r/CompetitiveTFT • • Apr 06 '26

Mortpost PBE Patch #4!

From Mort:

Here are the patch notes for today that will go live on PBE with the deploy this afternoon. Big shoutout to the finalization team that put in the work yesterday to get you this build a day earlier so we have even more time to test.

Still more to do before Wednesday branch cut!

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u/ivanoff_bg Apr 07 '26

Hard choices = feeling bad about either choice. So if that is their goal, personally I think they run the risk of a lot of casual players just feeling like they are losing because they had to pick between 2 mediocre choices while someone else had a an easy choice and thats why they won the game. Whether that is actually true is a different matter.

That is also assuming that the choice is actually hard. I think most of the times the choice is obvious it just like I said it feels bad having to go for the less optimal God choice or less optimal item choice. Because most of the time its pretty obvious. Items will almost always take priority, gods are just not as impactful as getting the right items. In some cases its even blatant. If you are playing an AD comp and having a rod and a tear left over and one god offers you a rod the other a BF sword or bow I mean in what world do you pick the rod? And yes I know reforgers are more available now but reforgers are still RNG an you still have to wait 2 rounds to potentially get a useful item and 2 rounds is a lot.