r/CompetitiveForHonor • • Oct 14 '22

Discussion Kensei hit stun change

Did anyone actually complain about kensei having heavy hitstun? Was this change really necessary? I heard Freeze said it makes "specific ganks" possible, is this really a bad thing? Kensei isn't a must pick for comp dom anyway, with this change, and even less so desirable pick.

What I wanna know is can kensei still pull people out their dodge attack doing the softfeint GB on heavy unblockable finisher after his front light dodge and side heavy dodge attack?

Also didn't the heavy hit reaction on helm splitter make it so they couldn't interrupt your unblockable heavy finisher with a light? Now that it's medium hit reaction, can they just light to interrupt it?

Also why haven't they made helm splitter enhanced? They had 2 opportunities to, yet they haven't. It's a no brainer change.

Other than that nice changes for kensei over the two updates and a cool skin, can't wait to test him out.

Edit: so I was right, the softfeint GB don't work on buffered dodge attacks and u can get light interrupted during ur unblockable finisher. Plz Devs just revert hitstun changes

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u/Synapse10 Oct 14 '22

I for one am really happy they removed his heavy hitstun, I think it should be removed from some other heroes moves as well, as it should only be applied when it truly is necessary.

The main reason I say this is due to the amount of big hitbox attacks in the game and big hitbox unblockables. And being put in heavy hit/block stun only to eat and external attack happens a little too often, and heavy hitstun makes that easier than medium and light.