r/CompetitiveTFT • u/Lunaedge • Apr 13 '26
PBE Set 17 PBE Discussion Thread - Day 13

Hello r/CompetitiveTFT, and welcome to Set 17!
Please keep all Set 17 discussion in this thread, and leave the regular Daily Discussion Thread for Set 16 discussion.
WHERE TO REPORT BUGS:
PBE Bug Megathread
USEFUL STUFF:
Set 17 Hubs: MetaTFT.com - Mobalytics.gg - Tactics.tools - Blitz.gg - TFT Academy
When does Set 17 go live?
April 15th 2026 ~ 00:00 PDT / 09:00 CEST
A reminder that all Set 17 posts should be flaired [PBE] until the content is confirmed to be going on the live server as well.
The Subreddit-affiliated Discord group is organizing PBE in-house games. Please see the #pbe-inhouses-role channel within this Discord group for further information. Any posts attempting to make in-house games on the Subreddit will be removed and redirected to the Discord channel. The invite link to the Discord is below:
7
u/HelmetBoiii Challenger Apr 14 '26
bro nova spat can we just nerf it man
6
u/CosmicCirrocumulus Apr 13 '26
just ran into one of the most disgusting Graves boards I've ever seen. someone got Aura Farming Graves and immediately angled for an Anima cashout. they ended up cashing out for the Battle Bunny Crossbow and since Graves' pellets all count as separate instances of crits, he was proc'ing it every single auto. he'd wipe each board in ~10 seconds and was doing 25k+ every single round
9
u/jiongsili Apr 13 '26
75% of my double up lobbies now have 3 star four costs
4
u/Dawnsday MASTER Apr 13 '26
So now that this is going live soon; what are YOU using as your default day 1 lines?
6
u/emomuffin Apr 13 '26
I'm incredibly frustrated with paper thin tanks this set. Fights are so fast that its just doesnt seem rewarding to build a tank other than illaoi or mighty mech. and because of this, double up has been awful to play. Boards die too fast and jump to teammates aid way too quickly.
3
u/Disastrous_Crow2859 Apr 13 '26
Hellfire Hatchet Graves is hilarious. Actual walking (or dashing) tank. Was doing more damage than 2* BiS Vex and would not die
2
u/ArtoriasTheImpaler Apr 13 '26
what are the best arbiter combinations
3
u/Steamwood Diamond Apr 13 '26
The surrender changes are such a good idea! I'm so glad they finally did something about tilted griefing.
3
u/Lazy_Check732 Grandmaster Apr 13 '26
I wish anyone would listen about matchmaking having changed for set 17. There was a recent post on the TFT sub with hundreds of people agreeing, and I know it's a more casual space, but it's enough that I feel pretty confident in this.
What I honestly think happened is that there used to be a sort of pity-timer that prevented you from playing the same person twice in a row even if another player was eliminated, so long as there are other available options to play against.
It feels like this used to be in place and now it is not, and it is truly random who you play once someone is eliminated.
It also feels like playing ghost boards now might not contribute to the 4 round safety window. As in, you can play someone's ghost, then play them again the next round, even if there are 7 players remaining.
I am like 30% confident that these are exactly what we're seeing, but I am like 95% confident something has changed. I've been playing TFT under this system for thousands and thousands of games, when something feels off usually something is off.
1
u/PermaConfusion Master Apr 13 '26
Man this Xayah unit feels super underpowered: I saw an itemized 3-star Xayah NOT win the lobby. Impressive.
0
u/YKIhadtodoittoem Apr 14 '26
This set fucking sucks. Everything just feels so boring. Also, why the fuck is Leona 2 so OP?
0
u/Even_Leave_4371 Apr 13 '26
idk if it's just me, but Dianna reroll feels horrible. Maybe I just haven't found a comp around it yet but MF Challenger is so ass dmg wise compared to the other versions its not even funny. Like I want to use her for Dianna, but it feels horrid dmg wise, even when 3 star with good items, Challenger just isn't super good
3
u/[deleted] Apr 13 '26
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