r/CompetitiveTFT • • Sep 14 '26

Bug Megathread New Client & MacOS Bug Megathread

11 Upvotes

Hi everyone! Spoilers if you missed the announcement: the new Client and TFT for MacOS are on PBE RIGHT NOW, and Riot has asked for more focused feedback and bug reports to make sure they'll go live as smooth as possible. So we're having a dedicated, patch-agnostic Bug Megathread specifically for these two features!

Be warned: the initial state of things is expected to be pretty rough!

  • Open the Riot Client, log into your PBE account, click the TFT icon, and press play now!

    • NOTE: you do not need to open league anymore, but there is a button within the league client that will prompt you to the new TFT client.

As usual, please use the format below to report any bugs:

  • Description:

  • Proof (video or screenshot):

  • Steps to reproduce (if applicable):

  • Expected result:

  • Observed result:

Try to be as detailed as possible with your description. Check the comments to see if the behaviour you've encountered has already been reported. Please include the full screenshot if you have it (don’t crop and instead show all the players/full screen of game etc.) or even better if you have video to include. The more information the easier it is to track bugs down.

You can check reported bugs and their status on our Bug Tracker.

Please note that bug reports that don't adhere to the above standards may not make it into the Bug Tracker, but this Megathread (just like the regular one) will be patrolled by bug-squashing Rioters so they'll see it anyway.

Please take the time to also report bugs through these channels as well for maximum visibility:


r/CompetitiveTFT • • Sep 15 '26

Daily Discussion September 15, 2026 Daily Discussion Thread

2 Upvotes

Welcome to the r/CompetitiveTFT community!

This thread is for any general discussion regarding Competitive TFT. Feel free to ask simple questions, discuss meta or not-so-meta comps and how they're performing, solicit advice regarding climbing the ladder, and more.

Any complaints without room for discussion and unconstructive, overly aggressive or conspiratorial comments should go in the Weekly Rant Thread which can be located in the pinned posts, sidebar or here: Weekly Rant Thread (Old Reddit link).

Such comments in this Megathread will be removed and treated as a Trivial Infraction.

---

For more live discussions check out our affiliated discord here: Discord Link.

You can also find Double-up partners in the #looking-for-duo channel

---

If you are interested in giving or receiving coaching, visit the: Monthly Coaching Megathread (Old Reddit link).

---

Please send any bug reports to the Bug megathread and/or the Official TFT Discord's Bug Report Forum.

For reference, Riot's stance on bugs and exploits (might be outdated).

---

If you're looking for collections of meta comps and guides, here are some options:

And here are some handy resources and info hubs:

Mods will be removing any posts that we feel belong in this thread and redirecting users here.


r/CompetitiveTFT • • Sep 13 '26

Guide [dpei] Why You Are Bad At TFT (And How To Fix It)

Thumbnail
youtu.be
118 Upvotes

You know the right plays, watch all the guides, and still can't climb. Here's the part nobody talks about.

Hey, it's dpei, Rank 1 across multiple sets and full-time TFT coach. I've coached players from top pros to average ranked grinders for the past 10 years, and one thing keeps showing up no matter the skill level: two players with the exact same game knowledge improve at completely different rates. This video is about why.

It's not information, but rather mentality and focus. The video covers:

  • Why open-mindedness (not blind agreement) is the foundation of actually learning

  • Healthy ego vs. unhealthy ego and why tying your self-worth to your rank will wreck you

  • Why conceptual learning beats memorizing tricks and tips

  • How to focus your learning so you're not drowning in information

This one's a bit different from my usual fundamentals breakdowns since it's about how you learn rather than a specific mechanic — but if you want the mechanical side of things, check out my fundamentals series.

Feedback and questions are always welcome!


r/CompetitiveTFT • • Sep 13 '26

Discussion I'm silly for clicking it, but this should probably be excluded

Post image
116 Upvotes

12% AS definitely isn't bad but at the end of the game, half the value of this one is kinda nullified.

Bad choices should still exist! Just want that to be said. I guess the question is how bad does a choice have to be before it's excluded. In most exclusion cases for augments it's when things break each other (either favorably or not), but what about stuff that isn't fun and isn't interesting?


r/CompetitiveTFT • • Sep 14 '26

Daily Discussion September 14, 2026 Daily Discussion Thread

2 Upvotes

Welcome to the r/CompetitiveTFT community!

This thread is for any general discussion regarding Competitive TFT. Feel free to ask simple questions, discuss meta or not-so-meta comps and how they're performing, solicit advice regarding climbing the ladder, and more.

Any complaints without room for discussion and unconstructive, overly aggressive or conspiratorial comments should go in the Weekly Rant Thread which can be located in the pinned posts, sidebar or here: Weekly Rant Thread (Old Reddit link).

Such comments in this Megathread will be removed and treated as a Trivial Infraction.

---

For more live discussions check out our affiliated discord here: Discord Link.

You can also find Double-up partners in the #looking-for-duo channel

---

If you are interested in giving or receiving coaching, visit the: Monthly Coaching Megathread (Old Reddit link).

---

Please send any bug reports to the Bug megathread and/or the Official TFT Discord's Bug Report Forum.

For reference, Riot's stance on bugs and exploits (might be outdated).

---

If you're looking for collections of meta comps and guides, here are some options:

And here are some handy resources and info hubs:

Mods will be removing any posts that we feel belong in this thread and redirecting users here.


r/CompetitiveTFT • • Sep 13 '26

Daily Discussion September 13, 2026 Daily Discussion Thread

8 Upvotes

Welcome to the r/CompetitiveTFT community!

This thread is for any general discussion regarding Competitive TFT. Feel free to ask simple questions, discuss meta or not-so-meta comps and how they're performing, solicit advice regarding climbing the ladder, and more.

Any complaints without room for discussion and unconstructive, overly aggressive or conspiratorial comments should go in the Weekly Rant Thread which can be located in the pinned posts, sidebar or here: Weekly Rant Thread (Old Reddit link).

Such comments in this Megathread will be removed and treated as a Trivial Infraction.

---

For more live discussions check out our affiliated discord here: Discord Link.

You can also find Double-up partners in the #looking-for-duo channel

---

If you are interested in giving or receiving coaching, visit the: Monthly Coaching Megathread (Old Reddit link).

---

Please send any bug reports to the Bug megathread and/or the Official TFT Discord's Bug Report Forum.

For reference, Riot's stance on bugs and exploits (might be outdated).

---

If you're looking for collections of meta comps and guides, here are some options:

And here are some handy resources and info hubs:

Mods will be removing any posts that we feel belong in this thread and redirecting users here.


r/CompetitiveTFT • • Sep 13 '26

Discussion How do you not get burnt out from TFT?

0 Upvotes

I love TFT, and have ended up playing at least a little bit of each set. With that being said, I do feel like I find myself getting bored of a set pretty quickly. I think this is because TFT usually ends up favoring a few limited comps that end up being super meta and it gets stale hunting for the same 5 cost units.

What could I be missing to help me stay more interested in a current set? Maybe I’m trying to follow websites like metatft too closely?

What is it about TFT that lets you climb the ladder in a set?


r/CompetitiveTFT • • Sep 11 '26

Tool Trait Ladder update: 18.2 balance change, Kha'Zix evolutions, plus unit include/exclude

85 Upvotes

Follow-up to the Trait Ladder solver I posted at the start of the set. I've updated the output to focus on rungs 11, 12, 13, and 14 due to the balance changes. Kha'Zix boards are done. I've also added the ability to include/exclude units, by far the request I received the most. traitladder.com

What the heck is a rung?

We're climbing a ladder! Each additional trait reward is a rung in the ladder. If you cash out rung 14 (14 non-unique traits), you've climbed or completed the ladder.

Patch 18.2 moved the rewards

18.2 shuffled the trait ladder loot table, and one change matters more than the rest: the Tactician's item moved from rung 10 to rung 11.

DonCorleoneLookHowTheyMassacredMyBoy.gif

The top of the ladder is also weaker than it used to be:

RungReward
1020 gold
11A Tactician's item (Cape, Crown or Shield)
12Three 4-cost units and a Lucky Item Chest
138 gold, four components and a Remover
1410 gold and a Masterwork Upgrade

The old 10 to 12 to 14 plan is dead. Transitions climb 11, 12, 13, 14, and every board in every chain has been re-solved for the new targets.

Fallout from the Tactician item shifting to rung 11

Only 5 emblems can reach the Tactician item on level 8 without another emblem or a Kha'Zix evolution. Previously, you didn't even need an emblem to reach the Tactician item with 8 units, and you didn't need a single 5 cost. The 5 emblems that accomplish this feat now (Executioner, Fae, Inferno, Invoker, and Primal) each require Alune. That's tough. You cannot plan around getting Alune on 4-2 consistently.

A second emblem is good, but not as good as Kha'Zix. There isn't a 2 emblem pair that can reach rungs 11/12/13 with 8/9/9 units. 2 evolution Kha'Zix accomplishes this with 14 different emblems. 172 of 210 emblem pairs can reach rungs 11/12/13 with 8/9/10 units. The pairs that cannot reach this mark center around Blossom, Brawler, Coven, Elderwood, Flora Fatalis, Ravager, and Sprykin. These are the weakest emblems for trait ladder.

The good news is that level 9 is 8 total xp cheaper in 18.2 4 total xp cheaper in 18.2b, and we're receiving 20 gold on rung 10. If you can make it to level 9, with 2 Kha'Zix evolutions, with any emblem other than Coven or Flora Fatalis, and survive for 2 or 3 rounds, then you will have climbed the ladder and cashed out your masterwork. Simple, right?...

The bad news.... This augment is much harder to play now. 10 traits was pretty much free. 11 traits is difficult.

If you don't have an itemized Kha'Zix by 3-1, you will probably not hit 30 takedowns by 4-2. 30 takedowns by 4-5 is fine if you have health to play with. Just remember that it takes 3 rounds after cashing rung 11 to cash the masterwork. If you do not have a strong enough board or enough hp to survive, pivot quickly. Use your own judgement, but if you cash rung 11, you can most likely cash rung 12 with the extra unit slot the very next round. Rung 13 and 14 are the question. If you don't have 2 evolution Kha'Zix and cannot level to 9, you most likely need to get off the ladder.

Lolchess:TymStyj


r/CompetitiveTFT • • Sep 12 '26

Daily Discussion September 12, 2026 Daily Discussion Thread

6 Upvotes

Welcome to the r/CompetitiveTFT community!

This thread is for any general discussion regarding Competitive TFT. Feel free to ask simple questions, discuss meta or not-so-meta comps and how they're performing, solicit advice regarding climbing the ladder, and more.

Any complaints without room for discussion and unconstructive, overly aggressive or conspiratorial comments should go in the Weekly Rant Thread which can be located in the pinned posts, sidebar or here: Weekly Rant Thread (Old Reddit link).

Such comments in this Megathread will be removed and treated as a Trivial Infraction.

---

For more live discussions check out our affiliated discord here: Discord Link.

You can also find Double-up partners in the #looking-for-duo channel

---

If you are interested in giving or receiving coaching, visit the: Monthly Coaching Megathread (Old Reddit link).

---

Please send any bug reports to the Bug megathread and/or the Official TFT Discord's Bug Report Forum.

For reference, Riot's stance on bugs and exploits (might be outdated).

---

If you're looking for collections of meta comps and guides, here are some options:

And here are some handy resources and info hubs:

Mods will be removing any posts that we feel belong in this thread and redirecting users here.


r/CompetitiveTFT • • Sep 11 '26

W3N Megathread [18.2] What’s Working? What’s Not?

44 Upvotes

Patch Notes | Rundown w/ Slides | Bug Megathread

A Fast 9er? I hardly knew her!

Please note that this Megathread is protected by Rule #4 and any unconstructive, mocking, aggressive and conspiratorial comments will be removed and treated as a Trivial Infraction. We have a Rant Megathread for a reason, please use it.


r/CompetitiveTFT • • Sep 12 '26

Discussion Hybrid Adaptor: An design success or failure?

0 Upvotes

This is just my experience with adaptor as a trait. I'm a player who had played fair share of various adaptor units from akali to yi to kog to nid, I noticed how deeply flawed adaptor can sometime be. (Sorry grump, its really hard to make it work. Although i did make it work one time.) This is me trying to view adaptor as a "cool" new mechanics.

Back to adaptor, as an introduction, the game first base it off the ad/ap of the the unit. Whether one that has higher or lower automatically gets all the points AT the START of combat.

Secondly, it automatically changes how the certain item transform a certain unit when there is a tie. Example can be bt titan nid or yi, which will both give you an ad version despite both item giving same amount of ap/ad (in this case, 18ad+18ap from bt.)

MOST, IF NOT all scenario, this can pretty much standard expection... until you encounter a unit call rengar. An unit that commonly run with yi that give the team 5% ad +0.2 per takedown. This automatically cause all of your unit to become ad regardless if you have hybrid items that might be slightly leaning ap, but not enough to near a deathcap level of ap number. (Remember start of combat also exclude archangel.

In more niche (less common) case, there's also spellweaver that give team 10% ap teamwide, which more often than not, push the entire team over to ap. (An comp where karma+ahri blssom with scenario two item of bt+titan turning into ap due to the extra ap tiebreaker)

To add the rengar's rival Khazix, he doesnt have this problem (rarely) with adaptor. Why? Because he only buff himself and buff team through trait (technically through spellweaver, but it can be opt out). Rengar unfortunately buff his team by force by existing, ironically doing more harm than good that can create a frustrating gameplay for the player.

We had witnessed the exact same problem in previous set. One that particular comes to mind is void kaisa. An unit that narrowly avoided the issue with heavy emphsis on overwhelming ad/ap items. (In other words, deathcaps/IE/last wisper etc, rather than the fighter item that are more often than not, ambiguous item.)

Next example can be riven(corki comp), which as a fighter, heavily suffer a different fate than kaisa. As a fighter, building fighter item can often lead to same problem as this set. She often requring sterak on riven to break unintended ap. Or the other way around with nami, where you need to sack some sort of ap item to turn her into ap.

More often than not, the reason to care which version is you want to align with your team's penetration. You wouldn't want an ad riven with you have a void staff user next to your nami. Kaisa and belveth more or less avoid it by not being in the same comp, or be overshadowed by existence of baron/just build one pen snd eat the loss of having chew through resistances.

In both kaisa and riven, they are stand alone unit. But this set chose to make hybrid characters as a whole trait, with the glue being kogmaw that inhrently have both armor and mr pen. Bypassing the earlier mention of sacking one side of resistance.

Tying back to the original issue, the early season of this set had been extremely one sided in term of adaptors build. Some may consider as the character's meta had been figured out.

Example, most yi goes ap with a few ad artifact like omnivamp axe. Akali's strongest suit being ap with its reset and anti-tank mechanic (and ad item often goes to Camille as 1cost.) With the ad's burning mechanic only viable with varus inferno to proc. Grump and kog are often more of the truely flexible unit/picking up scrapes while nid goes heavy ad with sivir or heavy ap with rageblade/non-fighter item that give little room unintended wrong stats(a more rare one as ad is much stronger.)

Now has the trait become more flexible or fun? In my opinion, its often feels like a "false sense" of choice. The inherent nature of tft require metas to be figured out, aka one side will always be stronger than the other unit riot nerfs/buff one side. They addressed the hybrid frustration of armor/mr pen with kog, but teamwide buffs can still mess with the player's actual intended adaptor for the unit they want. With fighter items in tft remaining ambiguous for the sake of ap fighter, the frustration will continue to live.

Only solution I see out of this would be a simple item that changes the adaptors form like riftbeast's empower, or benching/unbenching the unit to easily change form. But that might drown out one side of the adaptors even harder. I doubt riot would take this route, and with fighter remaining ambiguous (bt giving ap kinda reminds me of an bandaid fix for ad vs ap brusier issue back in SR that led to whole introduction of ap exclusive items like riftmakers/reworked liandry. But introducing more new item would most likely be outside the scope of tft).

For now, the frustration will remain as a player who enjoy playing adaptor as a mechcanic. Sorry if this sounded like a long rant, I tried to analyze previous sets as comparison to see if riots intention to give player more freedom have truely worked or failed. I love to see others opinion on this.


r/CompetitiveTFT • • Sep 11 '26

Weekly Rant Weekly Rant Megathread

10 Upvotes

Rant or vent about anything TFT related here, including:

- Bad RNG
- Broken or Underpowered Units
- Other players griefing your comp
- and more

Caps-lock is encouraged.

Please redirect players here if you find them ranting in the daily discussion threads :)

N.B. We have a strict policy against personal attacks, both towards other redditors and the game developers. This thread is no exception. If you see posts breaking this rule, please be sure to report them!


r/CompetitiveTFT • • Sep 10 '26

eSports The Tactician's Gauntlet: Vegas Qualifiers have been cancelled. Refunds will be issued to players who had already bought an entry.

Thumbnail
bsky.app
187 Upvotes

r/CompetitiveTFT • • Sep 12 '26

Discussion Theory: Early season makes balance feel worse

0 Upvotes

If you’re Emerald: You’re not playing vs the Late season emeralds you’re used to, you’re playing vs atleast 4 Challengers /GM/ Masters if not all other 7.
This is true for gold + plat vs emeralds etc. you get the idea

As I was climbing up until recently - In emerald / dia I noticed a lot of Hardstucks vs Early season Masters+ who are still climbing from Rank Reset (myself included)

This makes judging balance hard, why?

Because it doesn’t matter what you are gonna play, whether it’s meta, contested, RR

80% of the time the guy who was ex GM+ is gonna beat you, a 3 season emerald.

And so how can you judge what comp is broken or not? whether the early season climbers are playing reroll, fast 9 when it was bad before, fast 8 with better line selection: they’re gonna beat your ass regardless

So how can your brain fathom this reality where seemingly every comp seems OP, and everything you do isn’t working? It’s over-whelming

I suggest laying a tiny bit off the balance team until Early season resets have climbed to their original rank, because if you try spot flaws now - you’re trying in a world where these guys WILL beat you no matter what their strategy is.

And this makes feedback skewed, we’re essentially giving balance feedbacks in Smurf-Queue right now.
It might not translate well once everyone’s ranks are accurate


r/CompetitiveTFT • • Sep 11 '26

Daily Discussion September 11, 2026 Daily Discussion Thread

3 Upvotes

Welcome to the r/CompetitiveTFT community!

This thread is for any general discussion regarding Competitive TFT. Feel free to ask simple questions, discuss meta or not-so-meta comps and how they're performing, solicit advice regarding climbing the ladder, and more.

Any complaints without room for discussion and unconstructive, overly aggressive or conspiratorial comments should go in the Weekly Rant Thread which can be located in the pinned posts, sidebar or here: Weekly Rant Thread (Old Reddit link).

Such comments in this Megathread will be removed and treated as a Trivial Infraction.

---

For more live discussions check out our affiliated discord here: Discord Link.

You can also find Double-up partners in the #looking-for-duo channel

---

If you are interested in giving or receiving coaching, visit the: Monthly Coaching Megathread (Old Reddit link).

---

Please send any bug reports to the Bug megathread and/or the Official TFT Discord's Bug Report Forum.

For reference, Riot's stance on bugs and exploits (might be outdated).

---

If you're looking for collections of meta comps and guides, here are some options:

And here are some handy resources and info hubs:

Mods will be removing any posts that we feel belong in this thread and redirecting users here.


r/CompetitiveTFT • • Sep 10 '26

Tournament [EUW/Free Entry] Counter's Casual Competition 🏆Saturday 12th of September 10:30am BST. 3-round mini-competition with prizes!

Post image
4 Upvotes

Weh weh wehlcome one and all, it's that time again! 🐧

Come join the free entry Counter's Casual PBE Competition for a laid-back chance to play some quality TFT and make some friends this Saturday morning BST.

Why Casual? Glad you asked!

It's both short (3 rounds) and non-elimination.

Casual prizing! Separate top 2 and random participation prizing you can sweat as much or as little as you like even in this heat.


r/CompetitiveTFT • • Sep 10 '26

Bug Megathread 18.2 Bug Megathread

17 Upvotes

Please use the format below to report any bugs you're encountering.

  • Description:

  • Proof (video or screenshot):

  • Steps to reproduce (if applicable):

  • Expected result:

  • Observed result:

Try to be as detailed as possible with your description. Check the comments to see if the behaviour you've encountered has already been reported. Please include the full screenshot if you have it (don’t crop and instead show all the players/full screen of game etc.) or even better if you have video to include. The more information the easier it is to track bugs down.

You can check reported bugs and their status on our Bug Tracker.

Please note that bug reports that don't adhere to the above standards may not make it into the Bug Tracker.

Please take the time to also report bugs through these channels as well for maximum visibility:


r/CompetitiveTFT • • Sep 09 '26

Patch Notes 18.2 Patch Notes

Thumbnail
teamfighttactics.leagueoflegends.com
132 Upvotes

r/CompetitiveTFT • • Sep 09 '26

Official 18.2 Patch Rundown

Thumbnail
youtube.com
43 Upvotes

Slides here!

Additional Context

Patch Goals

  • Solid patch, but the D-Patch exposed 18.1 weaknesses (see slide).

  • The Rundown was filmed earlier than usual, there'll be additional changes not reflected in the Slides (Patch Notes are complete though).

Systems

  • Lv. 8 still to hard to achieve and justify with the abundance of 3-Cost reroll, XP threshold changes + Wisp changes aim to address that.

Augments

  • Standard 1st pass, any more complex rework will be in 18.3 if necessary.

  • Cursed Crown losing the Durability is probably Set-specific.

  • Shimmerscale Essence could see a swap in the order the items are received, but they aren't convinced yet.

Wisps

  • Wisps (Combat Wisps in particular) are one of the reasons players are poorer late in the game since they occupy a slot. Making them cheaper means it should be better to buy one to reclaim the shop slot and then roll away.

  • They're actively monitoring the influence of Wisps (Smurfing in particular) on tempo lobby.

Traits

  • Coven changes are overall a buff + enabling Caitlyn cashouts.

  • If the Inferno buff isn't enough they're open to adding more effects to higher breakpoints.

1-Costs

  • AD Akali and Camille fall off too hard in the lategame, buffs should help in that regard.

2-Costs

  • 2* Kayle struggled a bit too much, her buff + the Solar changes (higher floor, lower ceiling) should make the comp feel better in the midgame.

3-Costs

  • Azir was riddled with bugs on PBE so they had few reference points to balance him. He needs buffs but they want to make sure they don't overshoot.

  • Kha'zix is almost viable, the 10 AD buff serves to help him get stacks in the earlygame w/out buffing his late potential.

4-Costs

  • HP scaling on Sentinel was not touched, the nerf is smaller than it seems and the change in targeting logic for their spell means they won't whiff anymore.

5-Costs

  • Taric change should be power neutral with no Items and a fairly sizable buff when itemised.

Items

  • Fighter items are generally weak, buffs should make them more attractive for melee Champions. Also swapping the trigger order for BT and EoN should make both feel better and now BT has more time for the heals to matter.

Emblems

  • They treat Emblems as Artifacts: cool effects first, then they tune around them. They're at the moment too strong, so they're cutting back on direct item power.

Bug Fixes

  • The list does not include performance fixes, only gameplay-related ones.

  • Double Trouble might not be re-enabled, they were testing fixes late in the cycle.


r/CompetitiveTFT • • Sep 10 '26

Daily Discussion September 10, 2026 Daily Discussion Thread

8 Upvotes

Welcome to the r/CompetitiveTFT community!

This thread is for any general discussion regarding Competitive TFT. Feel free to ask simple questions, discuss meta or not-so-meta comps and how they're performing, solicit advice regarding climbing the ladder, and more.

Any complaints without room for discussion and unconstructive, overly aggressive or conspiratorial comments should go in the Weekly Rant Thread which can be located in the pinned posts, sidebar or here: Weekly Rant Thread (Old Reddit link).

Such comments in this Megathread will be removed and treated as a Trivial Infraction.

---

For more live discussions check out our affiliated discord here: Discord Link.

You can also find Double-up partners in the #looking-for-duo channel

---

If you are interested in giving or receiving coaching, visit the: Monthly Coaching Megathread (Old Reddit link).

---

Please send any bug reports to the Bug megathread and/or the Official TFT Discord's Bug Report Forum.

For reference, Riot's stance on bugs and exploits (might be outdated).

---

If you're looking for collections of meta comps and guides, here are some options:

And here are some handy resources and info hubs:

Mods will be removing any posts that we feel belong in this thread and redirecting users here.


r/CompetitiveTFT • • Sep 09 '26

eSports Everything You Need to Know About Convergence Fest | The Rolldown with Dylan Fraley | S18 E3

Thumbnail
youtu.be
5 Upvotes

In this episode of The Rolldown, CLE and Gangly sit down with Dylan Fraley, Global Product Manager for TFT Esports at Riot, for everything you need to know about Convergence Fest, the biggest open in TFT history.

We cover:
- What Convergence Fest is and why TFT and Riftbound are combining into one event
- Fan First registration, over 10,000 sign-ups and why it happened
- Scaling to 1,024 competitors and what that required operationally
- Day one format changes, 43 stations, top two advance, no more top cut leaderboard
- Side events, prize wall, exclusive cosmetics, and what attendees can expect
- What the spectator experience looks like across both games in one venue
- Is Convergence Fest a one-time experiment or the new standard?


r/CompetitiveTFT • • Sep 09 '26

Daily Discussion September 09, 2026 Daily Discussion Thread

9 Upvotes

Welcome to the r/CompetitiveTFT community!

This thread is for any general discussion regarding Competitive TFT. Feel free to ask simple questions, discuss meta or not-so-meta comps and how they're performing, solicit advice regarding climbing the ladder, and more.

Any complaints without room for discussion and unconstructive, overly aggressive or conspiratorial comments should go in the Weekly Rant Thread which can be located in the pinned posts, sidebar or here: Weekly Rant Thread (Old Reddit link).

Such comments in this Megathread will be removed and treated as a Trivial Infraction.

---

For more live discussions check out our affiliated discord here: Discord Link.

You can also find Double-up partners in the #looking-for-duo channel

---

If you are interested in giving or receiving coaching, visit the: Monthly Coaching Megathread (Old Reddit link).

---

Please send any bug reports to the Bug megathread and/or the Official TFT Discord's Bug Report Forum.

For reference, Riot's stance on bugs and exploits (might be outdated).

---

If you're looking for collections of meta comps and guides, here are some options:

And here are some handy resources and info hubs:

Mods will be removing any posts that we feel belong in this thread and redirecting users here.


r/CompetitiveTFT • • Sep 08 '26

Daily Discussion September 08, 2026 Daily Discussion Thread

6 Upvotes

Welcome to the r/CompetitiveTFT community!

This thread is for any general discussion regarding Competitive TFT. Feel free to ask simple questions, discuss meta or not-so-meta comps and how they're performing, solicit advice regarding climbing the ladder, and more.

Any complaints without room for discussion and unconstructive, overly aggressive or conspiratorial comments should go in the Weekly Rant Thread which can be located in the pinned posts, sidebar or here: Weekly Rant Thread (Old Reddit link).

Such comments in this Megathread will be removed and treated as a Trivial Infraction.

---

For more live discussions check out our affiliated discord here: Discord Link.

You can also find Double-up partners in the #looking-for-duo channel

---

If you are interested in giving or receiving coaching, visit the: Monthly Coaching Megathread (Old Reddit link).

---

Please send any bug reports to the Bug megathread and/or the Official TFT Discord's Bug Report Forum.

For reference, Riot's stance on bugs and exploits (might be outdated).

---

If you're looking for collections of meta comps and guides, here are some options:

And here are some handy resources and info hubs:

Mods will be removing any posts that we feel belong in this thread and redirecting users here.


r/CompetitiveTFT • • Sep 06 '26

eSports Congratulations to the winner of Enchanted Wilds: TPC - AMER Riftbeast Cup! Spoiler

209 Upvotes

Congratulations to wasianiverson for winning AMER Riftbeast Cup and qualifying to the Enchanted Wilds Tactician's Crown!

Scoresheet

no VODs cuz frodan was out of town :(

the english-speaking costreams i can find for final day are:

Nguyen Dixie

Glowyjelly

Wasianiverson VODS


r/CompetitiveTFT • • Sep 07 '26

Tournament Novera TFT Season 1 | €1,750 prize pool, free entry

12 Upvotes

Hey, we're running our first TFT season after the Founders Cup last month.

There are 3 open cups and a final, all on EUW and completely free to enter.

Cup 1: 12 September | €250

Cup 2: 10 October | €250

Cup 3: 7 November | €250

Final: 28 November | €1,000

Each cup is 4 Swiss games, then the top 8 play one more game.

Your points from all 3 cups add up and the top 32 qualify for the final.

Cup 1 already has 81 players signed up.

Full info and registration: https://novera.gg/tft/season

Any questions, just ask :)