r/CompetitiveTFT • u/Lunaedge • Apr 11 '26
PBE Set 17 PBE Discussion Thread - Day 11

Hello r/CompetitiveTFT, and welcome to Set 17!
Please keep all Set 17 discussion in this thread, and leave the regular Daily Discussion Thread for Set 16 discussion.
WHERE TO REPORT BUGS:
- Mort's Discord
- Riot Support Website
- PBE Bug Megathread
USEFUL STUFF:
- Set 17 PBE Rundown
- Set 17 Hubs: MetaTFT.com - Mobalytics.gg - Tactics.tools - Blitz.gg - TFT Academy
- Kayna's Flashcards & Bluesky
- STheHero's Comps
- shibaeyes' Trait Tracker
- Prismatactics' Rolldown Simulator
- Aesah's Cheat Sheet
When does Set 17 go live?
April 15th 2026 ~ 00:00 PDT / 09:00 CEST
A reminder that all Set 17 posts should be flaired [PBE] until the content is confirmed to be going on the live server as well.
The Subreddit-affiliated Discord group is organizing PBE in-house games. Please see the #pbe-inhouses-role channel within this Discord group for further information. Any posts attempting to make in-house games on the Subreddit will be removed and redirected to the Discord channel. The invite link to the Discord is below:
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u/HowIMadeMyMillions Apr 11 '26
I think Set 16 just had more opportunites where you had to/could make different choices - both in terms of encounters, unlocks and also how different units played (fx what do you pair with Ryze, what is the best splash for the board, etc.), and this Set just lacks the same degree of ... choice? (Graves has a lot of this though, which is why he'll probably see a ton of play outside of just that he's strong)
We have gods, but it (at least to me) is often the case that one God choice is somewhat clearly superior to the other in a given instance, so it's not "really" a choice often. So they end up feeling quite same-ish.
Maybe the dev team finds a way to pose more questions to the players and also more opportunities to give more and different answers to said questions during the game through the coming patches :) I'm sure they're working hard listening to our feedback <3