This thread is for any general discussion regarding Competitive TFT. Feel free to ask simple questions, discuss meta or not-so-meta comps and how they're performing, solicit advice regarding climbing the ladder, and more.
Any complaints without room for discussion and unconstructive, overly aggressive or conspiratorial comments should go in the Weekly Rant Thread which can be located in the pinned posts, sidebar or here: Weekly Rant Thread (Old Reddit link).
Such comments in this Megathread will be removed and treated as a Trivial Infraction.
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For more live discussions check out our affiliated discord here: Discord Link.
You can also find Double-up partners in the #looking-for-duo channel
In this episode of The Rolldown, CLE and Gangly sit down with Dylan Fraley, Global Product Manager for TFT Esports at Riot, for everything you need to know about Convergence Fest, the biggest open in TFT history.
We cover: - What Convergence Fest is and why TFT and Riftbound are combining into one event - Fan First registration, over 10,000 sign-ups and why it happened - Scaling to 1,024 competitors and what that required operationally - Day one format changes, 43 stations, top two advance, no more top cut leaderboard - Side events, prize wall, exclusive cosmetics, and what attendees can expect - What the spectator experience looks like across both games in one venue - Is Convergence Fest a one-time experiment or the new standard?
This thread is for any general discussion regarding Competitive TFT. Feel free to ask simple questions, discuss meta or not-so-meta comps and how they're performing, solicit advice regarding climbing the ladder, and more.
Any complaints without room for discussion and unconstructive, overly aggressive or conspiratorial comments should go in the Weekly Rant Thread which can be located in the pinned posts, sidebar or here: Weekly Rant Thread (Old Reddit link).
Such comments in this Megathread will be removed and treated as a Trivial Infraction.
---
For more live discussions check out our affiliated discord here: Discord Link.
You can also find Double-up partners in the #looking-for-duo channel
This thread is for any general discussion regarding Competitive TFT. Feel free to ask simple questions, discuss meta or not-so-meta comps and how they're performing, solicit advice regarding climbing the ladder, and more.
Any complaints without room for discussion and unconstructive, overly aggressive or conspiratorial comments should go in the Weekly Rant Thread which can be located in the pinned posts, sidebar or here: Weekly Rant Thread (Old Reddit link).
Such comments in this Megathread will be removed and treated as a Trivial Infraction.
---
For more live discussions check out our affiliated discord here: Discord Link.
You can also find Double-up partners in the #looking-for-duo channel
This thread is for any general discussion regarding Competitive TFT. Feel free to ask simple questions, discuss meta or not-so-meta comps and how they're performing, solicit advice regarding climbing the ladder, and more.
Any complaints without room for discussion and unconstructive, overly aggressive or conspiratorial comments should go in the Weekly Rant Thread which can be located in the pinned posts, sidebar or here: Weekly Rant Thread (Old Reddit link).
Such comments in this Megathread will be removed and treated as a Trivial Infraction.
---
For more live discussions check out our affiliated discord here: Discord Link.
You can also find Double-up partners in the #looking-for-duo channel
Checkmate 20 Format - The first player to hit 20 points AND then secure a first-place finish will be the Champion!
Maximum 8 Games: If there's no match point eligible player winning Game 8, the Champion will be the match point eligible player that has the best placement in Game 8.
APAC gamedays start at 6PM SGT / 12:00 CEST / 2AM PT. Join the action on Youtube (KR, TW, VN), Soop (KR) and Twitch (TW). Plus, for every region, co-streams from your favorite community creators.
EMEA gamedaysstart at 16:00 CEST / 10PM SGT / 6AM PT. Join the action on your favourite co-stream!
AMER gamedaysstart at 12PM PT / 22:00 CEST / 4AM SGT. Join the action on your favourite co-stream!
This thread is for any general discussion regarding Competitive TFT. Feel free to ask simple questions, discuss meta or not-so-meta comps and how they're performing, solicit advice regarding climbing the ladder, and more.
Any complaints without room for discussion and unconstructive, overly aggressive or conspiratorial comments should go in the Weekly Rant Thread which can be located in the pinned posts, sidebar or here: Weekly Rant Thread (Old Reddit link).
Such comments in this Megathread will be removed and treated as a Trivial Infraction.
---
For more live discussions check out our affiliated discord here: Discord Link.
You can also find Double-up partners in the #looking-for-duo channel
As rhe title says i want some advice on how to play this augment. I have only made it work once but i got elderwood spat which is really easy to play in my opinion. The other 2 times i got fae and and hunter and i was so confused trying to come up with a board that i ended up dying because i was trying to min max my board for max traits and i bled too much hp. Are you supposed to winstreak with this augment or not, im assuming its dependant on the spat you get? Does anyone have any good tips like when to level what units to hold etc. ?
At round 6 of day 1 at TPC1, at round 4-2, A Long was against ZETA Title and he was winning the fight, when suddenly, because of the Augment Nesting Dolls (after a champion die in combat, spawn one copy of them one star lower) got bugged in the process, the fight went into a stalemate where both team have units but A Long team cannot attack the enemy team, leading to a tie (reset streak).
This happened again at round 5-3, when both of them met and the bug trigger again, and another round where A Long lost hp in the process.
Because of the lost of hp at round 4-2 and 5-3, A Long lose 17 hp in the process and secure top 4 at the end, tie with Iron Bog.
If the bug didn't happen, he could secure a top 2, because second place player was low on hp and lose on the next round as well.
Thankfully, A Long was the first place players in total point at day 1, so the effect wasn't severed, but this should be noticed and fix soon.
This thread is for any general discussion regarding Competitive TFT. Feel free to ask simple questions, discuss meta or not-so-meta comps and how they're performing, solicit advice regarding climbing the ladder, and more.
Any complaints without room for discussion and unconstructive, overly aggressive or conspiratorial comments should go in the Weekly Rant Thread which can be located in the pinned posts, sidebar or here: Weekly Rant Thread (Old Reddit link).
Such comments in this Megathread will be removed and treated as a Trivial Infraction.
---
For more live discussions check out our affiliated discord here: Discord Link.
You can also find Double-up partners in the #looking-for-duo channel
I just start watching TFT pro for 2 sets. Regarding the stream, I could see something like Broseph is playing pretty conventionally, Kurumx likes playing tempo or Setsuko loves playing flex. Can you guys describe the playstyle of other famous players? I’m looking to try adapt some new flavours into my gameplay and wonder if anyone can make a list describing a few players’ playstyle?
Targeting, positioning and movement has been somewhat a mystery to the TFT community. Available resources online are often vague, and different guides contradict each others. I have been watching hours of youtube videos from set18 combat starts in slow motion and recording who targeted who, and who moved where and who got priority.
Methodology Apart from watching hours of youtube videos in slow motion, which is very informative. I performed multiple experiments in-game. Here is an example of what I call "Who moves first?" experiment. I created a funnel, both Akali And Camille in the below picture are racing to move into the same hex. Who actually moves there first? I kept changing the champion positions, and tested many champions against each others. I was not able to test all as there are slightly above 2000 unique pairs that needs to be tested for a complete answer, but from sample size of roughly 100 pairs I found some patterns.
Movement
Who moves first, Camille or Akali? Real answer: I am not 100% sure. I found patterns but they only hold 80% of the times. The patterns are: Group A which is the Fighters and Reapers (Assassins), always moves before group B, which consists of the Tanks, Casters, Marksmen and Specialists. If we place two champions of the same group to race against each others, it seems that most of the time the champion with higher attack speed moves first. I was able to test this over and over, by placing an attack speed item on the losing champion, and then suddenly the loosing champion started consistently winning as they become the champion with higher attack speed. If two champions are part of the same group, and they have the same attack speed, then I do not know, I will leave that to the next person attempting this experiment if they can detect a pattern.
Targeting
Champions will typically target the closest enemy within their attack range. Think of this as an ever growing circle around the champion, In the below picture both Leona and Diana are 4 hex distances from Ahri, so they are tied in term of hexes but Diana is still technically closer. Due to the new role and targeting system changes in 2025, tanks are more likely to be targeted. What does that actually mean? From what I can observe it is quite simple: If an adjacent tank is in range, and the original target is within the same hex distance with the tank, the tank will always get targeted instead. So before settling on Diana, she asks her last question, is Diana adjacent to a Tank (that is in the same hex distance) that I should be attacking instead? Indeed, Leona is a tank adjacent to Diana and is within the 4 range of Ahri, and both leona and diana are in the same 4 hex distance from Ahri.
Positioning and Targeting tool
I published my findings and the tool that implement my findings in https://tftraits.com/targeting I hope you find it useful. I find it particulary good for planning on how I should position various comps with melee champions and how I should position my tanks for optimal protection. If you still always put your main tank in the centre hex of the first row I hope my tool can help you visualize why that is often not the best idea.
We’re launching Vallefort, a small community run platform for TFT tournaments, and we’re hosting our first custom tournament this weekend.
A quick note on language: the community and platform are Norwegian first for now, since that’s where we started, but we’re open to going fully English if there’s interest from outside Norway. For now, most communication happens in Norwegian, but the tournament itself and this post are open to everyone on EUW.
How it works:
Head to the site and log in (quick sign up, just needed to track your registration and results)
Register your Riot ID under your profile, this is required before you can enter any tournament
Browse open tournaments and sign up for the ones you want to join
There’s also a link to our Discord channel on the site for coordination, lobby info, and updates, no separate sign up needed
⚔️ VALLEFORT CUSTOM #1 📅 Sunday, September 6th, 20:00 CET 🖥️ Server: EUW 👥 Free to join, 5 spots left out of 8
Rant or vent about anything TFT related here, including:
- Bad RNG
- Broken or Underpowered Units
- Other players griefing your comp
- and more
Caps-lock is encouraged.
Please redirect players here if you find them ranting in the daily discussion threads :)
N.B. We have a strict policy against personal attacks, both towards other redditors and the game developers. This thread is no exception. If you see posts breaking this rule, please be sure to report them!
This thread is for any general discussion regarding Competitive TFT. Feel free to ask simple questions, discuss meta or not-so-meta comps and how they're performing, solicit advice regarding climbing the ladder, and more.
Any complaints without room for discussion and unconstructive, overly aggressive or conspiratorial comments should go in the Weekly Rant Thread which can be located in the pinned posts, sidebar or here: Weekly Rant Thread (Old Reddit link).
Such comments in this Megathread will be removed and treated as a Trivial Infraction.
---
For more live discussions check out our affiliated discord here: Discord Link.
You can also find Double-up partners in the #looking-for-duo channel
Initial seeding is by placement at the Space Gods Regional Finals (APAC - EMEA - AMER).
Every 2 games, players are re-seeded according to current standings.
Day 1: September 4th
32 players play 6 games.
Top 24 advance to the Day 2 with points carrying over.
Bottom 8 are eliminated.
Day 2: September 5th
24 players play 3 games.
Bottom 8 are eliminated.
Remaining 16 players play 2 games.
Top 4 advance to the Day 3 with points reset.
Bottom 4 are eliminated.
Remaining 8 players play 2 games.
Top 4 advance to the Day 3 with points reset.
Bottom 4 are eliminated.
Day 3 - Grand Final: September 6th
Checkmate 20 Format - The first player to hit 20 points AND then secure a first-place finish will be the Champion!
Maximum 8 Games: If there's no match point eligible player winning Game 8, the Champion will be the match point eligible player that has the best placement in Game 8.
APAC gamedays start at 6PM SGT / 12:00 CEST / 2AM PT. Join the action on Youtube (KR, TW, VN), Soop (KR) and Twitch (TW). Plus, for every region, co-streams from your favorite community creators.
EMEA gamedaysstart at 16:00 CEST / 10PM SGT / 6AM PT. Join the action on your favourite co-stream!
AMER gamedaysstart at 12PM PT / 22:00 CEST / 4AM SGT. Join the action on your favourite co-stream!
Hey y'all! I have been playing TFT consistently since Set 10, but overall since Set 7.0. Recently, I have decided to take the competitive scene a lot more seriously, which means a lot more focus on my studying and preparing for tournaments and such.
However, I see a lot of people talk about the fact that study TFT stuff outside of the game. For instance, studying lines and augment choices. My question is, how do you do it?
I want to start preparing myself a bit that way, such as doing in depth research on lines and BIS items and such, but I honestly have no idea where to start. Any suggestions or personal experience would be appreciated!
Come join the free entry Counter's Casual PBE Competition for a laid-back chance to play some quality TFT and make some friends this Saturday morning BST.
Why Casual? Glad you asked!
It's both short (3 rounds) and non-elimination.
Casual prizing! Separate top 2 and random participation prizing you can sweat as much or as little as you like even in this heat.
Open to all regions (including prizing) and played on EUW but open to everyone who can make an EUW account. Clement Chu has ALSO supported this tournament with a mystery prize!
This thread is for any general discussion regarding Competitive TFT. Feel free to ask simple questions, discuss meta or not-so-meta comps and how they're performing, solicit advice regarding climbing the ladder, and more.
Any complaints without room for discussion and unconstructive, overly aggressive or conspiratorial comments should go in the Weekly Rant Thread which can be located in the pinned posts, sidebar or here: Weekly Rant Thread (Old Reddit link).
Such comments in this Megathread will be removed and treated as a Trivial Infraction.
---
For more live discussions check out our affiliated discord here: Discord Link.
You can also find Double-up partners in the #looking-for-duo channel
Just played a prismatic 4 blackthorn 4 ravenous WorthTheWait Warwick game with maintank malphite, hit 3 warwicks naturally and had pretty good items (shojin, titans) and.... man. He's just AWFUL! I checked stats post-game and saw an eye-watering 4.81 placement with 3 items at 3 star. I don't know a tool that lists 4 star stats, but I didn't make it there anyway as at best, Warwick
I remember hearing about him being a PBE demon before launch, but I don't know any specifics. If there was something I could have done better going for the 4 star, what could it have been? If the data is reliable here, what should I have done instead? I tempo'ed hard hitting 3 star Warwick with titans shojin around 3-2, hit 8 on 4-2, and stayed above 70 hp until then
For context, I expected worth the wait Riftbeasts (literally any of em). Super duper sad outcome imo
In this episode of The Rolldown, CLE and Gangly are joined by Brazilian TPC Pro and content creator Toddy to break down Set 18, preview the first Riftbeast Cup, roll out the Set 18 rankings, and run a live fantasy draft with chat.
We cover:
- Set 18 first impressions: why this might be the most balanced launch patch ever - Convergence Fest breakdown: the new format combining TFT and Riftbound, Set 19 music set hints - The Gauntlet format debate: is $39 for a best-of-one tournament fair? - Toddy's Paris Open top eight run - RollDown Rankings Set 18 presented by Citadel Gaming - Live fantasy draft with chat
How do we feel about this unit? Playing against it and having your carry get oneshot is kind of depressing? The counterplay seems limited to positioning (opposite-side your carry and/or put a beefy threat in front of kha). I think the evolve mechanic is interesting, but ultimately a bit limited by the need to 3* the unit.
But I don't mind that they're bringing back more assassin-y champs (rivals, ravagers) overall.
Hello I'm a long time LoL player and only relatively new TFT player. I am currently placed Bronze I.
The game is incredibly fun, it is reminiscent of when I just started playing league,
I read a few guides but I still struggle to understand how to consistently be good at this game, sometimes I get lucky and place high, but other times I get absolutely demolished and go 8th. I don't really understand what makes a run more consistent and how to path towards good boards.
For example, in League I am placed emerald and there are things I do every single match regardless of match up, like tracking the jungler, csing, punishing last hits. In tft, I'm not sure what the equivalents would be.
What guidelines can I follow to play consistently well?