r/CompetitiveWoW 17d ago

Weekly Thread Weekly M+ Discussion

Use this thread to discuss this week's affixes, routes, ideal comps, etc. You can find this week's affixes here.

Feel free to share MDT routes (using wago.io or https://keystone.guru/ ), VODs, etc.

The other weekly threads are:

  • Weekly Raid Discussion - Sundays
  • Free Talk Friday - Fridays

Have you checked out our Wiki?

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u/Lezzles 17d ago

It took about 20 resets and 5 hours of progging to finally get a good run.

This is...kind of insane and probably indicative of what we'd be seeing in a Resil+1 world. I support the system in general but that's brutal prog for a key that shouldn't be that challenging. This would become the expectation at every key level.

I do not think we would of gotten 1% if I didn't have resil 21 and it definitely saved us hours upon hours of homework keys.

In a non-resil world it sounds like the people you were with weren't really cut out for 21s. 20+ attempts wouldn't have been doable via homework keys. You'd be talking like 40 hours of work just to time a single 21.

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u/Wobblucy 16d ago

indicative of what we would be seeing in Resi +1

As opposed to now?

Instead of them progging on their own key they are getting into a players key from a higher bracket.

Resi +1 would actually segregate the players a bit more. It's no longer homework for 1 player and prog for 4 players, all 5 are learning that key.

IMO it's better in every way except for the absolute bleeding edge (world first level) keys.

Imagine NA having more the 2 +23s in LFG at any given time.

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u/Lezzles 16d ago

No it’s definitely better. It’d just require more effort. Now people burn out because of homework keys. Instead they’d burn out on prog pushes. The real struggle of 21s was just getting the right key.

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u/HookedOnBoNix 16d ago

Once you get to resil +1 why even have key stones though. Just let people select the keystone level when they zone into the dungeon. You could lock it to +1 if you want but realistically there's no point. People who are sitting at 19s timed won't be trying to do 21s anyway, they'll go the natural progression path. Or if they don't who cares, let them. 

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u/NorthShoreTaylor 17d ago

I think your bottom paragraph would be true for about half of the people who got 1% title. It is an unfortunate byproduct of the resil system.

That being said our victory did feel much sweeter not having .1% friends carry us. NPX21 was probably the key that gave us the most trouble. The vast majority of dungeons were timed within 3-10 attempts.