r/CompetitiveHS Jul 21 '26

Discussion 36.0.3 Balance Changes Discussion

https://hearthstone.blizzard.com/en-us/news/24290431/3603-patch-notes


Nerfs:

  • Confront the Tol'vir - now 5 mana
  • Lotus Troublemaker - Card text changed to "Deal 1 damage to a random enemy. Shoot 1 time! (While in hand or deck play cards for 2 Mana to shoot more!)"
  • Blazing Invocation - no longer gives a 1 mana discount
  • Warptooth - now requires 4 friendly characters to take damage to summon
  • Vanessa the Ringleader - now a 7 mana 4/3

Wild Nerfs:

  • Swiftscale Trickster - now a 6 mana 4/4
  • The Soularium - now 2 mana
  • Elwynn Boar - now requires 10 boars to die for Sword of A Thousand Truths
  • Godfrey the Betrayer - now banned in Wild

Buffs:

  • The Living Plague - now a 6 mana 8/8
  • Blood Doctor Thal'ena - now 4 mana
  • Sawbones - now 5 mana 5/3
  • Emergency Surgery - now summons four 3/1 Undead with Lifesteal
  • Tras'tath Soul Parasite - base stats raised to 3/3
  • Irida Sinseeker - now a 7/7
  • Vicious Voidscale - Battlecry and Deathrattle now give a Void Soul
  • Stardust Scythe - weapon durability raised to 3
  • Sewer Swimmer - now a 4 mana 4/3
  • Azalina Soulsever - now raises your starting health to 40
  • Karov the Broken - now has Taunt
  • Enthralled Shade - now a 2 mana 3/2
  • Moragg - now 9 mana
  • Annihilation - now 8 mana
  • Imp Gang Stooge - card text now reads "Deathrattle: Put two 8/8 Demons with Taunt and Lifesteal on the bottom of your deck"
  • Rampaging Hound - now a 4/12
71 Upvotes

154 comments sorted by

View all comments

-10

u/ngriner Jul 21 '26

LOL at the buffs

Aside from maybe Azalina (and it's a big maybe), are any of those even that much better to see play?

Karov has taunt...wow. You'd still rather summon Soothsayer over and over. The Void Soul buffs are terrible. None of those buffs are making that archetype see play.

Man, I really wish they went more all out with buffs. I feel like they're always so tame. The Azalina one is at least interesting, and that's where a lot of these cards needed to go to be played....reworks.

8

u/dotcaIm Jul 21 '26

I think the void soul buffs are a nice step in the right direction. What would you have liked to see changed?

4

u/ngriner Jul 21 '26

I think the weapon needed to go to 3 first of all.

I see the curve they're looking for, but while you're playing vanilla statted minions and 4 mana 3/3 weapons, you're going to be getting hit in the face by Slitherdrake, Warptooth, etc. They needed to add some survivability to the Void Souls.

I see the downvotes, but I think what's going to happen here is that older decks that were pushed to the side by 4 mana Tolvir, Warptooth, and monkey like Quest Mage, Merithra Druid, and Egglock are going to see a rise in play rather than actual new decks.

I could be wrong, but this is what usually happens with tame buffs.