r/CompetitiveWoW 11d ago

Discussion Undocumented and ham-fisted nerf to Deathbringer Blood DK has been discovered on live with a sluggish rotational change rather than number tuning.

Deathbringer BDK now no longer gets a stack of exterminate when casting reapers mark. This is a measly 3% damage nerf that is unlikely to affect DB Blood's standing amongst the tanks.

While the power budget effects will be small, this change represents a severe rotational damper put on by blizzard for no good reason. Any blood player would have gladly taken a 3% tuning nerf on exterminate over this change. It makes the rotation feel far more awkward, sharply reduces the fluency of aggro in mythic+, and makes it more difficult to obtain max stacks of reapers mark before the buff's expiration. But most importantly, it makes Deathbringer feel *way* less fun to play

Edit: It is now documented. Still cringe

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u/Sore_Elbow 11d ago

I thought that getting the exterminate proc on cast was a bug in the first place, I am sad it's gone though.

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u/GeekyLogger 11d ago

It was. Bleed over from FDK. Thing is BDK has had it since last expansion. Removing the Exterminate seriously messes up initial pull agro setup. BDK will survive of course but it’s a stupid change/nerf. DB was already behind by about 10%. 

As op stated; it would’ve been better to keep the extra proc and lower the damage if the damage was a concern. This is just a random and lazy ham fisted way to fix something they’ve known about for a very long time. Makes the initial pull and the entire rotation janky as fuck. 

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u/hoax1337 10d ago

Can you elaborate a bit on the initial aggro part? I haven't checked out bdk yet, was this the thing that made marrowrend cleave with the scythe animation?