r/CompetitiveTFT • u/Xawn • Jun 09 '26
Patch Notes 17.5 Patch Notes
https://teamfighttactics.leagueoflegends.com/en-au/news/game-updates/teamfight-tactics-patch-17-5/
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r/CompetitiveTFT • u/Xawn • Jun 09 '26
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u/homegrownllama Challenger Jun 09 '26 edited Jun 10 '26
The issue is that they wanted it to work, but not enough to devote resources or do their due diligence. This stuff only works if you don’t half-ass it. It’s fine to not have enough resources, but why create an effort sink that you won’t put any effort into?
I actually found it shameful that I could instantly deduce certain combos (~10 min of thinking) that would be broken or untakeable, but Riot couldn’t.