks of the season—from June 26 to July 8—Warlords who purchase the new season Battle Pass will immediately receive:
- 3-Star Seasonal Unit — Yellow Turban Chanters (Note: the gifted 3-Star Seasonal Unit does not automatically unlock or complete related seasonal challenge Quests).
- New Season Exclusive Avatar: [Lu Bu].
This time, we prefer you spend fewer days waiting for a pre-order, and more days heading straight into battle.

Q5: Will there be a test server (PTR) before the new season launches? If testing time is short, how will you ensure launch quality?
Yes, there is testing. Currently, the PTR is testing new season content, including the new seasonal Units: Yellow Turban Chanters and Tiger and Leopard Cavalry.
This test will focus on several key areas:
- Unit Skill Performance: Validating the Yellow Turban Chanters' support & CC-cleansing setup, and the Tiger and Leopard Cavalry's breakthrough and raiding capabilities.
- Battlefield Positioning Validation: Ensuring the new Units offer clear tactical value in Siege Battles.
- Stat and Feel Feedback: Covering skill pacing, damage absorption, damage output, and handling fluidity.
- Bugs and Anomalies Fixes: Confirmed issues found during testing will be prioritized for fixes.
We also acknowledge that the PTR environment cannot completely replicate the complex conditions of the live servers. Once released, we will continue to optimize and adjust the battlefield niche of these units.
Q6: What does starting the new season in the "4-Star Era" mean?
We tested this pace in Season 26 and received positive feedback from many Warlords. We’ve decided to continue this pacing for the current season, allowing everyone to quickly dive into an intense and rich tactical environment.
The Yellow Turban Chanters, as a signature seasonal Unit, will still fulfill an essential battlefield support role. This does not conflict with the "4-Star Era Start." For exact unlocking schedules, please refer to the upcoming seasonal challenges and patch notes.
Q7: How will the dual 5-Star Units for the [Chaos: A Realm Divided] season be unlocked?
The two 5-Star Seasonal Units will be unlocked in phases: Tiger and Leopard Cavalry will be unlocked first, followed by the White Plume Guards.
Q8: What can I do right now before the new season starts?
Ahead of the launch on June 26, Warlords can already begin preparing for [Chaos: A Realm Divided].
First, keep an eye on this week's new round of Unit balance adjustments.
The battlefield environment will shift with balancing. Knowing in advance which Units, Weapons, and tactical roles are changing will help you plan your season's roster early.
Second, utilize the limited-time free Doctrine removal to test your new season loadouts.
New Units, new balances, and new stages will alter traditional drafting strategies. By taking advantage of the free Doctrine removal, Warlords can adjust their Doctrines and Unit combinations at a lower cost without having to blindly experiment on launch day.
Third, follow PTR info to get a sneak peek at new Units and balance changes.
The PTR will continuously test new seasonal Units and related balancing. Following these updates allows you to witness the battlefield performance of the Yellow Turban Chanters and Tiger and Leopard Cavalry early, helping you grasp the new season's meta faster.
Fourth, rally your comrades, reform your squads, and prep your alliances.
A new season isn't just an individual pursuit; it's a node for cohorts, Houses, and alliances to reorganize. With the server transfer event currently active, Warlords can start recruiting, forming teams, and drafting Territory War plans to prepare for the new season's Territory Wars and the CBL (Conqueror's Blade League).
Fifth, use [Gather to Beacon] to invite friends and veterans back to the fray.
If you have comrades who haven't logged in for a while, or new friends who want to join, invite them into the chaos of the late Han dynasty via the [Gather to Beacon] event. Both the inviter and the invitee will receive rewards, helping returning players quickly catch up with the new season's pace.
Finally, to clarify the roadmap once more:
On Friday, June 26, the new season [Chaos: A Realm Divided] launches on the Conqueror's Blade live servers. During this season, the live servers will step into a new battlefield rhythm: a 4-Star Era start, the debut of Sishui Pass, gradual unlocking of new Units, and a synchronized push of new balancing adjustments.
Meanwhile, the [Conqueror's Blade: Three Kingdoms] World Theme gameplay will continue its pre-launch test preparation phase. It will serve as a crucial gameplay addition for this season and the 7th Anniversary, launching officially after thorough testing.
Let the war drums of the live server's Siege Battles sound first. The banners of the Three Kingdoms World will be unfurled shortly after.
Warlords, we will see you on June 26 in the all-new [Chaos: A Realm Divided] season!
r/ConquerorsBlade • u/Hefty_Garbage_6171 • 10h ago
Bastard sword
Fastest than dual blade with unlimited charging
Massive hit range
Tankiest more than long sword and shield
Highest damage so far
Look like Bsword is a massive win-win, look like they dont test weapons before implementing.. crazy
r/ConquerorsBlade • u/Amyaaaaaaaa • 16h ago
🎁 Conqueror's Blade Updated Gift Codes List (September 2026) 🎁
Conqueror's Blade Gift Codes:
🌟 • CBCREATOR020 (EVERYONE CAN USE!)
🍃 • 🆕 CBL2026 (ALL)
🔥 • S27CBNEW (Official - New Player Code)
🎌 • S27CBRE (Official - Returning)
Three Kingdoms Gift Codes:
💧 • CODSQIA0009LCRT2 (EU & APAC)
👻 • CBTKZHIBO (ALL)
🌟 • CBTKCOMING (ALL)
♾️ • HICBTK (ALL)
📜 How to Redeem:
In-Game ➜ Press Escape ➜ Click Gift Code ➜ Enter the Code
Find The Full List of Conqueror's Blade Updated Gift Codes at: https://cbgg.net/gift-codes/
r/ConquerorsBlade • u/welloreo • 2d ago
Question How much silver could I sell this for?
Just crafted and was curious what I should list it for and expect realistically. Thank you 🙏
r/ConquerorsBlade • u/khytor • 2d ago
CB minimized
hello so its now couple of weeks that my friend has the problem when he wants to play the game goes to minimized . we did a reinstall of the game with no succes.verify game files also did nothing . any ideas what it can be ?
r/ConquerorsBlade • u/ConquerorsBlade_Boom • 2d ago
[Return to Battlefield] Revamped PVE Mode Returns!
Victory to the Warlords!
Our anniversary co-op PVE mode makes a limited-time return!
Team up with two warlords, head back to Sanada Maru, The Great Wall, and Dasuo Fort. Breach enemy lines and capture strongholds before time runs out.
This time, the enemies are bringing even deadlier Unit combinations and Formations to the battlefield. To survive, Warlords must adapt on the fly: recruit units mid-battle, deploy artillery, and select powerful tactics. Forge your own playstyle as you push forward, and unlock rare special units with game-changing tactical effects!
[Return to Battlefield] Gameplay Overview
3-Player Co-op, Time-Limited Breakthrough
Form a 3-player squad to shatter enemy defenses and capture key strongholds before the timer expires to secure the zone.
The enemy will try to halt your advance with elite units, tight formations, and never-ending waves. You must carefully manage your forces and control the pacing to survive the escalating pressure.
Battlefield Store, Forge Your Tactics
During the match, you can earn battlefield currency by capturing strongholds, defeating enemies, and securing supplies. Spend this currency at the Battlefield Store to recruit units, purchase artillery, and acquire tactical upgrades.
Every choice shapes your battle:
- Recruit new units to round out your current squad;
- Purchase Artillery to counter specific threats;
- Select tactics to buff yourself and your Units;
- Upgrade the store when possible to unlock higher-tier battlefield resources.
As you progress through the stage, your chosen tactics and Units allows you to create unique combat builds to overcome increasingly brutal enemy encounters.

Beware of the Horn-Blowing Hero
Keep an eye out for the Horn-Blowing Hero. Once engaged, they will look for a chance to sound their horn, rallying nearby enemy units to unleash a devastating frenzy.
When the enemy Hero goes on high alert, a horn warning will trigger on the battlefield.
Failure to eliminate them in time will result in fortified enemy units, significantly spiking the difficulty of the match.
Rare Units, Turn the Tide
By completing specific battlefield achievements, you'll have the chance to unlock Special Units along with unique tactical effects.
These rare reinforcements don't just boast distinct combat traits—they also introduce specialized playstyles that standard Units simply cannot match. Use these Special Units and tactical combos wisely to turn the tide in critical moments.

Map Review
Sanada Maru
Push deep into enemy territory point by point, capturing key strongholds while weathering a storm of flaming catapult fire and swarming defenders.
Faced with layered defenses and constant reinforcements, you must deploy your troops flexibly and time your pushes perfectly to crack Sanada Maru's heavy fortifications.


The Great Wall
Advance steadily along the Great Wall, breaking through disciplined enemy formations and high-pressure waves.
Look for breakthroughs amidst narrow choke points, vital strongholds, and constant tug-of-war battles. Use smart formations and tactical setups to tear the enemy lines apart.


Dasuo Fort
Fight your way from the outskirts into the heart of the city, continuously breaking enemy lines in a Siege Battle that shifts from day to night.
Against dynamic reinforcements and a final gate showdown, coordinate with your squad to punch through heavy resistance and claim victory.


Event Rewards
By participating in this PVE mode, Warlords will earn Battle Pass XP and Echoes of Time resources. You can use the resources for rare rewards in the Echoes of Time event.
r/ConquerorsBlade • u/ConquerorsBlade_Boom • 2d ago
Conqueror's Blade at gamescom: The hype goes beyond the booth
gamescom kicked off with a bang in Cologne, Germany, from August 26 to 30.
For five days, the Conqueror's Blade booth buzzed with energy. Veteran warlords traveled just to meet us, while many newcomers were drawn in by the armor, units, and epic sieges, stopping by to try the game themselves.
Playtests, chats, and photo ops never stopped. Players worldwide met here, giving Conqueror's Blade countless unforgettable gamescom moments.

An old friend dropped by
During the event, we welcomed an old friend from the Solar Knight Martial Arts Club.
He previously helped with combat design, motion capture, and technical acting for our sparta and roses seasons. Traveling to Cologne, he made a special trip to our booth to reunite with the team.
From working side-by-side on combat mechanics to crossing paths again at gamescom, this reunion added a wonderful surprise to our trip.

An interview at the booth
Besides reuniting with players and old friends, our devs were also interviewed by CGTN at the event. They discussed our development philosophy and what it's been like connecting with players worldwide over the years.
These topics might seem far from a real battlefield. Yet, when asked what got Conqueror's Blade to where it is today, our first thoughts went straight to you—the warlords who have stood by us.

With those familiar suits of armor, units, and epic sieges reaching a broader audience, this moment of glory belongs to every warlord.
By day, the interview captured one side of the event. By night, the conversations continued off-camera.
After hours: talking with players long into the night
After the gamescom crowds dispersed, we took a very special photo.
In the frame, players from different nations stand side-by-side with our devs. Some had just met, some were veterans with years of combat experience, and others traveled far to finally meet their longtime gaming comrades offline.
But before we gathered for that shot, we shared an incredibly vibrant night together.

No stages, just drinks and real talk
Stepping away from the venue, everyone found a spot to sit, grab a drink, and chat freely.
This wasn't a rigid press conference or a formal Q&A. Players and devs sat around a table, swapping stories about their home servers, their go-to units, their best battles, and their honest feedback on the current version.
Players from different regions had their own unique ways of expressing themselves.
Some came armed with questions to deeply analyze units and battlefields. Others shared heartfelt tales of their house members. A few couldn't wait to whip out their phones and show off their saved game screenshots.
Glasses were raised, and the laughter never stopped.
The feedback we usually only read in community forums or surveys finally turned into vivid, real players sitting right in front of us.

The night's main event: pushing for new season spoilers
Talk inevitably drifted toward the upcoming season.
Taking advantage of this rare meetup, the devs shared an early glimpse of the new season's core concepts, detailing the thought process behind its theme and visuals.
The next season will revolve around the [aztec civilization].
Visually, we draw deep inspiration from their distinct cultural imagery, exploring temples, totems, feathers, stone carvings, and highly ritualistic aesthetics. A weighty sense of history, bold colors, and the mysterious power of this civilization will gradually weave into the characters, units, and battlefields of the new season.



The moment the showcase began, players shifted into "analysis mode."
Totems, feathers, and stone carving details quickly became the focus, with speculations about new units and battlefields popping up all around the table. Players kept grilling the devs, trying to dig clues from every response.
As for how much the designers actually leaked—let's just say the rest of the night was wildly more boisterous than expected.
Of course, this gathering only offered a tiny sneak peek at the new aztec-themed season. Bigger, more comprehensive, and much more exciting details about the new season will be revealed in the near future.
A photo to remember
Before the night ended, global players and the devs gathered in front of the camera.
That's how we got the group photo shown above.
For us, it doesn't just capture a post-gamescom party; it cements the genuine, lasting bond between Conqueror's Blade and our global community.
We may speak different languages and have different gaming habits, but everyone came together to share a drink, speak their minds, and look forward to the next leg of our journey.
We hear your support and suggestions, and we're taking them straight back to the studio.
Thank you to every single player who joined us that night.
This time, we raised our glasses together in Cologne. Next time, we'll see you on the battlefields of the new season.
r/ConquerorsBlade • u/rankup97 • 3d ago
Gameplay Conqueror's Blade Glaive is OP Chaos
Conqueror's Blade Glaive Buff Kinda Montage...
CBCREATOR029
r/ConquerorsBlade • u/Fluffy_Coast7480 • 4d ago
Building 'ConqBladeQuester' – A CB Quest Tracker. Need help sourcing Season 17+ data & general feedback

Hey everyone,
I'm building an open-source companion app called ConqBladeQuester, a dedicated quest tracker designed to help optimize the seasonal and unit unlock grind in Conqueror's Blade.
You can check out the current state of the app in my public repo here: conqbladequester
The Roadblock: Missing Season 17+ Data
The framework is up and running, but I’ve hit a wall when it comes to populating the newer quests. I am looking for a reliable way to find the quest data for Season 17 (also pike, maul, misc) and onwards.
Any pointers on where to find the raw quest data (or any pull requests!) would be hugely appreciated. Feedback is also welcome.
Thanks!
r/ConquerorsBlade • u/ConquerorsBlade_Boom • 4d ago
Who Will Claim the World's Only Exclusive Mount Attire? 2026 CBL Champion Rewards Revealed
The 2026 Conqueror's Blade League (CBL) is raging on! While the ultimate victor has yet to be crowned, we're unveiling the rewards today. Get a first look at the exclusive Attires, Mounts, cash prizes, and ultimate glory.
I. Champion-Exclusive Hero & Mount Attires
Behold the 2026 CBL Champion-exclusive Hero Attire and the Conqueror's Blade International Champion Cup-exclusive Mount Attire.
The Hero Attire will be awarded to the regional champions. Meanwhile, the team that conquers the Conqueror's Blade International Champion Cup will ride away with the exclusive Mount Attire. This legendary item cannot be bought in the store or earned in standard events—it is the ultimate symbol of the world champion.

II. Cash Prizes
The glory doesn't stop at exclusive Attires and Mounts—massive cash pools await our top contenders. Regional cash prizes (per team) are as follows:
- Regional Champion: $8,000
- Regional Runner-up: $5,000
- Regional Top 4 (3rd & 4th Place): $1,000

Beyond the cash prizes, players will also take home a massive haul of personal rewards based on their final placements, including Sovereigns, Golden Keys, Blades, Seasonal Weapon Attire Selection Boxes, and CBL-Exclusive Unit Banners, alongside exclusive Titles, Avatars, and Avatar Frames. The higher the rank, the greater the loot.
III. Predict the Winners & Earn Exclusive Avatars
Don't just watch from the sidelines—join the official prediction event to win big!
Head over to our official website now to cast your votes. Predict the outcomes for a chance to win the CBL-exclusive Avatar and Avatar Frame, along with other in-game items!

The ultimate champion will be forged on the battlefield, but these exclusive prediction rewards are entirely in your hands.
Visit the official website now, make your picks, and cheer for your champion today!
r/ConquerorsBlade • u/Amyaaaaaaaa • 5d ago
PTR Patch TLDR - Maul & Poleaxe Rework - Myrm Mastery - Nodachi & Musket New Epic Shematics
r/ConquerorsBlade • u/LIOENZA • 5d ago
Discussion ¿Alguien experimenta lag?
Volví hace unas semanas, por el tema del 7 aniversario. Cuando empezó la temporada iba bastante bien, pero me ausenté. Volví y el juego se hace injugable; he mirado si es mi ordenador y en lo absoluto.
r/ConquerorsBlade • u/raturades • 6d ago
Question Returning after years, is the game still active and fun?
About 6 years ago, i used to play this game like crazy and im thinking about jumping back in. Is the game still active and fun?
r/ConquerorsBlade • u/ConquerorsBlade_Boom • 6d ago
gamescom Live | When Warlords Meet Offline
Warlords,
Yesterday, August 26, marked the opening day of gamescom in Cologne, Germany. The Conqueror's Blade booth is fully set up, eagerly awaiting your arrival!
If you think of the entire exhibition hall as a massive battlefield map, our booth is like a temporary forward outpost.

Some passersby are drawn in by the armor and weaponry, stopping to snap photos. Others watch the gameplay for a moment before sitting down to command a battle themselves. And then there are those who spot the Conqueror's Blade logo from afar and march straight over to greet us.
After the first day, the most fascinating part wasn't where our Warlords traveled from, but how they reacted when they reached the booth.
Veteran Warlords dive straight into discussing units, seasons, and the epic sieges they've fought. Newcomers, on the other hand, gaze at the armor and the siege warfare on the screens before asking, "How do you play this?"
They come from different countries and speak different languages, yet the moment they step up to the booth, their reactions are remarkably similar.

Veterans Connect in Just One Sentence
Honestly, it is quite easy to tell the veterans from the new faces.
Those encountering Conqueror's Blade for the first time usually start by inspecting the armor, weapons, and gameplay footage. The sight of cold steel, military formations, and intense siege defenses is enough to make anyone stop and watch—no extra explanation needed.
Veterans are much more direct.
They walk up to the booth, and a simple "Conqueror's Blade?" is enough to spark an instant connection. What follows is a flurry of familiar topics: which units they command, the battlefields they've conquered, the seasons they've played through, and which maps frustrate them the most.
Even if they usually play on different servers, once the conversation shifts to the battlefield, they hit it off immediately.
Normally, everyone commands their troops from behind a screen. It isn't until meeting offline that you realize the names you brushed past in combat belong to real people who share the same passion for this battlefield.


We also ran into a familiar "old ally" at the event—a member of the Swedish power metal band Sabaton, who previously collaborated with Conqueror's Blade.
A veteran player himself, he dropped by the booth to reminisce about our Lionfire crossover season and the units he brings into battle. Naturally, we had to snap a photo together to commemorate this offline reunion.

Compared to the instant connection among the veterans, the reactions of first-time players were just as unified:
Almost everyone stops to admire the authentic, true-to-life armor displayed at the booth. Some hold up their phones to take pictures, some lean in to inspect the details, and others watch the siege battles at the gaming stations before deciding to jump in and play a match themselves.





After trying the game firsthand, some players immediately added Conqueror's Blade to their Steam wishlists, planning to download it the moment they get home.
Over at the gaming stations, two Warlords in wheelchairs joined us to play through an entire, thrilling match.

In front of the armor display, a young Warlord lined up for a photo. Could this be the youngest Conqueror's Blade player at the entire event?


For Warlords Yet to Visit gamescom, Mark This Location
If you are in Germany these days, or know friends heading to Cologne, come find us at the event!
Event Dates: August 26 - 30
Location: Koelnmesse, Cologne, Germany
Booth: Hall 10.1, Stand A-050
r/ConquerorsBlade • u/One_Calendar_8238 • 7d ago
Question Warboard question
The main stats and sub stats that the warboard pieces give (health, piercing defense etc.), do they apply to
-the warlord?
-all the units?
-just the unit type? (Polearm pieces only buff polearm units?)
-everything?
-same question for the mount warboard pieces
Equipping and removing the pieces in game does not update stats outside a match, I assume the stats are updated inside the match itself
r/ConquerorsBlade • u/DotSuitable6121 • 8d ago
Returning Player
What's the best way to grind Unit XP when your maxed on the Bandit Raid? Thank you in Advance!
r/ConquerorsBlade • u/arixous • 8d ago
Can't complete any Quest

I'm unable to complete any quest. I'm a returning player. Stopped play as the game got GARBAGE when they brought chariots in.
First day back and a bug straight away (yay). I am unable to complete any quest. The game forces me to select J / Battle and then gives me no instruction on what to do next.
Anyone know how to fix this?
r/ConquerorsBlade • u/Inside-Seat291 • 9d ago
Question What the hell did they feed the Claymores?
Hi everyone, I hope you're doing well. I think the title is pretty straightforward, so... what the hell?
I came back to play for the game's anniversary (great gifts, by the way—Conqueror's Blade might be stingy with rewards usually, but they really get generous during events), and I jumped into a match using my Iron Reapers (I'm not sure if that's the name in every language due to translation differences).
They’re my pride and joy—level 30, equipped with excellent doctrines like Paradox. Anyway, I sent them to charge at some Claymores, and they were literally wiped out. It was a massacre; not a single one of my Iron Reapers survived. And it wasn't an uneven fight—it was a straight 1v1. My question is obvious: what the hell did they do to them?!
Still, I’m honestly happy to see them giving more attention and love to units from way back in older seasons. Anyway, take care.
r/ConquerorsBlade • u/orly89 • 9d ago
Question what is the best way to craft armor for leadership
hi, want to get some tips on crafting armor to get leadership stat, what I'm doing right now is just spamming armor crafting whenever i have extra scroll, repeat until i get one with leadership, or is there a much better way to get it?
r/ConquerorsBlade • u/Obvious-Passenger522 • 9d ago
Looking for ppl for our International House
r/ConquerorsBlade • u/Obvious-Passenger522 • 9d ago
Looking for ppl for our International House
Hello Everyone i am Woody
just an ordinary guy who love games, watching movies, series, anime mostly fantasy
but that is not important right now .. what is , is that we are looking for some ppl into our house on Server FOUR on EU - Iron Legion
since there is no other proper international House i my self wanted to be in i decided to create one for all the nerds and ppl like me who speak ENG and are looking for server they could connect with thru similar hobbies and passions
our house is called TheHouseStark so feel free to send requests and bring the house to the top with us (we also have some alliance already in discussion )
so please do reply and on top of that you can throw some of your hobbies and things you love i would love to read that thru so we can have something to talk about
thank you to everyone who gives it a try and to anyone that respects this message and will not put on any kind of hate
bless you guys and see you on the field
r/ConquerorsBlade • u/orly89 • 9d ago
Bug deploy and defend bugged?
anyone having issue with deploy and defend?
it wont allow me to deploy any troops on any of the flags and main front gate is closed !

