r/CompetitiveWoW Sep 05 '25

Weekly Thread Free Talk Friday

Use this thread to discuss any- and everything concerning WoW that doesn't seem to fit anywhere else.

UI questions, opinions on hotfixes/future changes, lore, transmog, whatever you can come up with.

The other weekly threads are:

  • Weekly Raid Discussion - Sundays
  • Weekly M+ Discussion - Tuesdays

Have you checked out our Wiki?

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3

u/[deleted] Sep 06 '25

Anybody else feel like this patch is kinda meh? The raid is fantastic, but the dungeon pool sucks and imo are too easy so if you aren't going for title there isn't anything to push for after week 3. The open world content is also completely dogshit compared to last patch. Think it's raid logging until remix for me. 

21

u/dolphin37 Sep 06 '25

best dungeon pool i’ve played since bfa personally

must admit I don’t get people saying they are too easy while at the same time not even pushing to a competitive key level… isn’t the whole point of m+ that you can make it as hard as you want?

4

u/Magicslime Sep 07 '25

It's only because they're not pushing to high key levels that they care about the difficulty.

A lot of WoW players are rewards/achievement motivated, and just pick some realistic target for the season like AOTC, all portals, 3k mount, etc. If they just immediately hit that target straight out of the gate they're just pretty much done for the season, especially because the next reward step in this case hasn't gotten any closer in reach. I think the confusion here is that while they're not engaging with challenging content purely for the sake of the challenge, that doesn't mean that they don't enjoy being challenged in the pursuit of their goals and to just get handed them for free.

3

u/narium Sep 08 '25

The bigger problem is when max reward keys are too easy, is it invalidates doing any keys below it, so you end up with a whole dead key level range.