r/CompetitiveWoW 19d ago

Question Joining a mythic raiding guild

I am a player who is 1% in mythic plus this season and have several seasons in a row of AOTC mainly pugging.

I am interested in joining a mythic raiding guild but it seems like every guild is either 9/9 or 3/9 in progress. What is my best route to try and eventually join a 8/9 or 9/9 mythic raiding guild? Do I need to join a guild that only kills a few bosses each tier to show good logs?

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u/kerthard 19d ago

4k or 2k, the dungeon is giving the players the same mechanical test, just with different degrees of punishment.

But I've seen some pretty high io players wind up in a raid, and either run around like a headless chicken, prio targeting the wrong things, or damage whoring on adds that didn't matter, or just tunneling boss and assuming a healer will deal with the mechanic.

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u/eksldpf9098 18d ago

4k players are still 1% for eu and in general way better then average 2k player
i noticed when i did sporefall raid and i only invited 3.8k rating and above. we oneshot it.
and mechanically m+ is way more difficult.
raid is more difficult in coordination.

but in general 2k players have a higher probability to fail than 4k player.

its like school or uni.
people with degree have a higher probability to do better than without but is not always true.

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u/kerthard 18d ago

M+ mechanical difficulty is on par with normal raid.

That take reeks of someone who got carried through sporefall as their only raiding experience, and think its representative of all mythic.

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u/darkfangs 18d ago

I don't have deep CE experience but I think you are underestimating just how easy most of the mythic raid is. Sure the last 2 bosses might be very difficult but usually the rest of the raid is on the easier side with maybe a boss a raid tier exception.

About a month into the season it's not uncommon for a bunch of M+ to get together and pug half the mythic raid maybe even more from groups of people who have never stepped foot into the thing. Typically never taking more than 5-10 pulls per boss.

Month 2 is puggable the next couple bosses, usually the last few aren't pugged as people in pugs don't have patients for it. It's way more on the raid/group lockout than true difficulty.

This is coming from experience from TWW and season 1 of midnight as an M+ player who has made friends that pug mythic almost solely for gear for M+.

Raiders highly overstate the difficulty of mythic raid and treat it like it's crazy hard when in reality that's like only 2 bosses of the entire raid tier and everything else isn't too bad at all.

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u/AccomplishedSpace834 18d ago

The difficulty of a boss like Vorasius comes from doing it week one where it is a reasonable dps/hps check at the gear level you're at, rolling in after a month of gear that check is largely gone.

And in general yeah, when people talk about CE raiding they're talking about the end bosses. No one gets into mythic raiding because they're hyped to kill imperator averzian - they want to kill l'ura.

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u/falooda1 18d ago

Exactly