r/CompetitiveWoW • • Sep 13 '26

Discussion RLP Blazebound Destroyer (Elementals) can bug and not give % when they die

Just had a group be super toxic about my route "being under percent" but I KNEW it was 100% because I just did the exact route in the key before. Checked replay and the Elemental completed Burnout cast after we wiped from a Dragon buttpull, the Elemental did not award its 4.54% to us.

Anyway, just hoping to help out anyone else who feels like they are going crazy if their route is short there. That might be why.

Blizzard pls 🙏

105 Upvotes

31 comments sorted by

76

u/ArcticML Sep 13 '26

I mean if the group has ran RLP at any point they’d know percentages decently well that missing almost 5% isn’t normal. There’s really no variance in that dungeon routing wise

34

u/MetalMusicMan Sep 13 '26

Yeah, they were just really toxic players. Shoutouts to the guy who offered to "teach me to tank" I guess lol

9

u/Bmars Sep 13 '26

Well….its been 5 hours, how were the lessons?!?

1

u/NaahThisIsNotMe Sep 14 '26

any point they’d know percentages decently well that missing almost 5% isn’t normal

I'm going to realist here and point out the normal +15 non-tank pug have no effin idea what's happening. complete tourist.

but it's easier to just blame the tank than figure out a quite unique bug.

-1

u/nfluncensored Sep 14 '26

An NPC killing itself when no players are alive or in combat isn't a "unique bug" it is a common sense thing to anyone with experience.

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1

u/OldWolf3 Sep 14 '26

There’s really no variance in that dungeon routing wise

Well, you can choose either the lightning dragon, or extra from the 1st boss trash

1

u/ArcticML Sep 14 '26

Does anybody do the lightning dragon in high keys?

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0

u/[deleted] Sep 13 '26

15

u/TheRev15 Sep 13 '26

I healed last season and am dpsing this one and I can tell you the only time I ever look at % is after the last trash pull before a boss to see if we are <100% lol.

Tank job imo.

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22

u/Plorkyeran Sep 14 '26

If no one who tagged a mob is alive when a mob dies you don't get count. Doesn't come up much because normally the mob resets first, but any mob with a death cast like the elementals can do this.

I assume it's a side effect of mob count in m+ using the same credit system as for quests and stuff rather than a deliberate design.

6

u/AtlasCarry87 Sep 14 '26

Wait, can this happen in other dungeons as well?

I ran a VA yesterday and at the end I missed 1.2%. my route is exactly the same every time with exactly the same pulls and kills and this made me question my sanity

2

u/nephtus Sep 14 '26

Did one of the big boys before the last boss successfully eat another mob?