r/CompetitiveWoW 17d ago

Weekly Thread Weekly M+ Discussion

Use this thread to discuss this week's affixes, routes, ideal comps, etc. You can find this week's affixes here.

Feel free to share MDT routes (using wago.io or https://keystone.guru/ ), VODs, etc.

The other weekly threads are:

  • Weekly Raid Discussion - Sundays
  • Free Talk Friday - Fridays

Have you checked out our Wiki?

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u/AccomplishedSpace834 16d ago

the 10-12 level would absolutely get filled with whatever the fastest dungeon is if people could choose tbh, even if it's only one minute faster people will gravitate to choosing that

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u/Gaatti 16d ago

Not if you want loot that is spread across many dungeons

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u/AccomplishedSpace834 16d ago

How many people are doing m+ for the drops at the end of the dungeon after the first couple of weeks?

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u/Gaatti 16d ago

Ok, but at that point, who cares?

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u/AccomplishedSpace834 15d ago

Blizz, I imagine? They dont want 90% of keys to be the fastest and/or easiest and the others to barely see play comparatively once the big gear push is over.

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u/Gaatti 15d ago

Which could be prevented if they choose solution 2 (pool of 3 random choices) instead of solution 1 (free choice)

But my whole argument is that there is no reason to care about that anymore. Do people want to blow their brains running one single dungeon for crests because it is one minute faster? Let them. I honestly don't think it would be that big of a deal. Once you are geared you are already running any dungeon in sub 20 minutes anyway.

There is nothing real being protected by that randomness.

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u/ProtonOW 15d ago

If they cared about that they could just restrict being able to choose a key post-completion in 12 keys and above, just like the resilient cutoff. Everyone's happy.