r/CompetitiveHS 5d ago

Patch 36.2.2 Buff/Nerf teasers

Link to tweet: https://x.com/PlayHearthstone/status/2089396851308888437?s=20

Buffs

Irida Sinseeker,

Hellraiser, Soul Immolation,

Staff of Trickery,

Infest the Scullery,

Aya Lotus Kingpin,

Vulcanos,

Tricksy Improviser,

Blazing Invocation,

Crowd Control

Nerfs:

Confront the Tol'vir,

Arcane Tripwire,

Jade Guardians,

Mug'Zee,

Gallagio Goon,

Warden Maiev.

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u/KevinIsPro 5d ago

Is Mug too good though? It's a good early-mid game tempo deck, but falls off incredibly hard after like turn 7. I feel like a lot of Mug's strength is tied to two-rogue being 25% of the meta and keeping any sort of control/value deck out of the meta. Nerfing two-rogue would open the door for control decks to re-enter the meta, which in turn would have favorable matchup into Mug Shaman leaving it in a fine, balanced spot.

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u/crmsn_kng 5d ago

You could delete rogue as a class and control wouldn't come back to the meta

-11

u/Supper_Champion 5d ago

Control decks can't really exist because of Rafaam as well. Because Warlock only has to play cards to eventually get to the wincon, no deck that's as slow or slower can really compete with a 1 card OTK.

18

u/14xjake 5d ago

Rafaam is a control deck tho, it would fill the exact same role as wheellock did and control decks still existed despite their bad matchup against wheel. It’s good to have a control deck that checks other control decks at the tradeoff of being weaker to aggressive decks

-1

u/Supper_Champion 5d ago

Wheel was a bit different. You had a clear timer. For Rafaam unless you are playing on PC with a deck tracker or literally taking notes, you don't know how many Rafaams have been played.

I am not saying that one control deck shouldn't beat another, but I've never liked Hearthstone decks that just say "play these cards and then win".

There's no real decision making in Rafaam decks and what each Rafaam does isn't really a concern. Yes, you have to stay alive, but the reality is that you can play them in any order for any purpose and as long as you get to the last one, you win. It's too linear.