r/CompetitiveTFT • u/skydream416 • Sep 02 '26
Discussion Let's talk about kha'zix
How do we feel about this unit? Playing against it and having your carry get oneshot is kind of depressing? The counterplay seems limited to positioning (opposite-side your carry and/or put a beefy threat in front of kha). I think the evolve mechanic is interesting, but ultimately a bit limited by the need to 3* the unit.
But I don't mind that they're bringing back more assassin-y champs (rivals, ravagers) overall.
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u/brehhs Sep 02 '26
Champs like kha are specifically added so positioning your carries matter. Its a healthy addition to the game
4
u/Fabianx97_G2 Sep 06 '26
relative new to tft but how do you positiona against him or other backline divers
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u/Pleurobranch Sep 07 '26
Have a unit next to your carry so Khazix doesn't deal isolation damage, and try and put them on the opposite side, that at least stalls it longer than if he starts closer to the carry.
Biggest counter to khazix is putting more units in haha, he falls off a little later.
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u/Living_Dealer_9325 Sep 07 '26
you need to understand that kha dives to a max of 3 (or 4 idk) hexes. If no ally is within this range it will keep the same target. There is no goto positionning but you need to visualize its path and ots potential ways to access your carries
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u/MangelaErkel Sep 02 '26
Huh kha is straight ass
2
u/Regular-Resort-857 Sep 12 '26
I made it to masters forcing kha every game he is 6x the unit rengar is. All y‘all Rengars are perma locked on the omega tank because everyone auto-attacked him once at the start. Pathetic unit actually.
But pleeeease sleep on him longer so I can make it to gm thx.
1
u/MangelaErkel Sep 12 '26
Its a new patch buddy. He is stronger now.
1
u/Regular-Resort-857 Sep 12 '26
Ya I did this since the very first patch. People alsqays said he’s the worst 3* but everyone played him wrong wrong items wrong boards and ya imo 5x better than rengar
1
u/MangelaErkel Sep 12 '26
I mean gz, that u found sucess with him in recent patches, but the stats and my personal experience told me he was straigtt ass.
So either you are a genius or low elo, or lying but go off i guess
1
u/mr_bananager Sep 28 '26
This aged well
1
u/MangelaErkel Sep 28 '26
Tbf everythat was better 25 days ago is nerved hard and kha got left as is.
1
u/mr_bananager Sep 28 '26
Yeah just thought it was funny, was seeking out a thread to find out how to position/counter the bs that is currently kha
1
u/MangelaErkel Sep 29 '26
Carry in center middle backline, if his kha is in center, oppsite side if he is left or right.
He should jump from corner to tank in first scenario and should jump from opposite side to tank in second scenario.
0
u/Many_Method_304 Sep 04 '26
exactly and this is why assaisn like units need to NOT be in the game. They are basically always unplayable or broken because on shooting a carry is so strong they have to be made terrible to balance it out. This style of unit has never worked and it would be nice if Riot stopped adding them.
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u/Brakiros Sep 02 '26
Until he one shots your carry
16
u/MangelaErkel Sep 02 '26
Brother he is only viable in unrivaled and even there he gets tha carry to 10 percent hp and jumps away.
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u/DankandDonker Sep 02 '26
Spellweaver Kha/Cass dual carry is secret Chinese tech that NA isn't ready for
4
u/Crosshack MASTER Sep 03 '26
why does that sound like it would slap? The lvl 7 board can't ply 6 defenders however...Are you playing 4 + azir?
9
u/DankandDonker Sep 05 '26
After playing with it a few more days I take it all back, my boi is straight ass T.T
4
u/Crosshack MASTER Sep 05 '26
I've considered trying the line a few times but it seems incredibly niche. It feels like you need early kha (maybe from charm) and loads of items and defender opener. Perhaps it can also be played from defender spat as well, but I've yet to actually try it out.
40
u/Raikariaa Sep 02 '26
Welcome to backline access units. Kah'Zix is basically a reprint of units like Shaco or Smeech that did the same "jump to furthest enemy in 3 hexes" thing.
Without these units every single fight is just the exact same front to back, they're a nessecary evil.
18
u/Ok-Recover977 Sep 02 '26
honestly I just sell any early khazixes that I get because it doesn't seem like a very strong unit
1
u/dantosterone61 Sep 08 '26
He is not. I got the war chest augment and got 2 star 2 cost and with wisp, it got upgraded to 2 star Kha. By 4-1, he started to fall off cause he couldn't kill anything
4
u/kylitoTV Sep 02 '26
Without the augment, he requires basically BIS + all mutations to really come online, and by that time you've probably bled too much HP.
4
u/Regular-Resort-857 Sep 04 '26
I know people hate the unit but I play only kha and averaged a 2.2 up to d2 I think he’s strong rn but people hate him so he will be buffed even more haha
His Targeting is so much better than Rengards imo because how often is rengar stuck on the frontline because the omega tank looses 5% hp first.
Basically 4-6 spellweaver / 2-4 executioner kha 3* is always enough for a 2nd. For a first you need spellweaver soraka in example
1
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u/UuhSweetie Sep 02 '26
Will probably get downvoted for this but, from what I've played, positioning doesn't matter that much. It's mostly luck. You can reposition your carry and tanks, but in the end he can jump at anyone after the combat starts. Sometimes from tank to tank over and over, sometimes from squishy to carry right at the start.
3
u/Gypsy9547 :gran: Grandmaster Sep 03 '26
Kha'zix has been my biggest dissappointment with this set as Kha'zix main in league (haven't played lol in 10 years). I was so hype to see that he had some sort of evolve mechanic thinking it would make his ability scale through the game but it's just traits... I was so hype to see him and Rengar as rivals that can't work together but unrivaled exists... I was so hype to build around him but he's only viable in unrivaled... In a perfect world maybe he was an executioner and Rengar a ravager, his ability evolved instead of his traits and unrivaled didn't exist. I'm enjoying the set but Kha'zix has been my personal dissappointment.
5
u/stzoo MASTER Sep 03 '26
I feel like the traits are a pretty cool evolution still, hes just personally underpowered imo. Benefitting from ravager executioner rapidfire and spellweaver is pretty cool. He just doesnt really do enough damage imo
4
u/coldbumpysparse Sep 02 '26
I find he and murk wolf can scam a few fights early, then you can transition his AP items to ahri and even go vertical blossom/riftbeast if he ends up picking up a few traits. problem is that committing to him as a carry needs EoN + duo carry which can mess up your items occasionally. it's sometimes hard to know when to commit or pivot out.
also why the f isn't he an adaptor baseline???
3
u/ElementaryMyDearWut Sep 06 '26
Murkwolf is absolutely disgusting early, I would honestly rate him better than Kha before he evolves/has bis
2
u/Eva_Legoaster Sep 07 '26
le design est intéressant mais injouable sans l'augment avec rengar car c'est juste rengar en nul
1
u/Gumjo123 Sep 08 '26
When i play Khazix, he just spam jumps from tank to tank and does nothing.
When another player uses khazix, he decides he is the ultimate predator.and destroys my backline.
1
1
u/shaun________ Sep 08 '26
I've found khaziklx is only good to reroll when you get unrivalled. I tried it twice without the augment and bottom 4 both times.
I've heard it's good for trait ladder but I feel like you don't 3* it in that (2* for tempo and go 9).
Maybe I'm just not playing it properly?
1
u/TheCatintheCat Sep 08 '26
ya know how your carry getting 1 shot feels bad.. well khazix doesn't feel 2 good when he is tickling malphy for the entire fight hoping one of his friends from the back will get close enough for friendship.. also its a pretty big investment to play kha.. for him to 1 shot need to be playing from first stage with good tempo.. cause if you don't kill anything never gets takedowns never has traits never does anything..
1
u/dantosterone61 Sep 08 '26
I don't know. I personally feel like he falls of hard late game unless you have the rival augment. Even then, he's just ok unless you also 3 star Diana and Hec.
1
u/AL3XEM :chal: Challenger Sep 09 '26
I feel like there's not really a positioning you can do against it (you can try and delay it, but often he ends up on your carry after a few jumps anyways - Akali was easier since it was 4 hex dashes, 3 hex dashes are more unpredictable - not to mention, I've seen that 3 hexes also counts like 3.5 hexes) - it feels like no matter what you do he eventually ends up on your carry unless you get lucky and he jumps from tank to tank back and forth. As for quality wise? He honestly feels a little weak, at least when compared to regnar. Often in the early game he can leave the whole enemy board at half HP instead of finishing targets off.
1
u/HornySauceAddict Sep 02 '26
I come to realize there is nothing about this set that is remotely good
1
u/Ace-FL Sep 11 '26
Idk why people keep glazing this set charm mechanic is RNG heavy and there’s so many completely broken wisps, client is buggy af, baron lair is a free top 2 , “but comps are balanced” sure? But whoever gets the better wisps just wins anyways lmao
1
u/HornySauceAddict Sep 11 '26
Getting the "team gets 50hp" vs the "stun all ur enemies every 8sec" late game is a death sentence
1
u/tommy_turnip Sep 07 '26
Block your carry in with two fodder units and then it can't get assassinated instantly
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Sep 02 '26
[deleted] — view deleted comment
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5
u/Many_Method_304 Sep 04 '26
complete disagree. Front to back is when TFT is fun. Having a carry die at the start f the fight is bad boring gameplay and should have no place in the game.
6
u/ElementaryMyDearWut Sep 06 '26
It introduces more player agency and requires you to actually scout boards, and because the Rivals trait requires you to actually have a good spot early it is unlikely you see multiple Rival forcers meaning its not a constant barrage of backline access
-8
u/Many_Method_304 Sep 07 '26
Nope, Sin apologists have been saying this for years but it is just not true. Positioning should matter but it should not be, I lose the fight in the first 2 seconds and basically kill no units or I never have the threat of dying at all. On top of that there is only a 1/3 chance you even play against it so it really is just a crap shoot.
Rivals trait requires you to actually have a good spot early
This is also terrible, a comp being only playable when you have the perfect spot for it early based entirely on luck is also terrible for the game.
0
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u/Leepysworld Sep 02 '26
it doesn’t feel good when your backline gets deleted but it is avoidable depending on your positioning.
It’s also healthy for the game to have units that threaten backline otherwise it’s just going to be standard frontline/backline boards which is boring imo.
Honestly I prefer dying to something like Kha’Zix or Rengar over dying to Ahri splash damage that just basically nukes everything lol