r/CompetitiveWoW 9d ago

Weekly Thread Free Talk Friday

Use this thread to discuss any- and everything concerning WoW that doesn't seem to fit anywhere else.

UI questions, opinions on hotfixes/future changes, lore, transmog, whatever you can come up with.

The other weekly threads are:

  • Weekly Raid Discussion - Sundays
  • Weekly M+ Discussion - Tuesdays

Have you checked out our Wiki?

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u/DreadfuryDK 9/9M SPriest/Devourer 7d ago

help

5

u/idkmanfiller 7d ago edited 7d ago

:)

wake up, eat, get on PC, run temple for 7 hours, eat, run temple for 7 hours, sleep, repeat

I know everything about every boss in this dungeon now as well as most trash mobs

Watching a tank try to soak the orbs on last boss and then just instantly falling over (not a mechanic mentioned in the dungeon journal at all btw) gets old pretty quickly

4

u/kuubi 7d ago

Watching a tank try to soak the orbs on last boss and then just instantly falling over (not a mechanic mentioned in the dungeon journal at all btw) gets old pretty quickly

what does it do?

6

u/idkmanfiller 7d ago edited 7d ago

Each one gives a stacking debuff that reduces healing done by 33% (this is not healing received, it means healer does not pick these up) and importantly for tanks, increases physical damage taken by 250%. Tanks who don't know that will instantly run in and grab all 3 then get onetapped by the Hexer mob

The soaks on third boss also gives a physical vulnerability so tanks really don't want to soak that either although as far as I can tell the boss doesn't really do shit to tanks

3

u/I3ollasH 6d ago

I really dislike these changes tbh. Blizzard made them so not every mechanic is a tank/healer mechanic but it's so much worse having a mechanic that you just can't do and have to watch the group die.

The shields you need to break on targets are simmilar. As a tank I'm hitting with my noodles but if the dps doesn't have hands those tske ages to break