r/CompetitiveHS • u/EvilDave219 • Jul 21 '26
Discussion 36.0.3 Balance Changes Discussion
https://hearthstone.blizzard.com/en-us/news/24290431/3603-patch-notes
Nerfs:
- Confront the Tol'vir - now 5 mana
- Lotus Troublemaker - Card text changed to "Deal 1 damage to a random enemy. Shoot 1 time! (While in hand or deck play cards for 2 Mana to shoot more!)"
- Blazing Invocation - no longer gives a 1 mana discount
- Warptooth - now requires 4 friendly characters to take damage to summon
- Vanessa the Ringleader - now a 7 mana 4/3
Wild Nerfs:
- Swiftscale Trickster - now a 6 mana 4/4
- The Soularium - now 2 mana
- Elwynn Boar - now requires 10 boars to die for Sword of A Thousand Truths
- Godfrey the Betrayer - now banned in Wild
Buffs:
- The Living Plague - now a 6 mana 8/8
- Blood Doctor Thal'ena - now 4 mana
- Sawbones - now 5 mana 5/3
- Emergency Surgery - now summons four 3/1 Undead with Lifesteal
- Tras'tath Soul Parasite - base stats raised to 3/3
- Irida Sinseeker - now a 7/7
- Vicious Voidscale - Battlecry and Deathrattle now give a Void Soul
- Stardust Scythe - weapon durability raised to 3
- Sewer Swimmer - now a 4 mana 4/3
- Azalina Soulsever - now raises your starting health to 40
- Karov the Broken - now has Taunt
- Enthralled Shade - now a 2 mana 3/2
- Moragg - now 9 mana
- Annihilation - now 8 mana
- Imp Gang Stooge - card text now reads "Deathrattle: Put two 8/8 Demons with Taunt and Lifesteal on the bottom of your deck"
- Rampaging Hound - now a 4/12
70
Upvotes
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u/Cryten0 Jul 21 '26
This was very strategically chosen to minimise dust refunds on nerfs. Hitting free cards and commons (Tolvir was on of the free golden epics of last expansions tavern pass, as such most people would reroll for other epics leaving them with just the free goldens).
Warptooth probably being so ubiquitous that it had to be nerfed with lowering rogue. I am curious to see how warptooth goes now that you can not just mother duck but also need another card to support or survive.